Eternal Wars




Eternal Wars is a Text-based game and Massive Multiplayer Online Role-Playing Game (MMORPG) with about 50,700 players, managed by Eternal Wars Entertainment.

Overview of Gameplay

Eternal Wars is run inside a browser, based on Java console. The game combines chat-based interface with role-playing and strategy elements. As a player, you may gain a maximum of 1 million levels, explore a large map with approximately 1 million locations in 6 different sections, receive close to 20 kinds of drops (980 rings and over 50 amulets) and train to wear many weapons, shields, armor and the newer Beast and God items.

The primary activity in the game is to attack monsters from a list of 202 types. Each monster gets progessively harder. To advance on the list and gain more experience and gold per kill, you will need to equip armor and weaponry as not to get slaughtered by a tougher creature. To equip more powerful weapons/armor, you must train in the Military Academy to use them.

While you are attacking, random drops will appear on your screen. Rings, gold bags, Magic Essence sources, and skills are common. There are rarer drops too like "Will of God" that adds 1 point to all your skills or Pandora boxes which you can get you random item ranging from Levels to Rings and Amulets to Cash Credits. You can also spawn a random beast while clicking. Players put items up on the market at discounted price compared to the trader.

Your Character
Eternal Wars is a text-based game so you do not see your character. However, you may view your character's stats in comparison with others in their profiles as well as competing in Player-versus-Player Combat. With coming updates, you may battle settlements, armies, and empires against other players.

When you first log into the game, you will come to the main screen. There are links at the top of the page that can take you to links off the main game page such as the forum, help pages, and account upgrading pages as well as others. You can also see the online player list, top 150 heroes, hall of fame, hall of shame, top skiller, top leveller and to vote for the game and receive a reward in either Gold or M.E. The higher your level, the more gold you receive.

Below the header you can see your player's stats, map location, gold and experience amounts, player level, equipment, and many other things pertaining to your character. At the bottom third of the page is the real-time chat. Here you can interact with other players, sell items through auction or just talk about the daily topics. Every starting line of the sentence shows the server time follow by the player's location, player's title,player's in-game name then follow by the message.

Membership and Nobility
Membership is free and all areas of the game are free. However, for a player to quickly gain nobility, levels, gold, etc, they can donate to the game with PayPal / Share-It / Money Order / Bank Wire Transfer for pre-defined amount ranging from 7.50 to 843 The more money donated to game, the higher nobility is obtained depending on the networth (a value that determine what nobility you are ranging from 0,Common Man or Common Woman to 5500 NetWorth, God Title). For any account upgrade that you do and enable you to obtain the next title, you receive Gold, Magic Essence, Levels, more beast kills per month, more duels per day, more available ring and amulet slots and a higher nobility title. The title changes your chat color/font and let you duel anyone with your nobility rank and below. The title also enable you Double Drop in which you will get twice the amount of the drops such as Magic Essences, Gold etc. All of these things greatly speed your character's development in-game but at a price of real money.

Skills
Skills are one of the most important things to your character. They can be boosted by attacking monsters, by equipping rings/amulets, defeating the beast for that skill, or by spending Cash Credits to buy skills. Beast skill is the only skill you cannot boost while attacking normal monsters and you can only boost it while fighting beasts

*Hit Points- is a skill combined with your level. It affects how long you last in duels with out players and with monsters. (**HP calculator is changing soon with the updates)

*Attack Power- Attack power is the primary damage skill used by anyone who uses Close Combat Weapons.

*Dexterity- Dexterity is the primary damage skill used by anyone who uses Ranged Weapons.

*Focus- Focus is the primary damage skill used by anyone who uses Spells.

*Defense Stance- Defense Stance is the damage skill used for anyone who uses Shields to attack with. Everyone also uses this stat to reduce damage in battling monsters/dueling/beasts.

*Chance to Hit- This is the stat for how often you hit monsters and in dueling, excluding beasts.

*Dodge- This stat gives you a chance to evade attacks by monsters, assassins and curses.

