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In many campaign settings for the Dungeons & Dragons fantasy role-playing game, Persana is the triton deity of architecture, and is the patron deity of tritons. In the 1st edition Monster Manual, the god of the tritons is called simply Triton. His symbol is a trident and conch. Publication history Persana was first detailed in the book Monster Mythology (1992), including details about his priesthood. His role in the cosmology of the Planescape campaign setting was described in On Hallowed Ground (1996). Description Persana appears as a green-skinned, muscular, triton bearing a lark pink and green conch. He wears leather armor made out of sharkskin and is armed with a magical trident. Relationships Persana cooperates readily with other sea gods to reach agreements concerning division of territories for the somewhat xenophobic tritons. He is a member of the asathalfinare. He will act as a servitor for greater gods of the sea if he believes this to be in his people's interest. Realm Persana lives on the Elemental Plane of Water in a realm called Shelluria, which was formerly the realm of Eadro. Eadro's proxies summoned him to look after their realm after their own god's disappearance. Persana was formerly a wandering deity. Dogma Persana cares little for anything but the development of his chosen people. Worshippers Persana is worshipped mainly by tritons. Clergy Triton priests are ministers of justice at courts, architects of undersea cities, or battle leaders. Architects and builders have the highest status in triton society. Myths and legends Persana is said to have created the triton race out of magically treated water from a fountain on the Elemental Plane of Water.
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