List of Pokémon items
The Pokémon games, anime, and manga have a variety of items unique to their fictional world.
Unless noted otherwise, all of these items are fictional. However, many toy companies have made replicas of these items, such as life-sized Pokeballs and Pokedexes.
Assisting items
Pokémon Red and Blue introduced many items that are common among console role-playing games. In the Pokémon universe, they are usually depicted as medicine-filled spray bottles. These include:
- Potions, which restore Hit Points (HP). Many other items depicted as food and drink can also restore Hit Points.
- Elixirs (Elixers in games prior to Pokémon Ruby and Sapphire) and Ethers, which restore Power Points. Ethers restore the PP of one move while Elixirs restore the PP of all of one Pokémon's moves. Unlike Potions, Elixirs and Ethers cannot be purchased in PokéMarts in any of the games.
- Items which cure harmful status effects. For example, Antidote heals a poisoned Pokémon.
- Revive, which restores the health of a fainted Pokémon, enabling it to fight again. Depicted as a yellow crystal.
- Rare Candy is an item that causes a Pokémon to immediately level up with no regard to its present experience points.
Berries
were introduced in Pokémon Gold and Silver. Later, Pokémon Ruby and Sapphire gave the berries new names and appearances, which are loosely based off of real fruits and vegetables. Like typical consumable items in console role-playing games, the various berries can be used to restore Pokémon during the player's turn in battle, instead of attacking with a Pokémon. However, when a Pokémon is holding a berry, it will be able to use the berry automatically, without using up a turn.
In Pokémon Gold, Silver and Crystal, berries are found on distinctive trees and regrow the day after being picked. This changes with Pokémon Ruby, Sapphire and Emerald, in which players are able to plant and water berries in certain types of soil; when berries are picked, the berry plants are uprooted. As Pokémon FireRed and LeafGreen had no time-based functions, they changed the system yet again, and berries can be found randomly in berry patches scattered throughout the game and from various non-player characters. Diamond and Pearl returned to the soil-based berry system of Ruby, Sapphire, and Emerald.
Berry-related items
Pokémon Ruby and Sapphire introduce , a pez-like candy which can be fed to Pokémon to raise their contest conditions, such as "Beauty" or "Cool." Pokéblocks can be created by using the Berry Blender to mix berries, either with non-player characters or other players using the Game Boy Advance link cable.
Pokémon FireRed and LeafGreen introduce Berry Powder, which can be exchanged for certain items in the games, such as medicinal herbs. Berry Powder is created by crushing berries in the minigame Berry Crush with others using the Game Boy Advance Wireless Adapter. Pokémon Emerald contains both Pokéblocks and Berry Powder.
Introduced in Pokémon Diamond and Pearl, , a type of baked good flavored with berries, replace the Pokéblocks of the third generation.
PokéFlute
The , introduced in Pokémon Red and Blue, was initially a key item used to wake a sleeping Snorlax that was blocking forward progress. It could also be used in any battle to wake up sleeping Pokémon. It later had incarnations in the anime, trading card game, and manga.
The PokéFlute is no longer included as a key item in later games, save for Pokémon Yellow, FireRed, and LeafGreen, which were enhanced remakes of Red and Blue. Instead, in Pokémon Gold, Silver, and Crystal, the Radio Tower in Lavender Town has a station devoted to PokéFlute music, which is used to wake a sleeping Snorlax that blocks progress. In Ruby, Sapphire, and Emerald, five new flutes with varying effects become available; of these, the Blue Flute can awaken sleeping Pokémon.
The PokéFlute also appears in Pokémon Snap, where it plays three different tunes with varying effects. The music can awaken Snorlax from sleep, lure Pokémon out of hiding, or make Pokémon dance or behave oddly. For example, Pikachu unleash showers of sparks when they hear the music, while Jigglypuff get angry because the flute interrupts their singing performance.
