List of Golden Sun characters
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The following is a list of characters from Camelot Software Planning's of role-playing video games, consisting of 2001's Golden Sun for Game Boy Advance and its 2003 Game Boy Advance follow-up, Golden Sun: The Lost Age, which deals with the efforts of opposing groups of magic-wielding warriors concerning the restoration of the omnipotent force of Alchemy to the fictional world of Weyard. Classified as Adepts of Weyard's four base elements of Earth, Fire, Wind, and Water, these characters possess the ability to employ a chi-like form of magic named Psynergy. Adepts among the common populace are few and far between the settlements of the game's world. The game's characters were created and illustrated by Camelot's Shin Yamanouchi.
Golden Sun playable characters
Isaac
is the 17-year-old protagonist of the first Golden Sun and may be considered the main character of the Golden Sun series as a whole. Isaac is classified in-game as a Venus Adept, which means he is an individual with the ability to manipulate earth-based forces such as ground and plants through a sorcerous craft called Psynergy. Isaac is thrust into the role of the world's savior when a group of villainous Adepts led by the pair raids the sacred mountain shrine Mt. Aleph and steals from it the elemental jewels necessary to break a seal and unleash the force of Alchemy upon the world of Weyard; he is divinely tasked by the seal's guardian, , to pursue Saturos and Menardi across the world and thwart their objective. In Golden Sun, the player controls Isaac as he makes a valiant cross-continental attempt to fulfill his goal, and Isaac is even able to slay Saturos and Menardi in combat at the game's finale, but he must continue to seek out and defeat the remaining members of the antagonistic group as the game's ends. During the game, Isaac plays the role of the silent protagonist, as he never speaks.
Isaac's continued effort through Golden Sun: The Lost Age to prevent the restoration of Alchemy sees his group locked in mortal combat with , warriors bent on avenging the deaths of their clanmates Saturos and Menardi, but the game's new playable protagonist saves him. Afterwards, Isaac learns startling truths about Alchemy from Felix about how it is actually necessary for the world to survive, so he makes the decision to defy the Wise One's command and join Felix in restoring Alchemy to Weyard. Isaac and Felix are confronted by the Wise One himself at the game's finale, and the Wise One puts them through an incredible test of emotion and willpower via a battle with a great dragon before they can break the seal. By the game's end, Isaac and Felix's combined party of Adepts has proven itself capable of ensuring that throughout the world the newly released force of Alchemy is not abused. In the game's final scene, he is shown with his mother and father, together for the first time in three years.
30 years later, Isaac has lived in a lookout cabin overlooking the former site of Mount Aleph raising his son Matthew and investigating the Psynergy Vortexes plaguing the area. He appears only in the beginning of the game and can assist Matthew and Karis in battle before Tyrell joins the team.
Isaac is an unlockable "Assist Trophy" character in the Nintendo fighting game Super Smash Bros. Brawl. When he is summoned during battle by an Assist Trophy item, Isaac conjures a large hand three times in succession by using his 'Move' psynergy to shove the player's opponents off the stage. Should enemies attempt to evade, Isaac will turn in sync to attack a selected opponent.
Garet
With the Wise One's warning in mind, Isaac and Garet's party valiantly pursue their quest all throughout Golden Sun, and they manage to defeat Saturos and Menardi themselves, but not before two of the four Lighthouses are activated.
Isaac's former childhood friend , part of Saturos' original party, continues Saturos' quest and becomes the target of Isaac's group throughout The Lost Age. But after a dramatic series of events at Jupiter Lighthouse that causes its eventual activation as well, Felix is able to convey to Isaac the reason why Alchemy must be returned: it is the lifeblood of the world, and without it the world will eventually erode away. Isaac joins forces with Felix and heads to the last Lighthouse to activate it against the Wise One's command. The Wise One confronts the Adepts at the top of the Mars Lighthouse aerie, admonishing Isaac for his decision and describing how mankind may very well destroy the world with Alchemy should it be released, and then plays a seemingly cruel trick on the Adepts by forcing them to battle a three-headed dragon who is actually an amalgam of Isaac's father and Jenna and Felix's parents. The Adepts are emotionally crushed when they find out who they've slain, but resolve to activate the Mars Lighthouse afterwards and restore Alchemy to the world.
