List of original challenges in brazilian Takeshi's Castle

Both versions of the Brazilian Takeshi's Castle created original games for the show. This list features the original games of both versions.

Faustão's Version (on 90's)

  • Avalanche: A mix of Takeshi's Castle Go Nuts 2 and Boulder Dash, where the contestants must reach the top of a ramp using a 'bowling-pin' shaped outfit, with guards rolling down orange and blue balls to knock down the contestants.
  • For Whom The Bell Spins: A contestant needs to duck his head on a baseball bat and spin around it for 10 laps. After it, the contestant must to hit the bat on a bell without lose his balance and falls.
  • Horse Walk: The contestant must jump on a mechanic riding bull dressed as a horse and hold on it while it moves to the right quickly, reach a bell on a platform and ring it without fall off the horse.
  • Twister Feet: The contestant must cross a poll getting over 7 spinning platforms without fall on the water.

Silvio Santos' Version (1994 and 2008-present)

Takeshi's Castle Games

  • Ball Cupping

On this version, the contestants slides down a ramp on the side of the pachinko machine (instead of climb down a ladder on the original version), and Tani (the referee) launches the ball on the game (instead of the contestant by itself do it).

  • Bridge Ball
  • Dominoes
  • End Bell
  • Grid Iron

The game is played on a narrower field (surrounded by a moat), with 5 guards.

  • High Rollers
  • Knock Knock

On the first plays, along with boarded up doors, fake doors and net-boarded doors, was used two new traps: a trampoline door, that makes the contestant bounce off harder, and a door with a pool at the other side, making the contestant instantly fall on it. On the newer games, there are just boarded doors and fake doors.

  • Mushroom Trip

All the contestants use a rope to grab on the mushroom, instead of just the women do it.

  • Ride The Wave
  • Run Way (Mathematics version)

On this version, the numbers used on the maths ranged from 1 to 20 (instead of 1 to 10 from the original version).

  • Skipping Stones
  • Skittles
  • The Dragon Lake (semi-circle version)
  • Wipe Out

On the platform obstacle, was placed a 'Knock-Knock' related fake door, making the contestant lose some of his timing to jump again on the board.

Original Games

  • Alien Spin: Two contestants at one time are lifted by a machine and spins for 20 seconds. There are two narrow pathes over a water pool, and the dizzy contestant must cross the path and ring a bell at the other side, without fall on the water.

Bonus prize: The contestant that gets further on the path (but falling on water) earns a bonus prize.

  • Bath Tub Down Hill: The contestant is placed on a bathtub with a big pink ball and pushed down a launching ramp, finishing on a water pond. The contestant must to keep on the bathtub with the pink ball.
  • Bridge Bike Path: Riding a bike, the contest and must cross over a bridge avoiding four giant swinging objects.

Bonus prize: Each contestant knocked by the last swinging prop gets a bonus prize.

  • Crank My Kart: The contestant must cross a gap between two platforms using a small kart suspended by two string lines, moving it using a crank on the cart.

Bonus prize: Each contestant that reach a red mark on the string gets a bonus prize.

  • Dummy Fly: Using a giant swing, the contestant must reach the top of a giant punch-dummy puppet and stay at the top of it.

Bonus prize: Each contestant that stand up on the punch-dummy and fall off it gets a bonus prize.

  • Foot Twister: The contestant must cross a poll getting over 7 spinning platforms without fall on the water.

Bonus prize: Each contestant that reach the 6th platform gets a bonus prize.

  • Get Ladder: The contestant must reach a bell on the top a side-tilting ladder over a pool.
  • Ice Scream: The contestant must to bounce across 4 giant rubber ice-cream balls and finish on a target floating over a poll.

Bonus prize: Each contestant that reach the last ice-cream gets a bonus prize.

  • Kick Release: The contestant must cross a narrow path against a wall above a poll, avoiding mechanical boxing gloves.

Bonus prize: Each contestant that reach a red mark on the wall gets a bonus prize.

  • Octopus Ride: This game is done on the same pool used on Wipe Out, but instead of the board, there's a octopus arm with a platform. The contestant must jump over 7 small platforms using the one on the octopus arm as a middle platform to skip between them without fall on the water.

Bonus prize: Each contestant that reach the 5th platform gets a bonus prize.

  • Sorry, Tree Again: Six contestants, each one gripped in a palmtree must to stay there without fall, even with some balls and water thrown at them. The last contestant to stay on a tree wins the game.