Enhancing items
Evolution Stones
Evolution Stones (commonly known as Elemental Stones) are crystals with the power of a certain element that instantly evolve certain Pokémon they are used on. There are currently nine different stones for evolving Pokémon. Fire, Water, and Thunder Stones evolve Pokémon of the corresponding Pokémon types, for example Vulpix, Staryu, and Pikachu, respectively. The Moon Stone evolves fairy-like Pokémon, like Clefairy and Nidorina. Leaf Stones evolve Grass-types, such as Exeggcute and Weepinbell. The Sun Stone, introduced in Pokémon Gold and Silver, evolves the plant Pokémon Sunkern and Gloom. Pokémon Diamond and Pearl added Shiny, Dusk, and Dawn Stones: Shiny Stones are used to evolve Togetic and Roselia, Dusk Stones are used to evolve Murkrow and Misdreavus, and Dawn Stones are used to evolve female Snorunt and male Kirlia.
There are a handful of other stones related to evolution. The Everstone prevents the Pokémon that holds it from evolving. The Sun Shard and Moon Shard (found in Pokémon XD only) simulate the effects of Day and Night, which allows a happy Eevee to evolve into Espeon or Umbreon. When a Slowpoke or Poliwhirl holds the King's Rock and is traded, it will evolve into Slowking or Politoed, respectively. When a Happiny holds the Oval Stone and levels up at daytime, it will evolve into Chansey.
TMs and HMs
Technical Machines
A , or TM for short, is a special machine that teaches a Pokémon a new move, often a move it wouldn't normally learn on its own. Like most items, they are usable only once. They are depicted in the Pokémon Trading Card Game as a small device that a trainer inserts the Poké Ball into, while in the manga, TMs are small boxes that are split in half, then held over the Pokémon's head to transmit the move directly into its mind. Starting in Pokémon Ruby and Sapphire, the video games have depicted TMs as CDs, color-coded to indicate the type of move they teach. A related item, the TM Case, was introduced in FireRed and LeafGreen to hold the trainer's TMs and HMs.
Up until the fourth generation the games included only 50 TMs, each generation having some variance in what moves were available. Diamond and Pearl were the first to include 92 TMs, though the first fifty are the same TMs as in the third generation games. Approximately two-thirds of the TMs available in each game are given to the player by non-player characters or found throughout the world, with the rest being purchasable at stores - usually from a department store or from a Game Corner (a casino-like arcade). As with Pokémon, certain TMs are rare, one-of-kind, or hard-to-get; these usually contain powerful moves.
Every TM can only be used by certain species of Pokémon, and some, like Magikarp, Ditto, Beldum, or Wynaut, can't use any TMs. Conversely, the rare Pokémon Mew is able to learn any move teachable through a TM or HM.
Hidden Machines
A (HM) is similar to a TM, teaching moves to Pokémon, except that it may be used multiple times. HM moves, once taught to a Pokémon, are permanent unless erased by the Move Deleter (which isn't available in Red/Blue/Yellow).
They also have special uses outside of battle, which often open up new areas. For instance, a Pokémon with the move Surf becomes like a living boat, transporting the protagonist over deep water. When used in this way, HMs work regardless of whether the Pokémon using it is knocked out, or the PP for the move is depleted. Each HM is tied to a Gym Badge, and the player needs to defeat the corresponding Gym Leader to use an HM move outside of battle.
Vitamins
Vitamins, or Nutrients (also known as Stat Enhancers), were introduced in the original Pokémon Red and Blue. They are used to boost a specific stat on a Pokémon by 10 Effort Value points in one stat. For example, Protein increases the Attack stat, while Carbos increases the Speed stat. Although rare in item balls, they can be purchased from department stores, where they are among the most expensive items. They can also be purchased at the Battle Frontier in Pokémon Emerald and the Fight Arena in Pokémon Diamond and Pearl.
General purpose tools
Pokégear
In Pokémon Gold, Silver, and Crystal, the Pokégear is a general-purpose tool for Pokémon Trainers, including the player. The Pokégear the player is given at the beginning of the game is a combination wristwatch and cell phone, although it can gain other features, such as a radio, by obtaining certain expansion cards in the games. The latter function is used by the player in the games to receive calls from non-player characters such as Professor Elm.
