Quintura is a visual search engine based on the engine.
A search returns both a list of search results and a tag cloud. The tag cloud contains the original search terms surrounded by related tags. The closer to the search terms, the larger the keyword suggestions (both in terms of font size and boldness), the more relevant they are deemed. Holding the mouse over a term will display a new set of results in the bottom window and will also show another keyword cloud overlaying the original.
Keywords can be dropped from the semantic display by clicking on the appropriate icon, and any associated keywords are also dropped at the same time. Words can be added to a search by clicking into a blank area in the screen and typing them into the search box that appears; words can be excluded in a similar manner as well with the usual minus sign in front. It's possible to save searches as a favorite or it can be emailed to a friend or colleague.
In February, 2007 Quintura re-launched its user interface, becoming the first search engine to help visually find webpages, images, video, and Amazon products. In November new features enriched the service - a Hot News default cloud, occasional holiday search verticals and search management options - undo/redo actions, Save a cloud as a bookmark or webpage, Share it with friends and Embed it into a website/blog by copypasting its customizable HTML code. In December AltSearchEngines, a leading blog on minor search engines, chose Quintura Alternative Search Engine of the Year for its search widget and "We're not afraid of Google!" marketing campaign.
The innovative graphical user interface (GUI) of Quintura presents search results in two panes - the left pane contains a preset interactive tag cloud and the right pane lists search results. Holding a mouse cursor over a tag in the cloud causes new, related tags to appear surrounding an original tag and search results to change in the scrollable right pane.
Quintura is the first to display graphical images (favorite icons) next to tags (search terms) in the tag cloud. The icon is associated with a URL that corresponds to a search term. Clicking the icon users can visit web pages right from the tag cloud making Quintura easy to use for simple search queries.
Quintura is based on advanced algorithms of artificial intelligence (neural networks). The algorithms simulate the intuitive work of human brain. The Quintura technology helps to develop an idea and build the Semantic Web.
A search returns both a list of search results and a tag cloud. The tag cloud contains the original search terms surrounded by related tags. The closer to the search terms, the larger the keyword suggestions (both in terms of font size and boldness), the more relevant they are deemed. Holding the mouse over a term will display a new set of results in the bottom window and will also show another keyword cloud overlaying the original.
Keywords can be dropped from the semantic display by clicking on the appropriate icon, and any associated keywords are also dropped at the same time. Words can be added to a search by clicking into a blank area in the screen and typing them into the search box that appears; words can be excluded in a similar manner as well with the usual minus sign in front. It's possible to save searches as a favorite or it can be emailed to a friend or colleague.
In February, 2007 Quintura re-launched its user interface, becoming the first search engine to help visually find webpages, images, video, and Amazon products. In November new features enriched the service - a Hot News default cloud, occasional holiday search verticals and search management options - undo/redo actions, Save a cloud as a bookmark or webpage, Share it with friends and Embed it into a website/blog by copypasting its customizable HTML code. In December AltSearchEngines, a leading blog on minor search engines, chose Quintura Alternative Search Engine of the Year for its search widget and "We're not afraid of Google!" marketing campaign.
The innovative graphical user interface (GUI) of Quintura presents search results in two panes - the left pane contains a preset interactive tag cloud and the right pane lists search results. Holding a mouse cursor over a tag in the cloud causes new, related tags to appear surrounding an original tag and search results to change in the scrollable right pane.
Quintura is the first to display graphical images (favorite icons) next to tags (search terms) in the tag cloud. The icon is associated with a URL that corresponds to a search term. Clicking the icon users can visit web pages right from the tag cloud making Quintura easy to use for simple search queries.
Quintura is based on advanced algorithms of artificial intelligence (neural networks). The algorithms simulate the intuitive work of human brain. The Quintura technology helps to develop an idea and build the Semantic Web.
Magnus Blaze are a four-piece rock band from Ayrshire, Scotland. The current line-up consists of Dave Marwick (lead vocals, guitar) Andy Brown (lead guitar, backing vocals) Richy Atkinson (bass guitar, backing vocals) and Chris Atkinson (drums, percussion, backing vocals). Magnus Blaze's sound is a heavy but melodic mixture of guitar, bass and drums, with all four band members contributing to vocals. They are known for their 'rockin' riffs, thunderous drums, pumping bass and raw soaring vocals'. The have been recently signed by Independent Label, Horsepower Records.
