List of fictional universes in games

This is a list of fictional universes in roleplaying games, video games and other interactive fiction

Universe

Origin/ first mentioned

Notes

Aventuria

The Dark Eye (1984)

High fantasy setting of the German RPG.

Azeroth

Warcraft: Orcs & Humans (1994)

Setting for the Warcraft series and World of Warcraft

Digital World

Digimon (1997)

Virtual world setting for the Digimon franchise, created from the Internet.

Dragonstar

Dragonstar

Campaign setting comprising a futuristic interstellar empire ruled by dragons

Dungeons & Dragons campaign settings

Dungeons & Dragons (1974)

A large number of prefabricated fantasy worlds specifically tailored to the rules of the Dungeons & Dragons role playing game. Notable examples include Greyhawk, Forgotten Realms and Krynn.

Fallout universe

Fallout (1997)

Alternate future history of the United States following a nuclear holocaust

Final Fantasy universes

Final Fantasy (1987)

Fictional settings that comprise multiple games in the Final Fantasy series. Examples include Gaia, Spira, Ivalice and Vana'diel.

Glorantha

RuneQuest (1978)

Setting for several fantasy RPGs, including RuneQuest, Hero Wars and HeroQuest. Created by Greg Stafford and inspired by the works of Robert E. Howard.

Hârn

HârnMaster (1986)

fantasy Island created by N. Robin Crossby in 1983

Hero Universe

City of Heroes

includes superhero, fantasy, historical, and science fiction settings in a single time continuum

Gensokyo

Highly Responsive to Prayers (1996)

Isolated, supernatural Japanese village that forms the setting for the Touhou Project; a series of dōjin soft hobby games

Grand Theft Auto settings

Grand Theft Auto III (2001)

Series of fictional settings closely modelled on US cities such as Liberty City (New York City), Vice City (Miami) and the state of San Andreas (California/Nevada)

Universe of Kingdom Hearts

Kingdom Hearts (2002)

Setting for the Kingdom Hearts series of video games that fuses Disney characters and iconography with anime and JRPG conventions

Nirn/Mundus/Aurbis

The Elder Scrolls: Arena (1994)

Common setting for The Elder Scrolls series of role playing video games.

Nosgoth

Legacy of Kain (1996)

land inhabited by clans of warring vampires

Oddworld

Oddworld: Abe's Oddysee (1997)

world in the thrall of molevolent corporations

Pokémon regions

Pokémon (1996)

Common settings for each generation of the Pokémon series

Ravnica

Ravnica: City of Guilds (2005)

Fictional setting created for the card game Magic: The Gathering

Rifts Earth

Rifts (1990)

Post-apocalyptic future Earth intersected by dimensional rifts.

Shadow World

High fantasy/scifi hybrid world created for the Rolemaster game system

Star Fleet Universe

Task Force Game #4 (1979)

detailed in the series of Star Fleet Battles games (board-, card-, and role-playing) from Amarillo Design Bureau Inc. and used as reference for the Starfleet Command series of computer games.

Suikoverse

Suikoden

A fantasy world where Suikoden series is based.

Unnamed

Shadowrun

A future earth in which magic has returned and humans have been split into subtypes.

Warhammer Fantasy and Warhammer 40,000 settings

Warhammer Fantasy Battle (1983)

Settings for the Warhammer series of tabletop wargames created by Games Workshop, including Warhammer Fantasy' (high fantasy setting) and Warhammer 40,000 (science fiction setting)

World of Darkness

Vampire: The Requiem (2004)

the name given to three related but distinct fictional universes created as settings for supernatural horror themed role-playing games: Vampire: The Requiem, Werewolf: The Forsaken & Mage: The Awakening

Zelda Universe

The Legend of Zelda

depicted in The Legend of Zelda series of video games consists of a variety of lands, the most commonly appearing of these being , and was created by Japanese video game developer Shigeru Miyamoto.