When Alchemy's seal is broken, energy let loose by the Mars Lighthouse suddenly miraculously revives the parents. After this event, later on discerns why the Wise One originally deceived Isaac and put all of the Adepts through the trauma at Mars Lighthouse if the Wise One knew the parents would be revived anyway: it was to test their emotional strength and willingness to accept sacrifices for the greater good. The Wise One wanted Alchemy to be returned by those who are proven capable of the great responsibility of ensuring that Alchemy is not abused by the populace across the world like it was in Weyard's ancient past.
Kraden
is an NPC featured prominently in both games. An elderly, bespectacled scholar with a natural curiosity, Kraden fulfills the Wise Old Man archetype. He studies Alchemy by order of lord Babi, and up until Golden Sun 's outset he acts as a tutor of sorts of , , and in their studies of Psynergy. He leads the three Adepts on a research expedition into Mt. Aleph which coincides with a raid for its Elemental Stars by , and , and as the volcano erupts Saturos takes Kraden and Jenna as their hostages and forces them to accompany their party on their objective to restore alchemy to the world. From that point, Kraden travels with Felix's group even after Isaac's party defeats Saturos and Menardi at the end of Golden Sun.
Throughout all of Golden Sun: The Lost Age, Kraden accompanies the travelling party of Felix, Jenna, and Sheba as essentially the party's "guide". He does not take part in any battles, but he is very enthusiastic about discovering and reaching the hidden society of Lemuria and is part of the reason why the Lemurian joins Felix and Kraden on their journey. Even after he is notified by at a later point that Babi has died, Kraden continues his involvement in Felix's quest because he begins to suspect that the sealed status of Alchemy is involved in the world's state of affairs; indeed, once in Lemuria itself with Felix, Kraden finds from the Lemurians that the world has been shrinking and deteriorating because Alchemy has been sealed away for the past many ages.
Kraden returns in Golden Sun: Dark Dawn in the same capacity he had in The Lost Age and as Rief's mentor, though he only joins the party after the Alchemy Dynamo is activated. He has also aged very little since The Lost Age since he absorbed a lot of Psynergy from Mars Lighthouse in a similar manner to Isaac and Felix's parties.
Kraden's Japanese name, Sclater, and his enthusiasm about visiting Weyard's fictional version of Lemuria, is a possible reference to Philip Sclater, who in 1864 developed the theory of the real-world Lemuria.
Babi
Lord Babi is an NPC that appears in Golden Sun as a character Isaac's party promises to help out. When Isaac's journey brings him to the city of Tolbi which Babi is the ruler of, and Isaac uses his Psynergy powers to save Babi's life within a nearby cave, Babi enters Isaac in a tournament of warriors named Colosso so that he may see more of Isaac's Psynergy powers in action. Then Babi reveals that he is 150 years old because he stole a quantity of life-extending draught from the hidden society of Lemuria long ago, and with his draught stockpile running out he has been seeking ways to further extend his life. To this end he had tasked his pupil to study Alchemy, but now he must rely on Isaac to find Lemuria and retrieve more draught for him. Isaac and his group promise to save Babi from eventual death, and Babi entrusts Isaac his personal sailing ship with which Isaac can use to explore the oceans of Weyard and attempt to enter Lemuria in the future. In Golden Sun: The Lost Age, however, Babi is reported to have died despite Isaac's best attempt to keep to his promise. While Felix's party is in Lemuria, one of its citizens mentions that Babi had stolen their entire stockpile of the draught.
