RapidXml

RapidXml is a very fast and stable XML DOM-style parser written in . It is aimed primarily at embedded environments, computer games, or any other applications where available memory or CPU processing power comes at a premium. RapidXml is dual-licensed under the MIT license and the Boost Software License, and its source code is freely available.
Features
* Parsing speed (including DOM tree building) approaching speed of strlen function executed on the same data. On a modern CPU (as of 2008) the parser throughput is about 1 billion characters per second. See [http://rapidxml.sourceforge.net/manual.html#namespacerapidxml_1performance Performance] section in the Online Manual.
* Small memory footprint of the code and created DOM trees.
* Configurable memory allocation.
* A headers-only implementation, simplifying the integration process.
* Simple license that allows use for almost any purpose, both commercial and non-commercial, without any obligations.
* Supports UTF-8 and partially UTF-16, UTF-32 encodings.
* Portable source code with no dependencies other than a very small subset of . This subset is so small that it can be easily emulated manually if use of standard library is undesired.
Limitations
* The parser ignores DOCTYPE declarations.
* There is no support for XML namespaces.
* The parser does not check for character validity.
* The interface of the parser does not conform to DOM specification.
* The parser does not check for attribute uniqueness.
Applications
* Primary XML parser for Boost.PropertyTree library
* TouchFLO 3D user interface used in some of HTC mobile devices, such as HTC Touch Diamond
* xrelayer
* WinterMoon
* Sid Meier's Civilization V
* Hitman Absolution
 
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