*Critical Hit- This stat let you inflict large amounts of damage to whatever you are fighting. Does not always happens.

*Management- Management let you buy things for a discounted price from the trader. It will also help save gold when settlements are added to the game.

*Beast Skill- This stat is the chance to hit for fighting beasts.

*Luck- This stat will give you more luck in finding drops and skills.

Races
When you first register for the game, you must choose which race you wish to become. You may choose from Human, Wood Elf, Orc, Undead, Dwarf, Gnome, Shadow, Fairy, or Lizardman. Each race has different stats, so if you wish to focus on ranged attacks, you would choose a race with a higher Dexterity maximum.

After selecting your race, you can upgrade your race in game. By doing this, you will gain a new race title, higher stat limits, higher gold/experience boost limits, and some skills as a bonus. Doing this costs large amounts of gold and Magic Essence.

Classes
When you first register for the game, you must also choose what class you wish to be. You may choose from Fighter (close combat weapons), Ranger (ranged weapons), Mage (spells), and Defender (using shields).

There are in total 8 levels of the class you choose and you begin as level 1 of that class. To raise your class level, you must train in the Military Academy which costs gold and Magic Essence. When training level 1, you have a 90% chance to succeed when you train. Level 2 has 80% chance, Level 3 has 70% chance, and so on, till level 8 training, you only have a 30% chance of succeeding. (To further understand how training works, please read the Military Academy section).

When you are class level 1-4, you can only equip one weapon and one shield. When you finish level 5 of your class, you can use two weapons at a time. However, the second weapon will only do 40% of its normal damage. Once you finish lvl 6 training, the second weapon will do 70% of its normal damage. When you finish level 7 training, both weapons will be at 100% of the normal damage. When you finish level 8 training, both weapons will do 125% of the normal damage.

At level 5, you may also choose to wield two types of weapons, such as a close combat weapon and a spell (multi-class). This then will use two of the attack stats instead of one. Your training will then raise the limit of the type of weapons you wish to use. Your class type will then be a Fighter-Mage or whichever you choose.

Military Academy
Military Academy is listed under the actions menu. When you select to go there, your screen now displays four fields. The top field displays your current class, class level, class type and your level, gold, and Magic Essence.

The next field has the school you are in (fighter, ranger, mage, or defender). If you wish to change school and use a different type of weapon, it costs you 50,000 gold and sets you to level one of that school erasing any training you have done in other schools.
Also displayed in this field is the class you are currently training for. After you finish training for a level, you can select finish training which will change your class level to the one you just completed and show you the next level to train for and the amount of gold it will cost to start the next level of training.

The next field down is where you train each level of equipment. Even if you do not use the weapon, you must train it up to the appropriate number to finish the level. Once all the equipment for that level is training to the max, you may select finish training and gain your new class level. The skill level you are on, the limit for the class, the amount of gold and Magic Essence, and the chance of success are listed there for you to see. The train button is there for you to attempt to raise that equipment skill.

The third field down is for the Military Defense School. Here you can raise your defenses in dueling. There is always 100% chance of success in this training. It also costs gold and Magic Essence.

The fourth and final field in the Military Academy is the Military Rank Center. Here you may raise your military rank. Raising this rank will increase the numbers of soldiers you can command when settlements arrive into the game. The requirements listed for each rank are on the help page and consist of gold, Magic Essence, levels, recruits, and completed quests.

Monsters and Beasts





The monster list is located in the main page right above the chat bar. It is from here you may attack the 202 normal monsters at any time. Fighting monsters in relatively simple. When you click attack, all of your skills come into play. Your Chance to Hit skill determines how often you hit the monster. Your damage skill (attack power, dexterity, focus, or defense stance) will affect how much damage you do. Your dodge skill will let you evade the monsters attack and your hit points will let you last longer. One important skill, Critical Hit, will let you have a chance to do an especially powerful blow to the monster.Your weapons will increase your damage and your armor lessons the attack of the monster.

