List of units in the Warhammer 40,000: Dawn of War series
{{Citations missing|date=December 2007}}
This is a comprehensive listing of the '''units in the ''[[Warhammer 40,000: Dawn of War]]'' series''', a series of popular [[real-time strategy]] [[Personal computer game|computer games]]. The first, eponymous Dawn of War game was released on [[September 20]], 2004 as a production of [[Relic Entertainment]]. ''[[Dawn of War]]'' was released to Critical Acclaim, and due to its popularity, two expansion packs were released; [[Warhammer 40,000: Dawn of War: Winter Assault|Winter Assault]] and [[Warhammer 40,000: Dawn of War: Dark Crusade|Dark Crusade]], on 2005 and 2006 respectively. A third expansion pack, [[Warhammer 40,000: Dawn of War: Soulstorm|Soulstorm]], is slated for release in June of 2008.
The Dawn of War series was praised as very innovative, as it simplified the traditional resource-gathering stage of real-time strategy games by having only two resources to collect, similar to [[Starcraft]]. Unlike Starcraft's system, Dawn of War instead requires that players capture strategic locations for the requisition resource, and build power generators for the power resource. Workers are not tasked to gather resources; rather, a player must build the buildings to generate resources and defend them in order to win the game.
The first game, Dawn of War, featured four races; the [[Eldar]], [[Space Marines (Warhammer 40,000)]], [[Chaos Space Marines]] and [[Orks]]. The first expansion pack, Winter Assault, introduced the [[Imperial Guard (Warhammer 40,000)]]. The second expansion pack, Dark Crusade, introduced the [[Necrons]] and [[Tau (Warhammer 40,000)|Tau]]. The third pack, Soulstorm, will introduce the [[Dark Eldar]] and [[Sisters of Battle]].
Almost all infantry in the series come in squads, which May Be 'reinforced'; units are added to the squad to increase its firepower and health. Also, these squads may be upgraded with better weaponry, and sometimes have special abilities, which may be innate, granted by research, or due to the inclusion of a leader unit in the group.
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!Table of contents __NOTOC__
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'''[[#Space Marine units|Space Marines]]:'''
[[#Infantry|Infantry units]] •
[[#Vehicles|Vehicles]] •
[[#Commander units|Commanders]] •
[[#Special units|Special units]] •<br />
'''[[#Chaos Space Marine units|Chaos Space Marines]]:'''
[[#Infantry 2|Infantry units]] •
[[#Vehicles 2|Vehicles]] •
[[#Commander units 2|Commanders]] •
[[#Special units 2|Special units]] •<br />
'''[[#Eldar units|Eldar]]:'''
[[#Infantry 3|Infantry units]] •
[[#Vehicles 3|Vehicles]] •
[[#Commander units 3|Commanders]] •
[[#Special units 3|Special units]] •<br />
'''[[#Ork units|Orks]]:'''
[[#Infantry 4|Infantry units]] •
[[#Vehicles 4|Vehicles]] •
[[#Commander units 4|Commanders]] •
[[#Special units 4|Special units]] •<br />
'''[[#Imperial Guard units|Imperial Guards]]:'''
[[#Infantry 5|Infantry units]] •
[[#Vehicles 5|Vehicles]] •
[[#Commander units 5|Commanders]] •
[[#Special units 5|Special units]] •<br />
'''[[#Tau units|Tau]]:'''
[[#Infantry 6|Infantry units]] •
[[#Vehicles 6|Vehicles]] •
[[#Commander units 6|Commanders]] •
[[#Special units 6|Special units]] •<br />
'''[[#Necron units|Necrons]]:'''
[[#Infantry 7|Infantry units]] •
[[#Vehicles 7|Vehicles]] •
[[#Commander units 7|Commanders]] •
[[#Special units 7|Special units]] •<br />
<br />
'''[[#References|References]]''' {{space|3}} '''[[#External links|External links]]'''
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==Space Marine units==
{| class="wikitable"
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!colspan="3"| <h3>Infantry</h3>
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!style="background-color: #CCFFCC;"|Unit
!style="background-color: #CCFFCC;"|Unit Type
!style="background-color: #CCFFCC;"|Description
|-
| [[Space Marine Scouts|Scouts]]
| [[Infantry]] in [[Equipment of the Imperium (Warhammer 40,000)#Carapace Armour|Carapace Armor]]
| These are the basic units of the Space Marine race. Outfitted with light power armor and optical enhancements, they have a superior field of view and are very agile. However, they lack the protection of heavier infantry, and are vulnerable to most other units.