In the Pokémon anime, the Pokégear appears in a three-part episode of Pokémon Chronicles, titled The Legend of Thunder, as well as in Pokémon 3: The Movie. It is also used by Misty in an episode of Advanced Battle.
The toy manufacturer TOMY was licensed by The Pokémon Company to create a toy Pokégear, which included a radio, a watch, and other Pokémon related features. It was sold through the Japanese Pokémon Centers and their websites only.
Pokénav
The Pokémon Navigator (known in Japan as the PokéNavi), introduced in Pokémon Ruby and Sapphire and appearing in Pokémon Emerald and the Pokémon anime, is a general-purpose communication and navigation tool for Pokémon Trainers, similar to the Pokégear of the previous generation games.
In the video games, it monitors the contest condition of the player's Pokémon, stores profiles of other trainers defeated by the player (including keeping track of when a trainer is ready for a rematch), displays awards and ribbons won by the player's Pokémon, and has a map to display the player's location in Hoenn. In Pokémon Emerald, it also doubles as a cell phone, allowing the player to call computer-controlled Pokémon trainers for tips or rematch challenges.
In the Pokémon anime, Max carries the PokéNav belonging to his sister, May, and is more ProFicient with it than she is. Max typically uses the PokéNav to help Ash decide which city to head to next.
Pokémon Digital Assistant
The Pokémon Digital Assistant (PDA) is the digital organizer used by the protagonists of Pokémon Colosseum and Pokémon XD: Gale of Darkness. Much like the Pokédex, it keeps track of the Pokémon captured and snagged by the user. It also serves as these games' menu screens, displaying such data as money accumulated and time played.
By going to the Pre Gym in Phenac City, Strategy Memo information of Pokémon encountered is downloaded to the PDA. The Strategy Memo mode contains information on every Pokémon fought, including type, abilities and size. This mode was greatly expanded upon in Pokémon XD.
Pokétch
The , short for Pokémon Watch, is a watch-like device reminiscent of the Pokégear of Gold and Silver and the PokéNav of Ruby and Sapphire. It appears in Pokémon Diamond and Pearl and has the many features of the other general-purpose devices, with the addition of several new features, including a calendar, touch-screen calculator, friendship checker, daycare monitor and pedometer. There are 25 known functions, three unobtainable in normal gameplay.
Key items
In all of the Pokémon games, key items are either used to guide the player to a certain area or task, or are useful multipurpose items not required to progress in the story. Unlike all other items, key items cannot be gotten rid of once they are obtained. These items often make appearances in the anime and manga as well (although they are not referred to as "key items" in those contexts), serving much the same role.
Examples of key items include bikes, which can be used to cut down on travel time, and fishing rods, which the player can use to fish for Pokémon in water.
Poké Balls
A is a spherical device used by Pokémon trainers to capture new Pokémon and store them when they are not in use. Poké Balls come in a variety of styles and types, but the regular Poké Ball is the one often seen on merchandise. Poké Balls appear in all of Pokémon's various incarnations except Pokémon Ranger, in which the method of capturing a wild Pokémon is with the Capture Styler, an in-game representation of the Nintendo DS stylus, and the Pokémon Mystery Dungeon games, where opposing Pokémon may choose to join after being defeated.
Apricorns
In Pokémon Gold, Silver, and Crystal, players can pick Apricorns from trees, like Berries. Kurt, a man in Azalea Town, can create many different variations of Poké Balls from Apricorns that the player brings to him. Many Poké Balls created from Apricorns are unique to the second generation games. Kurt takes 1 real life day to make a Poké Ball.
Pokédex
In all of Pokémon's different incarnations, the is an electronic encyclopedia of Pokémon-related information. In the games, the information about a Pokémon is added as soon as the player captures that Pokémon, and completing the Pokédex by capturing or trading for every single Pokémon at least once is one of the major goals.
In the anime and manga, the Pokédex is already a comprehensive resource, and often delivers exposition, describing a Pokémon or otherwise explaining what's going on. In the anime, it has a characteristic electronic-sounding voice. It was dubbed "Dexter" in Pokemon's first and second seasons.
