HackCam (also referred to as HC) is an anti-cheating utility for the Counter-Strike modification of the Half-Life engine from Valve software.
Where normal anti-cheat utilities attempt to discover cheating tools on the users computer, HackCam is designed to find the cheats based on what they do inside the game. By utilizing visual recognition systems, mathematical models of human behavior and knowledge of what is going on inside the current game that a normal player would not know, a cheating person can be discovered. Players are scored on a scale of 0-100 within the HC system. 95% of all players scanned and scored by the system (at the time of this posting) scored below a 50 on that scale, with professional players scoring on average below 65. The golden line (the line in which a person is determined to most likely be cheating) is at 85, requiring a lot of things to 'go wrong' for a player before a false-positive is generated. However, with players that are indeed cheating, a score of 85 is quite easy to attain.
HackCam takes into consideration the entire environment a human player would react to. Sound, shadows, signs of recent damage (bullet holes in a wall), knowledge from previous rounds in the game, knowledge from previous games on that specific map, and average human responses towards their environments, in addition to several other logic systems.
Azonacun Productions, the creators of HackCam seem to have signed a non-disclosure agreement, presumably with Valve, potentially about the integration of HC in VAC2 and regular distribution through the steam network.
Since HackCam has never been available to the public, most criticism is conjecture. HackCam was used primarily on The-Space.Net and the [http://video.google.com/videoplay?docid4738500543591990555&qhack+cam, very popular video] that was released features mostly The-Space.Net regulars...
HackCam was scheduled to be released in April of 2005 for public beta. Virtually all news has stopped since the NDA.
Where normal anti-cheat utilities attempt to discover cheating tools on the users computer, HackCam is designed to find the cheats based on what they do inside the game. By utilizing visual recognition systems, mathematical models of human behavior and knowledge of what is going on inside the current game that a normal player would not know, a cheating person can be discovered. Players are scored on a scale of 0-100 within the HC system. 95% of all players scanned and scored by the system (at the time of this posting) scored below a 50 on that scale, with professional players scoring on average below 65. The golden line (the line in which a person is determined to most likely be cheating) is at 85, requiring a lot of things to 'go wrong' for a player before a false-positive is generated. However, with players that are indeed cheating, a score of 85 is quite easy to attain.
HackCam takes into consideration the entire environment a human player would react to. Sound, shadows, signs of recent damage (bullet holes in a wall), knowledge from previous rounds in the game, knowledge from previous games on that specific map, and average human responses towards their environments, in addition to several other logic systems.
Azonacun Productions, the creators of HackCam seem to have signed a non-disclosure agreement, presumably with Valve, potentially about the integration of HC in VAC2 and regular distribution through the steam network.
Since HackCam has never been available to the public, most criticism is conjecture. HackCam was used primarily on The-Space.Net and the [http://video.google.com/videoplay?docid4738500543591990555&qhack+cam, very popular video] that was released features mostly The-Space.Net regulars...
HackCam was scheduled to be released in April of 2005 for public beta. Virtually all news has stopped since the NDA.
Mark Wakefield is the manager for the band Taproot, and is the former singer of Xero, the band that eventually became Linkin Park. He met Mike Shinoda in high school and joined the band, who were at that point called SuperXero. They revised the name to Xero and recorded the self-titled Xero sampler tape featuring the songs, "Fuse", "Reading My Eyes", "Stick N' Move" and "Rhinestone". Before quitting the band Mark and the rest of Xero are known to have played at least one concert as an opening act for Cypress Hill. The lack of success and stalemate in progress prompted Wakefield, at that time the band’s vocalist, to leave the band in search of other projects. Chester Bennington has since replaced him.
Wakefield has since recorded a song named "Ground Xero".
Although Wakefield left Xero, he co wrote some songs from Linkin Park's debut album, Hybrid Theory including "Crawling", "Runaway", "A Place for My Head" and "Forgotten".
He is also responsible for the cover art for album Toxicity.
Wakefield has since recorded a song named "Ground Xero".