At the top of the monster bar, is where beasts can be found. Beasts are special monsters that only spawn at random times. They have an extremely high amount of health. Therefore, all players must fight together to defeat these creatures. There are two types of beasts and 15 different beings. Minor types of beasts have lower health and can only be attacked by players under level 5000. Elder beasts have high health and can be attacked by everyone. To kill a beast you must be the one to deliver the killing blow. If you do this, you will gain the reward given by that particlular beast. The normal rewards are either gold, Magic Essence, skills, or Cash Credits. Elder beasts have a small chance to give a very special reward possibly being a Specialty, rare ring, an amulet, or Beast item.

Fighting beasts is not the same or easy as fighting normal monsters. Beasts have an incredibly high attack power, so you will only last one round with them. Thankfully, you do not lose any gold or experience from the loss. They also have special abilities to make you think before attacking. Some beasts will unequip your weapons and armor, while others steal your gold. The Industructible Being of Life will make your attack become just 1!

Another factor in fighting beasts is your Beast Skill. This functions as your Chance to Hit for beasts. So unless you have a very high beast skill, you won't hit a beast every time you attack. While attacking a beast, you have a chance to gain beast skill, so even if you cannot kill the beast you have a chance to increase your beast skill.

Events
Now to the events. Eternal Wars provides events to help the players to gain extra from it. The special feature that these events have over other game is that the events are not preset. They happens randomly every month.

Small Beast Invasions:

Frequency: Randomly twice a month. (Once around the beginning of the month and once around the end of the month.)

Duration: Until the last beast is killed.

Description: Each small beast invasion contains five random beasts. The beasts can be both minor and elder variations.

Big Beast Invasion:

Frequency: Randomly once a month. (Around the middle of the month.)

Duration: Until the last beast is killed.

Description: Big beast invasions contain 10-15 beast spawn attempts. Each attempt has an 80% chance to recall one beast. Beasts can be both minor and elder variations.

Double Gold Hour:

Frequency: Randomly twice a month.

Duration: One hour.

Description: During the Double Gold Hour all normal monsters will drop twice the amount of gold as usual.

Double Experience Hour:

Frequency: Randomly twice a month.

Duration: One hour.

Description: During the Double Experience Hour all normal monsters are worth twice the amount of experience as usual.

Double Drop Hour:

Frequency: Randomly twice a month.

Duration: One hour.

Description: During the Double Drop Hour players are twice as likely to obtain drops from normal monsters. Skill drops are not included.

Cash Credit Day:

Frequency: Randomly once a month.

Duration: Until the cash credit pot is emptied.

Description: The favorite event in Eternal Wars. Each Cash Credit, which players find by attacking normal monsters, fills the Cash Credit pot every day. On the Cash Credit day the entire amount of Cash Credits that have been collected will be randomly delivered in the form of Cash Credit drops. Nobility rank as well as luck has influence on the frequency of this drop. Be aware that Cash Credit drops are very frequent during the event, so it could be over in a few minutes. You can always check how many Cash Credits have been collected with the chat command: /ccpot.

Note: You can only participate in Cash Credit Day if you have a Nobility rank higher than commoner.

Lottery Drawing - Tombola:

Frequency: Every day at 00:00 AM server time.

Duration: Instant.

Description: At midnight the system draws a lucky ticket. If somebody bought the lucky ticket for that day he will receive 2/3 of lottery pot, and 1/3 goes into the next lottery pot. If there is no lucky winner for that day, 2/3 of the lottery pot goes to the next drawing. The lottery pot can rise in three ways: buying lottery tickets, lottery drops (50,000 gold) and by voting (5,000 gold for every player that voted). Every four hours the game system announces the amount of gold in the lottery pot.


About the Owner
The owner of Eternal Wars (screen name Duma the King) logs on daily at different times to ask players what they think of certain ideas to be added on the game. You may contact the administration at any time through the main page link given below or you can use "Contact Us" in the game. The game is about 2/3 done as of November 2007.
 
< Prev   Next >