|-
| [[Space Marines (Warhammer 40,000)#Devastator Squad|Space Marines]]
| [[Infantry]] in [[Equipment of the Imperium (Warhammer 40,000)#Power Armour|Power Armor]]
| The backbone of the Space Marine armies, these Tactical Squads are composed of fully-initiated Space Marines. They may be reinforced with more members and given a Sergeant, who is an elite unit that boosts morale in the squad. The average Space Marine is a genetically-engineered, physically perfect being, and is more than a match for an entire squad of Imperial guardsmen; however, due to the rigorous training program of the Space Marines, which usually kills a majority of recruits, they may only field limited numbers of these units. Devastator Squads may receive armor and power upgrades, and may also be upgraded with special weapons.
|-
| [[Space Marines (Warhammer 40,000)#Assault Squad|Assault Space Marines]]
| [[Infantry]] in [[Equipment of the Imperium (Warhammer 40,000)#Power Armour|Power Armor]] with a mounted [[Equipment of the Imperium (Warhammer 40,000)#Jump Packs|Jump Pack]]
| These are regular Space Marines who have been given jetpacks and [[Weapons of the Imperium (Warhammer 40,000)#Chainsword|chainswords]]. They are specialized to be powerful in close combat, and utilize their jetpacks to bridge the gap between them in their enemy before attacking them. They will not last long against heavy firepower or armour, though.
|-
| [[Space Marines (Warhammer 40,000)#Veterans|Sergeants]]
| [[Infantry]] in [[Equipment of the Imperium (Warhammer 40,000)#Power Armour|Power Armor]]
| These are seasoned Space Marines who are placed in command of Devastator and Assault Squads. They are armed with more sophisticated weaponry than most Space Marines, such as [[Weapons of the Imperium (Warhammer 40,000)#Power Swords|Power Sword]] and [[Weapons of the Imperium (Warhammer 40,000)#Plasma gun|Plasma Rifles]], and have tougher armor.
|-
| [[Grey Knights]]
| Heavy [[Infantry]] in [[Equipment of the Imperium (Warhammer 40,000)#Power Armour|Power Armor]]
| In the service of the infamous [[Inquisition (Warhammer 40,000)|Inquisition]], Grey Knights are powerful [[Psyker|psyker]] units, resilient to most conventional attacks and able to dominate lesser minds with their [[Grey Knights#Abilities of the Grey Knights|psychic abilities]]. They also wield deadly [[Grey Knights#Equipment|force weaponry]]. These units were introduced in the Dark Crusade expansion.
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| [[Terminator (Warhammer 40,000)|Terminators]]
| Heavy [[Infantry]] in [[Equipment of the Imperium (Warhammer 40,000)#Terminator Armour|Tactical Dreadnought Armor]]
| Comprised of the most seasoned Space Marines, Terminators are the heaviest infantry in the service of the [[Emperor of Mankind]]. They wear the fabled Tactical Dreadnought Armor, which is highly resilient to all damage. They also wield [[Weapons of the Imperium (Warhammer 40,000)#Storm bolter|Storm bolters]] by default, and may be upgraded with heavier weaponry, such as [[Weapons of the Imperium (Warhammer 40,000)#Assault cannon|Assault cannons]].
|-
| Assault Terminators
| Heavy [[Infantry]] in [[Equipment of the Imperium (Warhammer 40,000)#Terminator Armour|Tactical Dreadnought Armor]]
| Though they lack jump packs, Assault Terminator squads have much heavier firepower than Assault Space Marines. They wield [[Weapons of the Imperium (Warhammer 40,000)#Power fist|Power fists]], which allow them to terminate most units who engage them in close combat.
!colspan="3"|
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!colspan="3"| <h3>Vehicles</h3>
|-
!style="background-color: #D1E8EF;"|Unit
!style="background-color: #D1E8EF;"|Unit Type
!style="background-color: #D1E8EF;"|Description
|-
| [[Vehicles of the Space Marines (Warhammer 40,000)#Land Speeder|Land Speeder]]
| Hovering fast-attack vehicle
| Land Speeders are weakly armored against most heavy assault, but devastate infantry.
|-
| [[Dreadnought (Warhammer 40,000)|Dreadnought]]
| Heavy [[mecha]]
| Dreadnoughts are armed by default with power fists, bolters and flamers. They are effective against all unit types, but slow-moving; however, they may be delivered to the battlefield by orbital drop pods.
|-
| [[Dreadnought (Warhammer 40,000)#Variants|Hellfire Dreadnought]]
| Heavy [[mecha]]
| This Dreadnought is outfitted with an assault cannon and missile [[Weapons of the Imperium (Warhammer 40,000)#Missile launcher|missile launcher]], which may be upgraded to a [[Weapons of the Imperium (Warhammer 40,000)#Lascannon|Lascannon]]. Hellfire Dreadnoughts are mainly used against fortified positions.