Mars Clan
The Mars Clan is a tribe of Mars Adepts consisting of a race of imposing, scale-skinned humans situated in the colony of Prox in the farthest reaches of Weyard’s northern wastes, rather close to the edge of the world. They have lived in a harsh climate over the ages, tempering them into a hardy folk. But then the abyss up north gradually grows in size and creeps closer to the settlement, which could potentially mean doom for the town in the future. The elders of Prox know that this is the result of the absence of Alchemy over the ages, so to save their colony they instigate the effort to return Alchemy to Weyard by sending their most capable and cunning warriors, Saturos and Menardi, to raid Sol Sanctum for its Elemental stars and embark on the quest to restore Alchemy. This action ends up saving all of Weyard from eventual collapse, in spite of the conflict that ensues between their warriors and the main characters.
Volechek
Volechek is the ruler of the beastman nation of Morgal, located in the northeastern area of Angara, and the older brother of Sveta. Unlike Sveta, he is proud and not willing to forgive a slight against himself or beastmen in general: he remembers the Sanan conquest of his home several years ago while Emperor Ko was in power there. This causes him to lead a rebellion after Unan becomes Sana's new emperor. It also leads him to pursue the Alchemy Dynamo due to Blados and Chalis's meddling in the affairs of state (they tell him that the Alchemy Dynamo powers a weapon that can be used against Sana and Bilibin rather than the disaster of the Grave Eclipse; the latter is what occurs). He realises the consequences of his duplicity too late to stop the Grave Eclipse, and that the Tuaparang were using him in their quest to gain control of the Apollo Lens. Upon this, he becomes determined to stay behind so that Sveta and the gang can escape from an eclipse shrouded Belinsk, giving them an item used to power the Apollo Lens so they can repair the damage his carelessness had caused. However, Blados and Chalis do not let him die, instead using Dark Psynergy to make him undergo hyper evolutionary changes: he emerges as the Chaos Hound, a monster of shadow which attacks the gang in the climax at the Apollo Sanctum. In the end, he overcomes the damage done to his mind (due mainly to Sveta and Matthew being in mortal peril) and activates the Apollo Lens, using it to end the Grave Eclipse once and for all. After this event, he finally dies.
The following is a list of characters from Camelot Software Planning's of role-playing video games, consisting of 2001's Golden Sun for Game Boy Advance and its 2003 Game Boy Advance follow-up, Golden Sun: The Lost Age, which deals with the efforts of opposing groups of magic-wielding warriors concerning the restoration of the omnipotent force of Alchemy to the fictional world of Weyard. Classified as Adepts of Weyard's four base elements of Earth, Fire, Wind, and Water, these characters possess the ability to employ a chi-like form of magic named Psynergy. Adepts among the common populace are few and far between the settlements of the game's world. The game's characters were created and illustrated by Camelot's Shin Yamanouchi.
Golden Sun playable characters
Isaac
is the 17-year-old protagonist of the first Golden Sun and may be considered the main character of the Golden Sun series as a whole. Isaac is classified in-game as a Venus Adept, which means he is an individual with the ability to manipulate earth-based forces such as ground and plants through a sorcerous craft called Psynergy. Isaac is thrust into the role of the world's savior when a group of villainous Adepts led by the pair raids the sacred mountain shrine Mt. Aleph and steals from it the elemental jewels necessary to break a seal and unleash the force of Alchemy upon the world of Weyard; he is divinely tasked by the seal's guardian, , to pursue Saturos and Menardi across the world and thwart their objective. In Golden Sun, the player controls Isaac as he makes a valiant cross-continental attempt to fulfill his goal, and Isaac is even able to slay Saturos and Menardi in combat at the game's finale, but he must continue to seek out and defeat the remaining members of the antagonistic group as the game's ends. During the game, Isaac plays the role of the silent protagonist, as he never speaks.