Although Wakefield left Xero, he co wrote some songs from Linkin Park's debut album, Hybrid Theory including "Crawling", "Runaway", "A Place for My Head" and "Forgotten".
He is also responsible for the cover art for album Toxicity.
Draenor – currently called Outland – is a planet in the Warcraft universe, a fictional universe in which a series of games and books are set. The planet is the homeworld of the Orcs and Ogres, and the adoptive homeworld of the Draenei.
General information
Draenor is briefly referred to in Warcraft: Orcs & Humans and Warcraft II: Tides of Darkness; although in Warcraft II: Beyond the Dark Portal and Warcraft III: The Frozen Throne players visit this blasted hellish world of the Orcs.
Draenor was a planet with a relatively warm climate, moderate seasons, and the majority of its landmasses covered with prairies and woods of giant mushroom-like plants. However, primarily of note was the color of the sky, which varied from a vivid orange to deep red.
Draenor was the home of the noble and shamanic Orcs, the brutish Ogres, and the exiled Draenei.
After being chased by their corrupted Eredar brethren for many millennia, the Draenei - or "Exiled Ones" in the Eredar language - came upon the remote planet. They decided to settle there and name it Draenor, or "Exile's Refuge." They soon discovered the peaceful and shamanic Orcs. Despite some trading, both societies never gave much thought to the other.
However, the orcs were later corrupted by the Burning Legion and turned into ferocious and merciless warriors by the blood of Mannoroth. They also began to wield warlock magic that caused the corruption of the whole planet. Little by little, the prairies disappeared, giving way to red and blasted wastelands. Under the Legion's influence, the Orcish Horde slaughtered the Draenei, who up until that time were the dominant race in Draenor. While some of the remaining 20% of the Draenei fled the planet in their interdimensional ship "The Exodar" which was damaged in the attack and crashed in the Azuremyst Isles on Azeroth. Those left behind remained scattered and hidden, most were mutated physically by the warlock magic that they were exposed to, became known as "The Broken".
Later, the opening of too many waygates by Ner'zhul caused the partial destruction of Draenor. The chaotic energies from the portals violently shook the entire planet, ripping open large rifts into the Twisting Nether, rendering the world into pieces. Still, one remnant of Draenor, the Hellfire Peninsula and the majority of the southern continent remain after the explosion and is suspended as a still-habitable planetoid, thereafter referred to as the Outland.
One of the many brutal pit lords of the Burning Legion, Magtheridon, took control of the world with his demonic troops after Mannoroth was destroyed by Thrall and Grom Hellscream. The pit lord continued to rule by transforming most of surviving orcs into Fel Orcs (also known as Red Orcs) and assumed power, marking the center of his domain with the Black Citadel. From there he ruled over Outland with the aid of his most trusted lieutenants - The Master of Pain and The Mistress of Torment.
Illidan Stormrage fled to Outland with his lieutenants, Prince Kael'thas Sunstrider and Lady Vashj, as well as their armies of Blood Elves and Naga. Illidan fled to Outland in hopes of escaping the Wrath of the Demon Kil'jaeden, whom Illidan had angered by failing to destroy Ner'zhul, the Lich King. Illidan successfully invaded The Black Citadel, shutting down the remaining demonic portals, enslaving the Pit Lord, and claiming the throne as his own.
Illidan now reigns over the Black Citadel in the Shadowmoon Valley, attended by a host of demons, Fel Orcs, Draenei, Blood Elves and Naga. Most of the Blood Elves, including Prince Kael'thas Sunstrider, occupy The Mana Forges in the Netherstorm, along with the mysterious Tempest Keep; while Lady Vashj and her Naga are to be found in Coilfang Reservoir, in Zangarmarsh. Auchindoun, the Draenei temple/tombs which lie in ruins due to the Alliance Invasion of Draenor, occupies the center of the Bone Wastes, just south of the Draenei capital "Shattrath" in Terokkar Forest. The Dark Portal and Hellfire Citadel still stand to the east in Hellfire Peninsula, which serves as the prison of Magtheridon. Here, Illidan uses the Pit Lord's blood to experiment in ways of making his Fel Orcs even stronger.
