HackCam

HackCam (also referred to as HC) is an anti-cheating utility for the Counter-Strike modification of the Half-Life engine from Valve software.

Where normal anti-cheat utilities attempt to discover cheating tools on the users computer, HackCam is designed to find the cheats based on what they do inside the game. By utilizing visual recognition systems, mathematical models of human behavior and knowledge of what is going on inside the current game that a normal player would not know, a cheating person can be discovered. Players are scored on a scale of 0-100 within the HC system. 95% of all players scanned and scored by the system (at the time of this posting) scored below a 50 on that scale, with professional players scoring on average below 65. The golden line (the line in which a person is determined to most likely be cheating) is at 85, requiring a lot of things to 'go wrong' for a player before a false-positive is generated. However, with players that are indeed cheating, a score of 85 is quite easy to attain.

HackCam takes into consideration the entire environment a human player would react to. Sound, shadows, signs of recent damage (bullet holes in a wall), knowledge from previous rounds in the game, knowledge from previous games on that specific map, and average human responses towards their environments, in addition to several other logic systems.

Azonacun Productions, the creators of HackCam seem to have signed a non-disclosure agreement, presumably with Valve, potentially about the integration of HC in VAC2 and regular distribution through the steam network.

Since HackCam has never been available to the public, most criticism is conjecture. HackCam was used primarily on The-Space.Net and the [http://video.google.com/videoplay?docid4738500543591990555&qhack+cam, very popular video] that was released features mostly The-Space.Net regulars...

HackCam was scheduled to be released in April of 2005 for public beta. Virtually all news has stopped since the NDA.
 
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