The Hero Complex is a compulsion to help others and make the world right. Although not officially considered a disorder or disease, there is an increasing number of people who 'suffer' from it. Many fictitious heroes and main characters seem to have this as well, but note that there is a difference between helping others out of choice and feeling compelled to. It may also be associated with Zoological Altruism- Instinctive cooperative behavior that is detrimental to the individual but contributes to the survival of close relatives, thus making it more likely to be passed on.
Traits
Those who have a "Hero Complex" tend to feel that the current life they live is insufficient. For most, the need will ebb and flow. There will be days where they will ask questions like why they have had the role thrust upon them, if what they're doing is really going to make a difference, and sometimes even why they care in the first place.
Many believe that they could do more if they had the means to, whether it is in terms of money, power, or something else held in prestige. Most wait quietly believing that someday they will find these means, although some go out to "find" them on their own. They also often ask the question 'is this really enough?' or 'am I doing the right thing?' Usually such questions have a demoralizing effect, but many who have the Hero Complex will be motivated to find these answers. They are very loyal and dependable, and when given a challenge will almost always find a way to complete it...if they see it as a useful challenge. These traits make them great leaders and friends, for their extensive thought process makes them great at giving advice and opinions in addition to lending their abilities and talents when they can. However, the universal respect societies have for such people leads many to ignore the negative implications. Their high standards might not only carry the risk of overextending themselves and causing depression and withdrawal, they might lead the individual to become destructive (see "Villain-Complex" below).
In fulfilling these desires, they will take on a more benevolent behavior, and 'unlock' the true meanings of themselves. This is the true need of those who have a Hero Complex. Excellent examples of this are David Dunn of Unbreakable, Harry Potter, Goku from Dragon Ball Z, and Batman.
The person suffering from true Hero Complex will have hullicinations of saving the people they care about most. They have day dreams that include saving friends/family from fires, drowning, etc. They can also get a feeling inside of them like their stomach dropped ten feet. This usually occurs when they view someone in pain. Whether its a movie, video game, or real life, their Hero Complex can be triggered by someone elses misfortune. Crying is a big weakness for those with Hero Complex. Even if the person in need is an enemy, a Hero Complex will try to help. As stated above, this is not just having a "big heart" it is a compulsion to help others. If they dont they feel horrid and think they arent good people.
Causes
While not everyone who has been disappointed at some point in their lives will develop a hero complex, almost everyone with one has been in some way or another. One cause may be trying to atone for a sense of worthlessness. This sense may be caused by underlying stress from the inability to complete certain everyday tasks. Alternatively, because of the lack of modern-day heroes, the sufferer may be trying to compensate for a loss of 'icons' in modern societies, and they look inward instead of outward for their own gratification. They may feel guilt for not helping others in the past, or they may have felt pain at a previous point in their lives and are motivated by fear of seeing that pain inflicted on others.
Coping
Although there is no "treatment", many look for ways to find release from their troubled worlds instead of having to confront it. Often, a release can be found in video games, because of their allowance for one to enact heroic roles, or in personifications of heroes (i.e. Movies and comics or role-playing). The effects are not permanent, but can lead to an addiction to false realities. Perhaps the best thing for "victims" to do is accept there are some things we cannot change and others just need time. At other times, the best thing to do is to try to make a change, as long as the goal is within reach.
Villain Complex
A few of those who have the Hero Complex may begin to turn towards the 'dark side'. This can happen to those who either have an objective so narrow (acquiring power, defeating a nemesis) that they lose sight of everything else, or those who become so powerful they begin to use might alone to set things right. The need to help becomes the want to hurt. They often lose sight of those they are trying to help, who they might even come to despise as weak and deserving of punishment. They become intolerable of weakness and anything that deviates from their vision of a perfect world, and before long, they become the oppressors when all they wanted was to set things right. Some, like Anakin Skywalker, do not even realize they are hurting those they were trying to help and do not see the negative impact they are having.
If left in this thinking too long, they may become unrecoverable. (i.e. Sephiroth from Final Fantasy VII and Dr. Doom of Fantastic Four.)
Traits
Those who have a "Hero Complex" tend to feel that the current life they live is insufficient. For most, the need will ebb and flow. There will be days where they will ask questions like why they have had the role thrust upon them, if what they're doing is really going to make a difference, and sometimes even why they care in the first place.