In January 2005, the band recorded their debut album, ‘Let’s Talk Rock’ (renamed Rock ‘n’ Roll’ on release) at CaVa Studios, Glasgow. The album was produced by Geoff Allan, who has collaborated with the likes of Franz Ferdinand, Belle & Sebastian and Mogwai. The album received commercial success, with extensive airplay on both television and radio. The album is considered more experimental, with various influences of the 'Classic Rock' persuasion, winning over fans and critical acclaim alike.
History
Formation and early years: 2001–2005
Originally formed in late October 2001, whilst studying music at college, the band embarked on playing the ‘live circuit’, performing in various pubs, clubs and venues within the Ayrshire/Glasgow area, under the name, 'Milestone'. The sound the band created, at this time, could be descibed as matchless and rare, evolving from the members various styles and influence. Unfortuany, two years from when the band originaly formed, musical differences became aparent within the band. This resulted in Richy Atkinson departing from the band in December 2003.
With Dave Marwick playing bass, the band contined performing as a three-piece. Their hard work and determination finally paid off. Magnus Blaze performed at the Camden Barfly, August 2005, competing in a competition hosted by Kerrang Magazine. Through eight intense weeks, the band was whittled down to the ‘top three’ from over four thousand acts. Although the band came runners-up, were given extensive praise from Kerrang. This slick Scottish gang have obviously devised a time-machine to transport them back to the legendary Sunset Strip to soak up the good-time rock 'n' roll vibes of days gone by! Utterly Fantastic...KKKK.
In January 2005, the band recorded their debut album, ‘Let’s Talk Rock’ (renamed Rock ‘n’ Roll’ on release) at CaVa Studios, Glasgow. The album was produced by Geoff Allan, who has collaborated with the likes of Franz Ferdinand, Belle & Sebastian and Mogwai. The album received commercial success, with extensive airplay on both television and radio. The album is considered more experimental, with various influences of the 'Classic Rock' persuasion, winning over fans and critical acclaim alike.
History
Formation and early years: 2001–2005
Originally formed in late October 2001, whilst studying music at college, the band embarked on playing the ‘live circuit’, performing in various pubs, clubs and venues within the Ayrshire/Glasgow area, under the name, 'Milestone'. The sound the band created, at this time, could be descibed as matchless and rare, evolving from the members various styles and influence. Unfortuany, two years from when the band originaly formed, musical differences became aparent within the band. This resulted in Richy Atkinson departing from the band in December 2003.
With Dave Marwick playing bass, the band contined performing as a three-piece. Their hard work and determination finally paid off. Magnus Blaze performed at the Camden Barfly, August 2005, competing in a competition hosted by Kerrang Magazine. Through eight intense weeks, the band was whittled down to the ‘top three’ from over four thousand acts. Although the band came runners-up, were given extensive praise from Kerrang. This slick Scottish gang have obviously devised a time-machine to transport them back to the legendary Sunset Strip to soak up the good-time rock 'n' roll vibes of days gone by! Utterly Fantastic...KKKK.
GameStreet Talk is proprietary Voice over IP and Instant Messaging software that allows users to speak in "channels" that can be defined by each user, much like a conference call. Users use a headset with a microphone to speak while in a channel. Users use the client software to connect to the central GameStreet Talk server. Users then build a contact list from other members of GameStreet, at which point they can send instant messages to each other, and/or browse each other's channels.
The target audience for GameStreet Talk is gamers, who use the software to coordinate activities with other players of a multiplayer game with whom they are teamed-up or otherwise allied.
Server
Unlike similar Voice over IP software like TeamSpeak or Ventrilo, GameStreet talk uses a central server that all users connect to at the same time. This eliminates the need of having to pay a hosting service or have your own server to host the server software on.
Users and Registration
Users start by creating an account on GameStreet and downloading the software. Once registered, they can login to the GameStreet Talk service using the same credentials as the website.