Locales of Draenor
Hellfire Peninsula
* The Dark Portal
* The Hellfire Citadel, stronghold of the fel orcs of Outland
** Hellfire Ramparts
** The Blood Furnace
** The Shattered Halls
** Magtheridon's Lair
* Honor Hold ( Alliance outpost )
* Temple of Telhamat ( Alliance outpost )
* Thrallmar ( Horde outpost )
* Falcon Watch ( Horde outpost )
* Throne of Kil'jaeden, stronghold of Doom Lord Kazzak, leader of the Burning Legion in Outland
Zangarmarsh
* Coilfang Reservoir, the fortress of Lady Vashj and the Naga
** The Slave Pens
** The Underbog
** The Steam Vault
** Serpentshrine Cavern
* Cenarion Refuge (headquarters of the Cenarion Expedition)
* Sporeggar (home of the Sporelings)
* Telredor (Alliance outpost)
* Orebor Harborage (Alliance outpost)
* Zabra'jin (Horde outpost)
* Swamprat Outpost (Horde outpost)
Terokkar Forest
* Auchindoun, a former draenei necropolis and Horde fortress
** Mana-Tombs
** Auchenai Crypts
** Sethekk Halls
** Shadow Labyrinth
* Shattrath City (neutral city)
* Allerian Stronghold (Alliance outpost)
* Stonebreaker Hold (Horde outpost)
Nagrand
* Aeris Landing (outpost of the Consortium)
* Halaa (contested outpost)
* Telaar (Alliance outpost)
* Garadar (Horde outpost)
Blade's Edge Mountains
* Gruul's Lair, stronghold of the gronn overlords of Outland
* Sylvanaar (Alliance outpost)
* Toshley's Station (Alliance outpost)
* Thunderlord Stronghold (Horde outpost)
* Mok'Nathal Village (Horde Outpost)
* Evergrove (outpost of the Cenarion Expedition)
Netherstorm
* Tempest Keep, the Stronghold of Kael'thas Sunstrider
** The Mechanar
** The Botanica
** The Arcatraz
** The Eye
* Area 52 (neutral outpost)
* The Stormspire (headquarters of the Consortium)
* Cosmowrench (neutral outpost)
* Eye of the Storm, new 15-man battleground, level 61-70
Shadowmoon Valley
* Black Temple, fortress of Illidan
* Sanctum of the Stars (outpost of the Scryers of Shattrath)
* Altar of Sha'tar (outpost of the Aldor of Shattrath)
* Wildhammer Stronghold (Alliance outpost)
* Shadowmoon Village (Horde outpost)
Native creatures of Draenor
Humanoids
* Orcs
* Ogres
* New forms of Draenei:
** Draenei (pure and uncorrupted)
** The Broken (a degraded form of the Eredar Draenei)
** The Lost Ones (a further degraded form)
* Draenor Giants
Note: The Draenor giants are rarely mentioned or referenced. The only reference to them was concerning the Temples of the Damned used by the Orcs in the Second Great War and the Scourge in the Third. The temples are made from the bones of the petrified corpses of a race of giants that were native to Draenor.
Destruction
After the Second War, the Alliance finally breached the Dark Portal and invaded Outland, to find that Orc shamans under Ner`Zul were attempting to open several dimensional portals to other, yet unconquered planets. This both succeeded and failed. The portals were opened, but the planet could not bear the power of the magic used, and Draenor splintered apart. Outland is the only remaining part of Draenor that can be accessed by Azerothians, and is the main hotspot in the Burning Crusade-Illidari-Azerothi War, as it is the main point where all three powers converge. There may be as yet many other undiscovered parts of Draenor remaining in the Great Dark. However, one can safely assume that Outland is the largest piece remaining, and probably the only bit inhabited (Save for a few unlucky indivduals trapped on various chunks of rock floating around in space).