Many believe that they could do more if they had the means to, whether it is in terms of money, power, or something else held in prestige. Most wait quietly believing that someday they will find these means, although some go out to "find" them on their own. They also often ask the question 'is this really enough?' or 'am I doing the right thing?' Usually such questions have a demoralizing effect, but many who have the Hero Complex will be motivated to find these answers. They are very loyal and dependable, and when given a challenge will almost always find a way to complete it...if they see it as a useful challenge. These traits make them great leaders and friends, for their extensive thought process makes them great at giving advice and opinions in addition to lending their abilities and talents when they can. However, the universal respect societies have for such people leads many to ignore the negative implications. Their high standards might not only carry the risk of overextending themselves and causing depression and withdrawal, they might lead the individual to become destructive (see "Villain-Complex" below).
In fulfilling these desires, they will take on a more benevolent behavior, and 'unlock' the true meanings of themselves. This is the true need of those who have a Hero Complex. Excellent examples of this are David Dunn of Unbreakable, Harry Potter, Goku from Dragon Ball Z, and Batman.
The person suffering from true Hero Complex will have hullicinations of saving the people they care about most. They have day dreams that include saving friends/family from fires, drowning, etc. They can also get a feeling inside of them like their stomach dropped ten feet. This usually occurs when they view someone in pain. Whether its a movie, video game, or real life, their Hero Complex can be triggered by someone elses misfortune. Crying is a big weakness for those with Hero Complex. Even if the person in need is an enemy, a Hero Complex will try to help. As stated above, this is not just having a "big heart" it is a compulsion to help others. If they dont they feel horrid and think they arent good people.
Causes
While not everyone who has been disappointed at some point in their lives will develop a hero complex, almost everyone with one has been in some way or another. One cause may be trying to atone for a sense of worthlessness. This sense may be caused by underlying stress from the inability to complete certain everyday tasks. Alternatively, because of the lack of modern-day heroes, the sufferer may be trying to compensate for a loss of 'icons' in modern societies, and they look inward instead of outward for their own gratification. They may feel guilt for not helping others in the past, or they may have felt pain at a previous point in their lives and are motivated by fear of seeing that pain inflicted on others.
Coping
Although there is no "treatment", many look for ways to find release from their troubled worlds instead of having to confront it. Often, a release can be found in video games, because of their allowance for one to enact heroic roles, or in personifications of heroes (i.e. Movies and comics or role-playing). The effects are not permanent, but can lead to an addiction to false realities. Perhaps the best thing for "victims" to do is accept there are some things we cannot change and others just need time. At other times, the best thing to do is to try to make a change, as long as the goal is within reach.
Villain Complex
A few of those who have the Hero Complex may begin to turn towards the 'dark side'. This can happen to those who either have an objective so narrow (acquiring power, defeating a nemesis) that they lose sight of everything else, or those who become so powerful they begin to use might alone to set things right. The need to help becomes the want to hurt. They often lose sight of those they are trying to help, who they might even come to despise as weak and deserving of punishment. They become intolerable of weakness and anything that deviates from their vision of a perfect world, and before long, they become the oppressors when all they wanted was to set things right. Some, like Anakin Skywalker, do not even realize they are hurting those they were trying to help and do not see the negative impact they are having.
If left in this thinking too long, they may become unrecoverable. (i.e. Sephiroth from Final Fantasy VII and Dr. Doom of Fantastic Four.)
This article has a list of restaurants and hotels in Zamboanga City.
