Virtual plague

A virtual plague or virtual virus is an infection that can be transferred between the characters of players in a massively multiplayer online role-playing game (MMORPG). Just as a disease can spread in the real world, virtual world diseases can spread between characters in these games.
==The "Guinea Pig Virus"==
In May 2000 the creators of The Sims came under fire from gamers after numerous characters became infected after guinea pig bites. The contagious disease killed many characters and angered the players. Maxis, the game's creators, changed the result of the bite to be much less virulent.
==The "Corrupted Blood" Plague==
In September 2005, the high-level Zul'Gurub dungeon was introduced into World of Warcraft. The area's culminating fight was against Hakkar, the trolls' god of blood. When this opponent was encountered, characters present could be affected by a disease called "Corrupted Blood", which caused moderate to sometimes lethal damage for every second the character was infected and would spread to nearby characters. The infection would only last for five seconds, but characters could become re-infected.
The Corrupted Blood Plague was believed to have begun when players discovered that hunter pets and NPCs could be infected. After infecting a pet and dismissing it before the plague disappeared, they released it within one of the cities within the game. Nearby players and NPCs would quickly contract the disease; those with few hit points died almost immediately, while stronger ones became carriers and were considered a key reason for the plague's rapid spread.
After a few days, Corrupted Blood became World of Warcraft's version of the Black Plague, rendering entire cities uninhabitable and causing players to avoid large clusters of other players, and in many cases, stop playing altogether. It is widely suspected that, due to the curse's peculiar behavior, it was never meant to leave Zul'Gurub - the ability to infect pets and NPCs a side effect unconsidered by the programmers. Blizzard Entertainment tried several times to fix the problem, including imposing quarantine on certain places, before 'curing' the disease by changing its mechanics.
 
< Prev   Next >