|-
| [[Vehicles of the Space Marines (Warhammer 40,000)#Whirlwind|Whirlwind]]
| [[Artillery]]
| This tank is armed with a turret-mounted multiple missile launcher capable of long range bombardment of enemy units.
|-
| [[Vehicles of the Space Marines (Warhammer 40,000)#Rhino|Rhino]]
| Light [[transport]]
| A fast tough transport capeable of moving 3 squads of marines (not assault marines or terminators). Can be upgraded to have smoke launchers that lower damage from ranged weapons.
|-
| [[Vehicles of the Space Marines (Warhammer 40,000)#Predator|Predator]]
| medium [[tank]]
| The predator is armed with a turret mounted autocannon and two side sponsons of heavy bolters. It can be upgraded to have a twin-linked lascannon on the turret and either or both of the side sponsons can be upgraded to a lascannon. Limit of 2
|-
| [[Land Raider (Warhammer 40,000)|Land Raider]]
| Heavy [[Transport]], relic unit
| The Land Raider is armed with twin-linked lascannons on each side sponson and a twin linked heavy bolter on the front. It is capable of carrying one unit of marines (not assault marines). Only one may be built.
|}
==Eldar==
{| class="wikitable"
|-
!colspan="3"| <h3>Infantry</h3>
|-
!style="background-color: #CCFFCC;"|Unit
!style="background-color: #CCFFCC;"|Unit Type
!style="background-color: #CCFFCC;"|Description
|-
| [[Eldar (Warhammer 40,000)#path of the warrior|Guardians]]
| [[Infantry]]
| These are the basic warriors of the Eldar race, who are described as a type militia to defend the craftworld. they are armed with shuriken catapults. The warlocks (squad leaders) can detect infiltrated units
|-
| Rangers
| [[Infantry]], [[Snipers]]
| Rangers are the Eldar snipers, they come with ranger long rifles and can be upgraded to use infiltration.
|-
| [[Eldar (Warhammer 40,000)#Howling_Banshees|Howling Banshees]]
| [[Infantry]], close combat specialists
| These fierce Eldar warriors excel at hand to hand combat. They are armed with a shuriken pistol and a power sword.
|-
| [[Eldar (Warhammer 40,000)#Dark Reapers|Dark Reapers]]
| [[Infantry]]
| These ranged specialists are armed with reaper launchers that are very effective against infantry and heavy infantry.
|-
| [[Eldar (Warhammer 40,000)#Warp Spiders|Warp Spiders]]
| [[Infantry]]
| Similar to assault marines, they are capable of teleporting short distances. They are armed with a Death Spinner that is effective against all infantry types. They may be upgraded to have haywire grenades and have a limit of 3.
|-
| [[Eldar (Warhammer 40,000)#Fire Dragons|Fire Dragons]]
| [[Infantry]]
| Armed with Fusion Guns which are effective against vehicles and buildings.
|-
| Seer Council
| [[Infantry]]
| specialist commander retinue armed with powerful double ended power weapons and shuriken pistol. The more warlocks in the squad the faster the recharge rate for abilities of attached units. Can detect infiltrated units.
|-
| Harlequin
| [[Infantry]], close combat specialist
| Secondary commander, with special powers harlequin's kiss that kills a victim instantly and dance of death that knocks down several units in the area of the harlequin.
|-
| Avatar
| Relic unit, [[daemon]]
| A powerful avatar of the war god. All of your nearby units are immune to moral damage while near him and all units are produced faster. It is one of the most powerful relic units. Only one may be built.
|-
!colspan="3"|
<h3>Vehicles</h3>
|-
!style="background-color: #D1E8EF;"|Unit
!style="background-color: #D1E8EF;"|Unit Type
!style="background-color: #D1E8EF;"|Description
|-
| Falcon Grav tank
| Hover, transport
| Can transport two units and fly short distances to get over difficult terrain. Armed with twin-linked shuriken catapults on the front, a bright lance and a pulse laser on the turret. It can be upgraded to have a star cannon.
|-
| Vyper
| fast, hoverbike
| A fat moving unit that can fly short distances. Armed with twin-linked shuriken catapults and a Eldar missile launcher.
|-
| Wraithlord
| heavy [[mecha]]
| A towering unit that is effective against all unit types. Armed with two powerfists with a flamer on each and a sholder mounted shuriken cannon that can be upgraded to a bright lance.
|-
| Fire Prism
| hover tank
| when flying the unit uses more of the special power, so it cannot fly 2 trips like other units it needs more time to recharge. Armed with twin-linked shuriken catapults and a prism cannon.
|-
[[Category:Warhammer 40,000 video games|D]]