Client
The GameStreet Talk client is used to manage all user, contact, and channel settings related to GameStreet Talk. There is no server administration section so to speak. Users build their contact list and create, modify, and remove their own channels from the user interface.
Permissions
Since GameStreet talk uses one large central server, there is no concept of an administrator. Each user is in control of his/her own channels and contact list. See "channels" for channel permissions.
Channels
From the client each user can create an infinite number of channels. When creating a channel, the user can specify who can access to that channel. The choice are allow all contacts, require a password, or selectively choose which contacts can use it. If the third option is used, another user can request access to a channel which will notify the channel owner. The channel owner can grant or revoke that access to their channel, or can kick or ban a user from that channel. In order for a user to be able to "see" another user's channels he/she needs to have that user as a contact, which requires either approval by the other user, or for that user to already be in their friends list on GameStreet.
Guild Channels
Guild channels are still in development and are reported to be available sometime in September 2007. The general idea is that users will create a guild on GameStreet and manage their members through the website, and each user will automatically be able to see that guild and its channels in the GameStreet Talk channels list. The guild owner and officers will be able to create the channels and be able to specify which guild members can use those channels.
Channel Limits
Every user and guild is given a limit of 20 concurrent users across all of that user or guild's channels. Upgrades can be purchased through the GameStreet website to increase the channel capacity for a user or guild.
The target audience for GameStreet Talk is gamers, who use the software to coordinate activities with other players of a multiplayer game with whom they are teamed-up or otherwise allied.
Server
Unlike similar Voice over IP software like TeamSpeak or Ventrilo, GameStreet talk uses a central server that all users connect to at the same time. This eliminates the need of having to pay a hosting service or have your own server to host the server software on.
Users and Registration
Users start by creating an account on GameStreet and downloading the software. Once registered, they can login to the GameStreet Talk service using the same credentials as the website.
Client
The GameStreet Talk client is used to manage all user, contact, and channel settings related to GameStreet Talk. There is no server administration section so to speak. Users build their contact list and create, modify, and remove their own channels from the user interface.
Permissions
Since GameStreet talk uses one large central server, there is no concept of an administrator. Each user is in control of his/her own channels and contact list. See "channels" for channel permissions.
Channels
From the client each user can create an infinite number of channels. When creating a channel, the user can specify who can access to that channel. The choice are allow all contacts, require a password, or selectively choose which contacts can use it. If the third option is used, another user can request access to a channel which will notify the channel owner. The channel owner can grant or revoke that access to their channel, or can kick or ban a user from that channel. In order for a user to be able to "see" another user's channels he/she needs to have that user as a contact, which requires either approval by the other user, or for that user to already be in their friends list on GameStreet.
Guild Channels
Guild channels are still in development and are reported to be available sometime in September 2007. The general idea is that users will create a guild on GameStreet and manage their members through the website, and each user will automatically be able to see that guild and its channels in the GameStreet Talk channels list. The guild owner and officers will be able to create the channels and be able to specify which guild members can use those channels.
Channel Limits
Every user and guild is given a limit of 20 concurrent users across all of that user or guild's channels. Upgrades can be purchased through the GameStreet website to increase the channel capacity for a user or guild.
:For other uses see Street legal
Street-Legal is a Northamptonshire based modified car club founded at the start of 2006. Although only having been in the scene for the past couple of years, the club has achieved some amazing goals in modified circles.
The club continues to grow, welcoming owners of any makes and models of vehicle to get involved.
Trophy Cabinet
The club has picked up the following trophies at events across the UK:
Modified Nationals 2006
* Best Club Stand
* Most Original Club
Donny South 2006
* National Car Club Champions
Modified Nationals 2007
* Best Club Stand
* Most Original Club
View the Website
*
Street-Legal is a Northamptonshire based modified car club founded at the start of 2006. Although only having been in the scene for the past couple of years, the club has achieved some amazing goals in modified circles.
The club continues to grow, welcoming owners of any makes and models of vehicle to get involved.
Trophy Cabinet
The club has picked up the following trophies at events across the UK:
Modified Nationals 2006
* Best Club Stand
* Most Original Club
Donny South 2006
* National Car Club Champions
Modified Nationals 2007
* Best Club Stand
* Most Original Club
View the Website
*