General information
Draenor is briefly referred to in Warcraft: Orcs & Humans and Warcraft II: Tides of Darkness; although in Warcraft II: Beyond the Dark Portal and Warcraft III: The Frozen Throne players visit this blasted hellish world of the Orcs.
Draenor was a planet with a relatively warm climate, moderate seasons, and the majority of its landmasses covered with prairies and woods of giant mushroom-like plants. However, primarily of note was the color of the sky, which varied from a vivid orange to deep red.
Draenor was the home of the noble and shamanic Orcs, the brutish Ogres, and the exiled Draenei.
After being chased by their corrupted Eredar brethren for many millennia, the Draenei - or "Exiled Ones" in the Eredar language - came upon the remote planet. They decided to settle there and name it Draenor, or "Exile's Refuge." They soon discovered the peaceful and shamanic Orcs. Despite some trading, both societies never gave much thought to the other.
However, the orcs were later corrupted by the Burning Legion and turned into ferocious and merciless warriors by the blood of Mannoroth. They also began to wield warlock magic that caused the corruption of the whole planet. Little by little, the prairies disappeared, giving way to red and blasted wastelands. Under the Legion's influence, the Orcish Horde slaughtered the Draenei, who up until that time were the dominant race in Draenor. While some of the remaining 20% of the Draenei fled the planet in their interdimensional ship "The Exodar" which was damaged in the attack and crashed in the Azuremyst Isles on Azeroth. Those left behind remained scattered and hidden, most were mutated physically by the warlock magic that they were exposed to, became known as "The Broken".
Later, the opening of too many waygates by Ner'zhul caused the partial destruction of Draenor. The chaotic energies from the portals violently shook the entire planet, ripping open large rifts into the Twisting Nether, rendering the world into pieces. Still, one remnant of Draenor, the Hellfire Peninsula and the majority of the southern continent remain after the explosion and is suspended as a still-habitable planetoid, thereafter referred to as the Outland.
One of the many brutal pit lords of the Burning Legion, Magtheridon, took control of the world with his demonic troops after Mannoroth was destroyed by Thrall and Grom Hellscream. The pit lord continued to rule by transforming most of surviving orcs into Fel Orcs (also known as Red Orcs) and assumed power, marking the center of his domain with the Black Citadel. From there he ruled over Outland with the aid of his most trusted lieutenants - The Master of Pain and The Mistress of Torment.
Illidan Stormrage fled to Outland with his lieutenants, Prince Kael'thas Sunstrider and Lady Vashj, as well as their armies of Blood Elves and Naga. Illidan fled to Outland in hopes of escaping the Wrath of the Demon Kil'jaeden, whom Illidan had angered by failing to destroy Ner'zhul, the Lich King. Illidan successfully invaded The Black Citadel, shutting down the remaining demonic portals, enslaving the Pit Lord, and claiming the throne as his own.
Illidan now reigns over the Black Citadel in the Shadowmoon Valley, attended by a host of demons, Fel Orcs, Draenei, Blood Elves and Naga. Most of the Blood Elves, including Prince Kael'thas Sunstrider, occupy The Mana Forges in the Netherstorm, along with the mysterious Tempest Keep; while Lady Vashj and her Naga are to be found in Coilfang Reservoir, in Zangarmarsh. Auchindoun, the Draenei temple/tombs which lie in ruins due to the Alliance Invasion of Draenor, occupies the center of the Bone Wastes, just south of the Draenei capital "Shattrath" in Terokkar Forest. The Dark Portal and Hellfire Citadel still stand to the east in Hellfire Peninsula, which serves as the prison of Magtheridon. Here, Illidan uses the Pit Lord's blood to experiment in ways of making his Fel Orcs even stronger.
