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Destruction Zone, or D-Zone for short, is an arcade/strategy science fiction tank war game. The camera views the robot and human controlled tanks from above and players fire at each other, saving money with which they can shop for better weapons. Plot Somewhere near the center of our galaxy lies an enormous dark station. From time to time, a group of challengers travel out to the station to turn on the lights, transforming the 'Dark Zone' into the 'Destruction Zone'. The station has many levels of different sizes. Each level is large in area, but the transparent ceiling lies only a few metres above the floor. It is the battlefield for the most famous war game in the galaxy. A series of triangular tanks essentially made up of three huge cylinders, are teleported into the zone and hover in their positions, repelled from the floor and ceiling by strong electric forces. The liquid fuel of each tank can be seen splashing around within each cylinder and by looking closely inside, a few cables and tubes are also visible. Due to the radioactive fuels used each tank softly radiates a unique color. As the Destruction Zone becomes even brighter, the tanks start to move. The first round has begun. The tank controllers switch between a range of weapons, blasting their foes in all directions. As time passes, the tanks glow dimmer, for they are all low on weapon fuel. They wait in corners, absorbing the Zone light until they glow brighter, and then they launch another attack. When a tank has taken too much damage, it is teleported out of the Zone with the unharmed controller, so everyone lives to play another game. From all around the galaxy, the D-Zone enthusiasts are waiting for the next score-board update. Every three rounds, competitors are allowed to spend their hard-earned money in the Destruction Zone Shop, where advanced weaponry and special tools can be purchased for a suitable price. Membership discounts are available. Sometimes there are not enough willing to play the game which is why robot tanks are often required. The robots all have different personalities, and combat standards, and some are even a challenge for highly ranked D-Zoners. Development Version 1.0 was written as a PC Shareware game for DOS in 1992 by the Australian Composer Julian Cochran. Following considerable popularity for a Shareware game the original author completely re-wrote the game for Windows, Linux and Mac OS X in June 2000 and version 2.1 was released in January 2010.
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