List of games with hardware-accelerated PhysX support
This is a list of games with hardware-accelerated PhysX support via GPU and/or PPU.
Games
Title |
Release date |
Type of acceleration |
DirectX |
PhysX effects |
|---|---|---|---|---|
7554 |
2011-12-16 |
GPU |
9 |
rigid body simulation, vehicle simulation, destructible environments, cloth simulation |
Alice: Madness Returns |
2011-06-14 |
GPU |
9 |
debris and particle simulation, destructible environments, fluid simulation |
ARMA 3 |
2013 |
GPU |
11, 10 |
|
Auto Assault |
2006-04-11 |
PPU |
9 |
fluid simulation, improved destructibility of objects |
Batman: Arkham Asylum |
2009-09-15 |
GPU or PPU |
9 |
dynamic fog and steam, dynamic tearable cloth and cobwebs, spark effects, dynamic paper and leaves, additional rigid bodies, destructible environments |
Batman: Arkham City |
2011-11-08 |
GPU |
11, 9 |
dynamic fog and steam, dynamic bank notes, posters etc., additional rigid bodies, destructible environments, cloth simulation, debris and particle effects |
Bet on Soldier: Black-Out Saigon |
2007-05-29 |
PPU |
9 |
|
Bet on Soldier: Blood of Sahara |
2006-11-09 |
PPU |
9 |
|
Bet on Soldier: Blood Sport |
2005-09-26 |
PPU |
9 |
|
Borderlands 2 |
2012-09-18 |
GPU |
9 |
various types of dynamic particles (weapon effects, smoke, etc.), tearable environmental cloth like flags and banners, interactive SPH fluids, ForceFields effects affecting particles and cloth |
2006-05-09 |
PPU |
9 |
||
CellFactor: Revolution |
2007-05-08 |
PPU |
9 |
fluid simulation, cloth simulation |
City of Villains |
2005-10-28 |
PPU |
9 |
additional levels |
Crazy Machines 2 |
2007-10-15 |
GPU or PPU |
9 |
fluid simulation |
Cryostasis: Sleep of Reason |
2008-12-05 |
GPU or PPU |
10, 9 |
fluid simulation, particle physics, spark effects |
Dark Void |
2010-04-21 |
GPU |
9 |
dynamic smoke, particle physics |
Darkest of Days |
2009-09-08 |
GPU |
9 |
debris simulation, dynamic fog and smoke, dynamic leaves |
Deep Black |
2012-03-01 |
GPU |
9 |
|
Depth Hunter |
2012-02-07 |
GPU |
9 |
|
EverQuest Next |
TBA |
GPU |
||
Gas Guzzlers: Combat Carnage |
2012-05-22 |
GPU |
9 |
|
Hawken |
2012-12-12 |
GPU |
9 |
particle effects including impact debris, chunks from destroyed mechs, sparks, realistic smoke and steam simulation via APEX Turbulence, destructible environments via APEX Destruction (post-launch) |
Hot Dance Party |
2008-03-31 |
GPU |
||
Hot Dance Party II |
2008-08-05 |
GPU |
||
Infernal |
2007-05-09 |
PPU |
9 |
|
Jianxia 3 |
2011-05-19 |
GPU |
||
Lost Planet 2 |
2010-5-11 |
GPU |
11, 9 |
|
Lost Planet 3 |
2013 |
GPU |
11 |
|
Mars |
TBA |
GPU |
||
Mafia II |
2010-08-24 |
GPU |
9 |
additional debris (up to 10,000 pieces at a time), dynamic cloth, dynamic smoke, dynamic destruction |
Medal of Honor: Airborne |
2007-09-04 |
GPU |
9 |
|
Metal Knight Zero |
TBA |
GPU |
9 |
|
Metro 2033 |
2010-03-16 |
GPU |
11, 10, 9 |
debris simulation, dynamic smoke |
Metro: Last Light |
2013 |
GPU |
||
Mirror's Edge |
2009-01-13 |
GPU or PPU |
9 |
debris and glass shard simulation, dynamic tearable cloth, spark effects, dynamic fog and steam |
MStar |
2011-06-30 |
GPU |
9 |
|
Passion Leads Army |
2012 |
GPU |
11, 9 |
|
PlanetSide 2 |
2012-11-20 |
GPU |
9 |
gravity on players and bullets, weather, dynamic fog and clouds, vehicle simulation. |
QQ Dance 2 |
TBA |
GPU |
||
Sacred 2: Fallen Angel |
2008-11-07 |
GPU |
10, 9 |
particle physics, dynamic leaves and rocks |
Sacred 2: Ice & Blood |
2009-10-02 |
GPU |
10, 9 |
particle physics, dynamic leaves and rocks |
The Secret World |
2012-07-03 |
GPU |
11, 9 |
|
Shadowgrounds Survivor |
2007-11-14 |
PPU |
9 |
|
Shattered Horizon |
2009-11-04 |
GPU |
10 |
|
Star Trek |
2013 |
GPU |
11, 9 |
|
Star Trek DAC |
2009-11-12 |
GPU |
9 |
debris simulation |
Stoked Rider: Alaska Alien |
2006-12-14 |
PPU |
9 |
avalanche simulation |
Switchball |
2007-06-26 |
PPU |
7 |
fluid simulation |
Tom Clancy's Ghost Recon Advanced Warfighter |
2006-05-03 |
PPU |
9 |
debris simulation |
Tom Clancy's Ghost Recon Advanced Warfighter 2 |
2007-06-28 |
GPU or PPU |
9 |
debris simulation, dynamic tearable cloth, dynamic tree and plant simulation, particle effects, additional level with destructible environments |
Unreal Tournament 3 |
2007-11-19 |
GPU or PPU |
9 |
additional levels |
Velvet Assassin |
2009-04-28 |
GPU or PPU |
9 |
ragdoll effects |
Warmonger: Operation Downtown Destruction |
2007-11-29 |
GPU or PPU |
9 |
destructible environments, dynamic tearable cloth, particle physics |
See also
- PhysX
- Physics engine
- Middleware