Isaac's continued effort through Golden Sun: The Lost Age to prevent the restoration of Alchemy sees his group locked in mortal combat with , warriors bent on avenging the deaths of their clanmates Saturos and Menardi, but the game's new playable protagonist saves him. Afterwards, Isaac learns startling truths about Alchemy from Felix about how it is actually necessary for the world to survive, so he makes the decision to defy the Wise One's command and join Felix in restoring Alchemy to Weyard. Isaac and Felix are confronted by the Wise One himself at the game's finale, and the Wise One puts them through an incredible test of emotion and willpower via a battle with a great dragon before they can break the seal. By the game's end, Isaac and Felix's combined party of Adepts has proven itself capable of ensuring that throughout the world the newly released force of Alchemy is not abused. In the game's final scene, he is shown with his mother and father, together for the first time in three years.
30 years later, Isaac has lived in a lookout cabin overlooking the former site of Mount Aleph raising his son Matthew and investigating the Psynergy Vortexes plaguing the area. He appears only in the beginning of the game and can assist Matthew and Karis in battle before Tyrell joins the team.
Isaac is an unlockable "Assist Trophy" character in the Nintendo fighting game Super Smash Bros. Brawl. When he is summoned during battle by an Assist Trophy item, Isaac conjures a large hand three times in succession by using his 'Move' psynergy to shove the player's opponents off the stage. Should enemies attempt to evade, Isaac will turn in sync to attack a selected opponent.
Garet
With the Wise One's warning in mind, Isaac and Garet's party valiantly pursue their quest all throughout Golden Sun, and they manage to defeat Saturos and Menardi themselves, but not before two of the four Lighthouses are activated.
Isaac's former childhood friend , part of Saturos' original party, continues Saturos' quest and becomes the target of Isaac's group throughout The Lost Age. But after a dramatic series of events at Jupiter Lighthouse that causes its eventual activation as well, Felix is able to convey to Isaac the reason why Alchemy must be returned: it is the lifeblood of the world, and without it the world will eventually erode away. Isaac joins forces with Felix and heads to the last Lighthouse to activate it against the Wise One's command. The Wise One confronts the Adepts at the top of the Mars Lighthouse aerie, admonishing Isaac for his decision and describing how mankind may very well destroy the world with Alchemy should it be released, and then plays a seemingly cruel trick on the Adepts by forcing them to battle a three-headed dragon who is actually an amalgam of Isaac's father and Jenna and Felix's parents. The Adepts are emotionally crushed when they find out who they've slain, but resolve to activate the Mars Lighthouse afterwards and restore Alchemy to the world.
When Alchemy's seal is broken, energy let loose by the Mars Lighthouse suddenly miraculously revives the parents. After this event, later on discerns why the Wise One originally deceived Isaac and put all of the Adepts through the trauma at Mars Lighthouse if the Wise One knew the parents would be revived anyway: it was to test their emotional strength and willingness to accept sacrifices for the greater good. The Wise One wanted Alchemy to be returned by those who are proven capable of the great responsibility of ensuring that Alchemy is not abused by the populace across the world like it was in Weyard's ancient past.
Kraden
is an NPC featured prominently in both games. An elderly, bespectacled scholar with a natural curiosity, Kraden fulfills the Wise Old Man archetype. He studies Alchemy by order of lord Babi, and up until Golden Sun 's outset he acts as a tutor of sorts of , , and in their studies of Psynergy. He leads the three Adepts on a research expedition into Mt. Aleph which coincides with a raid for its Elemental Stars by , and , and as the volcano erupts Saturos takes Kraden and Jenna as their hostages and forces them to accompany their party on their objective to restore alchemy to the world. From that point, Kraden travels with Felix's group even after Isaac's party defeats Saturos and Menardi at the end of Golden Sun.
Throughout all of Golden Sun: The Lost Age, Kraden accompanies the travelling party of Felix, Jenna, and Sheba as essentially the party's "guide". He does not take part in any battles, but he is very enthusiastic about discovering and reaching the hidden society of Lemuria and is part of the reason why the Lemurian joins Felix and Kraden on their journey. Even after he is notified by at a later point that Babi has died, Kraden continues his involvement in Felix's quest because he begins to suspect that the sealed status of Alchemy is involved in the world's state of affairs; indeed, once in Lemuria itself with Felix, Kraden finds from the Lemurians that the world has been shrinking and deteriorating because Alchemy has been sealed away for the past many ages.
