ShiVa
ShiVa3D is a 3D game engine with a graphical editor designed to create applications and video games for the Web, Consoles and Mobile devices.
It can produce games and 3D graphical simulations for Windows, Mac, Linux, iPhone, iPad, BlackBerry Tablet OS/BlackBerry 10, Android, Palm OS, Wii and WebOS, standalone or embedded in web browsers.
The game engine uses OpenGL, OpenGL ES or DirectX, and can also run in software mode. ShiVa3D also supports industry standard plug-ins such as NVIDIA PhysX, F-Mod sounds library, and ARToolKit.
More than 8,000 applications have been created using the software.
On March 19, 2010 the company released a beta version] of its Android SDK making it the first 3D development kit for the Android platform. On November 2, 2010, Stonetrip released ShiVa3D 1.9.0, which added several major new features to the engine.
Major Features
- Supports industry standard plug-ins
- Native C++ compilation
- Mesh modification API
- Device input simulator
- Device application loader
- Integrated development environment for visual EDition
- Built-in Terrain, Ocean and animation editor
- Material, Particle, Trail and HUD Live PREview while editing
- Full lightmap control ( UV2, import, export, built-in compiler )
- Assets import using the Collada exchange format, compatible with XSI, Maya, Blender, Cinema 4D, and 3dsmax
- Built-in support for the ODE physics engine.
- Game scripting using Lua programming language
- Built-in XML API
- ShiVa Server to create MMOs
ShiVa Web Edition
ShiVa Web Edition is a free, unlimited and full edition of ShiVa Unlimited edition which can be used for testing purposes and deploying on the web.
See also
- 3D computer graphics software
- Game engines