WOTgreal
WOTgreal (pronounced wot-gree-all) is an integrated development environment for developing scripts in UnrealScript, a scripting language used to create computer games. It is developed and maintained by Dean Harmon. The name WOTgreal refers to The Wheel of Time series of novels and its video-game adaptation, which was developed with the Unreal engine. The "greal" part of the name derives from angreal (magic artifacts in the series).
Versions
Three different versions are available: Trial, Standard, and Professional. In the Trial version, some options are limited. The standard version removes these limitations, and the Professional version adds support for revision control, such as Microsoft Visual SourceSafe, CVS, and Perforce.
Features
*Syntax highlighting
*Code navigation
*Integrated compiler
*Integrated debugger
*Class and package browsers
*Customizeable toolbars, menu short-cuts, keyboard configuration and tools
*Macro support
*Support for all Unreal Engine games
Versions
Three different versions are available: Trial, Standard, and Professional. In the Trial version, some options are limited. The standard version removes these limitations, and the Professional version adds support for revision control, such as Microsoft Visual SourceSafe, CVS, and Perforce.
Features
*Syntax highlighting
*Code navigation
*Integrated compiler
*Integrated debugger
*Class and package browsers
*Customizeable toolbars, menu short-cuts, keyboard configuration and tools
*Macro support
*Support for all Unreal Engine games
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