Kraden returns in Golden Sun: Dark Dawn in the same capacity he had in The Lost Age and as Rief's mentor, though he only joins the party after the Alchemy Dynamo is activated. He has also aged very little since The Lost Age since he absorbed a lot of Psynergy from Mars Lighthouse in a similar manner to Isaac and Felix's parties.
Kraden's Japanese name, Sclater, and his enthusiasm about visiting Weyard's fictional version of Lemuria, is a possible reference to Philip Sclater, who in 1864 developed the theory of the real-world Lemuria.
Babi
Lord Babi is an NPC that appears in Golden Sun as a character Isaac's party promises to help out. When Isaac's journey brings him to the city of Tolbi which Babi is the ruler of, and Isaac uses his Psynergy powers to save Babi's life within a nearby cave, Babi enters Isaac in a tournament of warriors named Colosso so that he may see more of Isaac's Psynergy powers in action. Then Babi reveals that he is 150 years old because he stole a quantity of life-extending draught from the hidden society of Lemuria long ago, and with his draught stockpile running out he has been seeking ways to further extend his life. To this end he had tasked his pupil to study Alchemy, but now he must rely on Isaac to find Lemuria and retrieve more draught for him. Isaac and his group promise to save Babi from eventual death, and Babi entrusts Isaac his personal sailing ship with which Isaac can use to explore the oceans of Weyard and attempt to enter Lemuria in the future. In Golden Sun: The Lost Age, however, Babi is reported to have died despite Isaac's best attempt to keep to his promise. While Felix's party is in Lemuria, one of its citizens mentions that Babi had stolen their entire stockpile of the draught.
Mars Clan
The Mars Clan is a tribe of Mars Adepts consisting of a race of imposing, scale-skinned humans situated in the colony of Prox in the farthest reaches of Weyard’s northern wastes, rather close to the edge of the world. They have lived in a harsh climate over the ages, tempering them into a hardy folk. But then the abyss up north gradually grows in size and creeps closer to the settlement, which could potentially mean doom for the town in the future. The elders of Prox know that this is the result of the absence of Alchemy over the ages, so to save their colony they instigate the effort to return Alchemy to Weyard by sending their most capable and cunning warriors, Saturos and Menardi, to raid Sol Sanctum for its Elemental stars and embark on the quest to restore Alchemy. This action ends up saving all of Weyard from eventual collapse, in spite of the conflict that ensues between their warriors and the main characters.
Volechek
Volechek is the ruler of the beastman nation of Morgal, located in the northeastern area of Angara, and the older brother of Sveta. Unlike Sveta, he is proud and not willing to forgive a slight against himself or beastmen in general: he remembers the Sanan conquest of his home several years ago while Emperor Ko was in power there. This causes him to lead a rebellion after Unan becomes Sana's new emperor. It also leads him to pursue the Alchemy Dynamo due to Blados and Chalis's meddling in the affairs of state (they tell him that the Alchemy Dynamo powers a weapon that can be used against Sana and Bilibin rather than the disaster of the Grave Eclipse; the latter is what occurs). He realises the consequences of his duplicity too late to stop the Grave Eclipse, and that the Tuaparang were using him in their quest to gain control of the Apollo Lens. Upon this, he becomes determined to stay behind so that Sveta and the gang can escape from an eclipse shrouded Belinsk, giving them an item used to power the Apollo Lens so they can repair the damage his carelessness had caused. However, Blados and Chalis do not let him die, instead using Dark Psynergy to make him undergo hyper evolutionary changes: he emerges as the Chaos Hound, a monster of shadow which attacks the gang in the climax at the Apollo Sanctum. In the end, he overcomes the damage done to his mind (due mainly to Sveta and Matthew being in mortal peril) and activates the Apollo Lens, using it to end the Grave Eclipse once and for all. After this event, he finally dies.
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