|
Uber Catacomb Snatch is by indie developer UberSoft Technologies. The game is a continuation and advancement of the game Catacomb Snatch by indie developer Mojang. Genre and Theme Both the genre and theme were taken as the highest and lowest voted of each on Mojang's website. Which where shoot 'em up and strategy game and the themes steampunk and Ancient Egypt. Gameplay The gameplay consists of shooting enemies and their spawners to get coins which the player uses to buy turrets, coin collectors, bombs, tracks, and bots to collect the victory resource. Gold walls can be destroyed by bombs to access the central area with the victory resource. The game can be played single- or multi/2-player with players starting on opposite sides of the map and competing to see who can fill their collection percentage first. Change Log * Added bots picking up coins from harvesters. * Fixed players getting each others scores * Added debugging option to prevent my debug code being active in a release. * Fixed a Crash Bug with the harvesters being killed. * Changed the Movement and shooting * Made the arrow keys change the direction of shooting even when already shooting. WASD movement still works the same as in Catacomb Snatch. Planned Bug Fixes * Shooting up and to the left sometimes does not work. Roots Uber Catacomb Snatch is a continuation and advancement of the game Catacomb Snatch which was a shoot 'em up strategy game with steampunk and Ancient Egypt themes by indie developer Mojang. Both the genre and theme were taken as the highest and lowest voted of each on Mojang's website. It was made for the "Mojam Humble Bundle" by Mojang where 100% of proceeds ($458,243.95) went, in the donor's chosen distribution, to four charities/non-profit organizations, including charity: water, , Electronic Frontier Foundation, and American Red Cross.
|
|
|