Locales of Draenor
Hellfire Peninsula
* The Dark Portal
* The Hellfire Citadel, stronghold of the fel orcs of Outland
** Hellfire Ramparts
** The Blood Furnace
** The Shattered Halls
** Magtheridon's Lair
* Honor Hold ( Alliance outpost )
* Temple of Telhamat ( Alliance outpost )
* Thrallmar ( Horde outpost )
* Falcon Watch ( Horde outpost )
* Throne of Kil'jaeden, stronghold of Doom Lord Kazzak, leader of the Burning Legion in Outland
Zangarmarsh
* Coilfang Reservoir, the fortress of Lady Vashj and the Naga
** The Slave Pens
** The Underbog
** The Steam Vault
** Serpentshrine Cavern
* Cenarion Refuge (headquarters of the Cenarion Expedition)
* Sporeggar (home of the Sporelings)
* Telredor (Alliance outpost)
* Orebor Harborage (Alliance outpost)
* Zabra'jin (Horde outpost)
* Swamprat Outpost (Horde outpost)
Terokkar Forest
* Auchindoun, a former draenei necropolis and Horde fortress
** Mana-Tombs
** Auchenai Crypts
** Sethekk Halls
** Shadow Labyrinth
* Shattrath City (neutral city)
* Allerian Stronghold (Alliance outpost)
* Stonebreaker Hold (Horde outpost)
Nagrand
* Aeris Landing (outpost of the Consortium)
* Halaa (contested outpost)
* Telaar (Alliance outpost)
* Garadar (Horde outpost)
Blade's Edge Mountains
* Gruul's Lair, stronghold of the gronn overlords of Outland
* Sylvanaar (Alliance outpost)
* Toshley's Station (Alliance outpost)
* Thunderlord Stronghold (Horde outpost)
* Mok'Nathal Village (Horde Outpost)
* Evergrove (outpost of the Cenarion Expedition)
Netherstorm
* Tempest Keep, the Stronghold of Kael'thas Sunstrider
** The Mechanar
** The Botanica
** The Arcatraz
** The Eye
* Area 52 (neutral outpost)
* The Stormspire (headquarters of the Consortium)
* Cosmowrench (neutral outpost)
* Eye of the Storm, new 15-man battleground, level 61-70
Shadowmoon Valley
* Black Temple, fortress of Illidan
* Sanctum of the Stars (outpost of the Scryers of Shattrath)
* Altar of Sha'tar (outpost of the Aldor of Shattrath)
* Wildhammer Stronghold (Alliance outpost)
* Shadowmoon Village (Horde outpost)
Native creatures of Draenor
Humanoids
* Orcs
* Ogres
* New forms of Draenei:
** Draenei (pure and uncorrupted)
** The Broken (a degraded form of the Eredar Draenei)
** The Lost Ones (a further degraded form)
* Draenor Giants
Note: The Draenor giants are rarely mentioned or referenced. The only reference to them was concerning the Temples of the Damned used by the Orcs in the Second Great War and the Scourge in the Third. The temples are made from the bones of the petrified corpses of a race of giants that were native to Draenor.
Destruction
After the Second War, the Alliance finally breached the Dark Portal and invaded Outland, to find that Orc shamans under Ner`Zul were attempting to open several dimensional portals to other, yet unconquered planets. This both succeeded and failed. The portals were opened, but the planet could not bear the power of the magic used, and Draenor splintered apart. Outland is the only remaining part of Draenor that can be accessed by Azerothians, and is the main hotspot in the Burning Crusade-Illidari-Azerothi War, as it is the main point where all three powers converge. There may be as yet many other undiscovered parts of Draenor remaining in the Great Dark. However, one can safely assume that Outland is the largest piece remaining, and probably the only bit inhabited (Save for a few unlucky indivduals trapped on various chunks of rock floating around in space).
Madoaism is the art of finding inner peace and achieving eternal happiness, through the external art of deadly Martial arts. The goal of all Madoaists is to take one life for every year they have lived.
History
Madoaism was created by Sergeant Jesse Madore. Jesse Madore was a city kid, born and raised in Burlington, Ontario. After graduating from Assumption Catholic Secondary School, Jesse moved on to become a priest at his local Parish. According to the Books of Madoasim, Jesse found no interest or any feeling in the Catholic Faith. So he left the Parish at age 25, and with no direction or anything to rely on, he joined the Canadian Forces.
