| Genesis3D is a game engine created by Eclipse Entertainment. It was distributed as free open-source software and later under an open-source license. By 1999, development of the engine was overtaken by WildTangent. The first beta version of the engine was released on July 30, 1998. Release Candidate 1 was shipped on March 2, 1999. Games developed using Genesis3D
 * Extreme Boards & Blades (1999), a sports game developed by Silverfish Studios and published by Head Games Publishing
 * Extreme Paintbrawl 2 (1999), a first-person shooter developed by Hoplite Research and published by Head Games Publishing
 * G-Sector (2000), a third-person shooter developed by Freeform Interactive
 * Kingsborn (2000), a first-person shooter developed by Mili Software
 * AmsterDoom (2000), a first-person shooter
 * The Galaxian (2000), a space combat game developed by the Hass Tech Interactive Entertainment
 * Catechumen (2000), a first-person shooter developed and published by N'Lightning Software
 * Ominous Horizons: A Paladin's Calling (2001), a first-person shooter developed and published by N'Lightning Software
 * Neocron (2002), a first-person shooter developed by Reakktor.com and published by CDV Software
 * Dragon's Lair 3D: Return to the Lair (2002), an action-adventure game developed by Dragonstone Software and published by Ubi Soft
 * F.D.N.Y. Firefighter: American Hero (2002), a first-person shooter developed by Mekada and published by Activision Value
 * Ethnic Cleansing (2002), a first-person shooter developed by the National Alliance and published by Resistance Records<ref name="CNET" />
 * Special Force (2003), a first-person shooter developed and published by Hezbollah
 
 |