League Lab
League Lab is an Internet-based cloud application for managing amateur sporting leagues and events, produced in Seattle, Washington, United States, by a company of the same name, introduced in 2009 and currently in version 1.10.4. League Lab is closely associated with, but is not a subsidiary of, Underdog Sports Leagues of Seattle and Portland, Oregon.
Features
League Lab is designed to simplify the management of one-day sporting events, weekend tournaments, or ongoing leagues of hundreds or thousands of players. The platform handles game scheduling, registration, fee collection, and publishes a customizable website for the event or league. League Lab's interface is designed to change for each supported sport's unique rules and customs. Currently supported sports are:
- Baseball
- Basketball
- Beach Volleyball
- Bocce
- Bowling
- Broomball
- Cornhole
- Dodgeball
- Floor Hockey
- Flag Football
- Football
- Hockey
- Kickball
- Lacrosse
- Racquetball
- Shuffleboard
- Skeeball
- Soccer
- Softball
- Tennis
- Ultimate
- Volleyball
- Whiffle Ball
Company History
The company was started by Underdog Sports Leagues founder Shawn D. Madden and Underdog co-owners John Panzar and Jason Pollentier. The inception was to use Panzar and Pollentier's skills building database-driven websites, from experience running their own consulting company, Over The Turnstile, to solve problems Underdog Sports Leagues was having at the time managing its rapidly expanding game schedule.
In 2010 the company moved from its offices in Seattle's Belltown neighborhood to the city's South Lake Union (sometimes "SLU") neighborhood, a district populated by other startups and several established Internet companies, including Amazon, Microsoft and Paul Allen's Vulcan Inc.