As it is told in the AneAatnate, the Madoaism book of worship, it is said that while on a recon mission on the outside of Baghdad, Jesse became enlightened. He felt the word of God, and according to the AneAatnate, God smote his fellow soldiers, and funneled their life force into him- And Jesse reached euozaiqovia - A state of eternal bliss. From there, it is said that Jesse relinquished himself of all his possessions: including his clothes, weapons, food and water, and with Gods instruction, began wandering in to the desert.
The start of Madoaism
According to the Books of Madoaism, Jesse showed up exactly forty days later, in Kavala, Greece, as naked as he supposedly was when he left Baghdad. According to several university professors, traveling naked from Baghdad to Kavala is impossible. He could not speak any Greek, and because of his appearance, most thought he was retarded. Only an old man known just as Aeneas took him in. Aeneas raised Madore back from starvation. And according to the AneAatnate, God told Madore to reward the man's kindness- by killing him. It is said that with one palm strike, the force of Jesse's attack punched through the skin and attacked the man's weak heart, killing him. This was the start of Madaoism, both the religion and the martial arts.
This is ironic, because the name Aeneas means "Worthy of Praise".
Greece
After killing Aeneas, Jesse once more felt that power and happiness he felt after God had funneled his team's life into him. Afterwards, Jesse stitched himself a traditional Greek Toga out of Aeneas' clothing. Then, he went to the center of the town, standing outside of city hall, and began to preach. In the AneAatnate, it is said that Madore simply opened up his mouth and "... let the tongue of God speak through ." - Book of Aeneas, 16:2, AneAatnate. It is said, in that book, that all who heard Madore preach in these unheard of tongues, understood him exactly.
Refernces
*[http://add.urbandictionary.com/verify.php?codef99142133e&functionsubmit Madoaism definition]
*
History
Madoaism was created by Sergeant Jesse Madore. Jesse Madore was a city kid, born and raised in Burlington, Ontario. After graduating from Assumption Catholic Secondary School, Jesse moved on to become a priest at his local Parish. According to the Books of Madoasim, Jesse found no interest or any feeling in the Catholic Faith. So he left the Parish at age 25, and with no direction or anything to rely on, he joined the Canadian Forces.
As it is told in the AneAatnate, the Madoaism book of worship, it is said that while on a recon mission on the outside of Baghdad, Jesse became enlightened. He felt the word of God, and according to the AneAatnate, God smote his fellow soldiers, and funneled their life force into him- And Jesse reached euozaiqovia - A state of eternal bliss. From there, it is said that Jesse relinquished himself of all his possessions: including his clothes, weapons, food and water, and with Gods instruction, began wandering in to the desert.
The start of Madoaism
According to the Books of Madoaism, Jesse showed up exactly forty days later, in Kavala, Greece, as naked as he supposedly was when he left Baghdad. According to several university professors, traveling naked from Baghdad to Kavala is impossible. He could not speak any Greek, and because of his appearance, most thought he was retarded. Only an old man known just as Aeneas took him in. Aeneas raised Madore back from starvation. And according to the AneAatnate, God told Madore to reward the man's kindness- by killing him. It is said that with one palm strike, the force of Jesse's attack punched through the skin and attacked the man's weak heart, killing him. This was the start of Madaoism, both the religion and the martial arts.
This is ironic, because the name Aeneas means "Worthy of Praise".
Greece
After killing Aeneas, Jesse once more felt that power and happiness he felt after God had funneled his team's life into him. Afterwards, Jesse stitched himself a traditional Greek Toga out of Aeneas' clothing. Then, he went to the center of the town, standing outside of city hall, and began to preach. In the AneAatnate, it is said that Madore simply opened up his mouth and "... let the tongue of God speak through ." - Book of Aeneas, 16:2, AneAatnate. It is said, in that book, that all who heard Madore preach in these unheard of tongues, understood him exactly.
Refernces
*[http://add.urbandictionary.com/verify.php?codef99142133e&functionsubmit Madoaism definition]
*