| RapidXml is a very fast and stable XML DOM-style parser written in . It is aimed primarily at embedded environments, computer games, or any other applications where available memory or CPU processing power comes at a premium. RapidXml is dual-licensed under the MIT license and the Boost Software License, and its source code is freely available. Features
 * Parsing speed (including DOM tree building) approaching speed of strlen function executed on the same data. On a modern CPU (as of 2008) the parser throughput is about 1 billion characters per second. See [http://rapidxml.sourceforge.net/manual.html#namespacerapidxml_1performance Performance] section in the Online Manual.
 * Small memory footprint of the code and created DOM trees.
 * Configurable memory allocation.
 * A headers-only implementation, simplifying the integration process.
 * Simple license that allows use for almost any purpose, both commercial and non-commercial, without any obligations.
 * Supports UTF-8 and partially UTF-16, UTF-32 encodings.
 * Portable source code with no dependencies other than a very small subset of . This subset is so small that it can be easily emulated manually if use of standard library is undesired.
 Limitations
 * The parser ignores DOCTYPE declarations.
 * There is no support for XML namespaces.
 * The parser does not check for character validity.
 * The interface of the parser does not conform to DOM specification.
 * The parser does not check for attribute uniqueness.
 Applications
 * Primary XML parser for Boost.PropertyTree library
 * TouchFLO 3D user interface used in some of HTC mobile devices, such as HTC Touch Diamond
 * xrelayer
 * WinterMoon
 * Sid Meier's Civilization V
 * Hitman Absolution
 
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