Numerous different (real life) Pokédexes, ranging from electronic toys to mundane books, have been manufactured under license from The Pokémon Company.
Nearly every protagonist of a Pokémon game, anime, or manga has a Pokédex, but many later-generation protagonists supplement or, in the case of Wes in Pokémon Colosseum and later Michael in Pokémon XD, supplant it with a general-purpose utility device, such as a Pokégear, PokéNav, or Pokémon Digital Assistant.
Capture Styler
In Pokémon Ranger, all rangers use a capture styler instead of poké balls. It's usually known as a styler. Invented by Prof. Hastings, it captures pokémon by getting the rangers feelings across to the pokémon, making them feel more open to the capture. It's also used as a communication device between rangers. The pokémon is captured, it uses an ability to help the ranger, and then it is released.
Snag Machine
First appearing in Pokémon Colosseum, the Snag Machine is designed to capture Pokémon currently owned by other Trainers, thus breaking the longtime taboo in that Trainer-owned Pokémon cannot be captured. Naturally, such a device was created by the criminal group Cipher to aid in their collection of Pokémon for the purpose of transforming them into Shadow Pokémon. By loaning out such Snag Machines to the desert-dwelling criminals Team Snagem, Cipher was able to obtain a steady supply of Pokémon for transformation.
There are two types of Snag Machine seen in Colosseum. The first model is a gauntlet-like device that straps onto the left arm. Despite its convenience, it can only snag one Pokémon at a time, hence Team Snagem's preference for the second model. The second model is a large, yellow machine with claws and Poké Ball launchers, one of which can be seen in the Snagem Hideout.
In the beginning of the game, the player character Wes destroys the Snagem Hideout and its Snag Machines, as well as takes a Snag Machine Gauntlet for himself. Said gauntlet is later used by the player to snag back the Shadow Pokémon throughout the game.
A later model of the Snag Machine appears in Pokémon XD: Gale of Darkness, again used by the player character. This model is designed by Professor Krane and is based on the gauntlet design of the first. Unlike its predecessors, this Snag Machine can only be used to snag Shadow Pokémon, using a built-in Aura Reader to detect Shadow Pokémon and activating only when one is detected.
See also
- Pokémon game mechanics
- Pokémon evolution
- Poké Ball
- Pokédex
- Berries (non English site)
References
- The following games and their instruction manuals: Pokémon Red and Blue; Pokémon Yellow; Pokémon Stadium and Pokémon Stadium 2; Pokémon Gold, Silver, and Crystal; Pokémon Ruby, Sapphire, and Emerald; Pokémon FireRed and LeafGreen; Pokémon Colosseum and Pokémon XD: Gale of Darkness
- Publications
- Barbo, Maria. The Official Pokémon Handbook. Scholastic Publishing, 1999. ISBN 0439154049
- Loe, Casey, ed. Pokémon Special Pikachu Edition Official Perfect Guide. Sunnydale, CA: Empire 21 Publishing, 1999. ISBN 1-930206-15-1
- Nintendo Power. Official Nintendo Pokémon Snap Player’s Guide. Nintendo of America Inc., 1999. ASIN B000CDZP9G
- Nintendo Power. Official Nintendo Pokémon Ruby Version & Sapphire Version Player’s Guide. Nintendo of America Inc., 2003. ISBN 1930206313
- Nintendo Power. Official Nintendo Pokémon Colosseum Player’s Guide. Nintendo of America Inc., March 2004. ISBN 193020647X
- Nintendo Power. Official Nintendo Pokémon FireRed & Pokémon LeafGreen Player’s Guide. Nintendo of America Inc., August 2004. ISBN 193020650X
- Nintendo Power. Official Nintendo Pokémon Emerald Version Player’s Guide. Nintendo of America Inc., April 2005. ISBN 1930206585
- Nintendo Power. Official Nintendo Pokémon XD: Gale of Darkness Player’s Guide. Nintendo of America Inc., September 22 2005. ISBN 1598120026
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