Restaurants
*Jollibee - has branches in Climaco, Mindpro Citimall, Plaza Pershing, Southway Square Mall, Veterans Avenue, San Jose Road, Gov. Camins Avenue, Yubenco Star Mall (satellite branch), Shoppers Central (takeout counter), LB Supermarket (soon to open)
*McDonald's -has branches in La Purisima fronting Metropolitan Cathedral, Shoppers' Center (soon to open)
*Greenwich Pizza - has branches in Mindpro, Camins, Southway Square
*Dunkin Donuts - Citimart, La Purisima, Baliwasan, Mindpro (Takeout and Restaurant), Climaco Avenue, Climaco Ave. cor Gov. Lim, Yubenco, Southway Square
*Chowking - La Purisima, Southway Square
*KFC - Nunez Midtown Plaza, Limtown Center
*Mister Donut - La Purisima, A-1, Young Mart, Shoppers' Central, Citimart, Pershing
*Family Fried Chicken- Canelar, Climaco branches
*Chinito's- Mindpro, La Purisima Ateneo, WMSU branches
*Patio Palmeras-Pasonanca, Zamboanga City
*Kintaro 10th High - Best Japanese Restaurant in Mindanao at Skypark Hotel
*Antonio's Steakhouse-Pasonanca, Zamboanga City
*Mano-Mano- Gov. Ramos Avenue, Sta. Maria
*Alavar's Seafood House-Don Alfaro St., Tetuan Zamboanga City
*La Vista Seaside Restaurant- La Vista del Mar Resort, Calarian
*Ducuena (formerly Sunburst)
*Jimmy's Satti- Campaner cor. Brillantes
*Sunflower -Rizal St., Veterans Ave., Brilliantes St. Branches
*ATOA (A Taste of Asia) Restaurant - Unichan Building, Veterans Avenue fronting WMMC
*Park 88- Pasonanca Park
*Z-Beryani Persian Cuisine- Nunez Midtown Plaza
*Food Paradise- Climaco Avenue
*Niel's Fastfood- MCLL Highway, Mercedes Zamboanga City
*Papito's Grille- Lunzuran Road, Tumaga, Zamboanga City (beside Ateneo High School)
*Country Chicken Restaurant and Rebecca's Kitchen- Pasonanca Road
*St. Mary's Grille- Gov. Ramos Avenue fronting Sta. Maria Parish Church
*Village Zamboanga- Gov. Camins Avenue beside Garden Orchid Hotel
*Shamba Grille- Gov. Camins Avenue beside Caltex Gas Station
*Whoopee Burger Haus - Pilar St. and Gov. Lim Avenue
*Mang Inasal- 2nd flr. Southway Square Mall (opens August 10, 2007)
*Manang Terry's Chicken Inato- Mayor Jaldon (Canelar) and Nunez (MP Tower) Branches
*Flavourite Cuisine- Rizal St. and Nuñez Branches
*Kadday Sug-Sta. Cruz Market
*Savoury Panciteria and Restaurant- Mayor Jaldon St., Putik, Tetuan, Santa Maria
*Lejan Ice Cream House and Restaurant- Santa Maria
*ABC Bakery and Restaurant- Beside Shoppers' Central
*Golden Boys Sports Grille- Nunez Extension
Hotels
*Garden Orchid Hotel - Gov. Camins Avenue (a first class hotel)
*Grand Astoria Hotel - Mayor Jaldon Street
*Marcian Garden Hotel - Gov. Camins Avenue
*Marcian Business Hotel - Mayor Cesar Climaco Avenue
*Lantaka Hotel by the Sea - N. Valderossa Street,
*Jardin dela Vina - Gov. Alvarez Avenue
*Hermosa Hotel- Mayor Jaldon St.
*Preciosa Hotel- Mayor Jaldon St.
*Hotel Perlita- Mayor Jaldon St.
*Skypark Hotel- the hotel being the tallest structure in Zamboanga, has the Best Japanese Restaurant in Mindanao
*Azenith Royal Hotel- Gov. Camins Ave.
*Hotel Salwa- the Islamic owned hotel located at Gov. Camins St.
*Mag-V Royal Hotel- San Jose Road
*GC Hotel- Nunez St. beside St. Joseph Church and Mormon Church
*Amil's Tower- Pilar St.
*Yang's Hotel - Tomas Claudio Street
*Blue Shark Hotel- Veterans Avenue
*Pension Royale Hotel, 12 rooms
Restaurants
*Jollibee - has branches in Climaco, Mindpro Citimall, Plaza Pershing, Southway Square Mall, Veterans Avenue, San Jose Road, Gov. Camins Avenue, Yubenco Star Mall (satellite branch), Shoppers Central (takeout counter), LB Supermarket (soon to open)
*McDonald's -has branches in La Purisima fronting Metropolitan Cathedral, Shoppers' Center (soon to open)
*Greenwich Pizza - has branches in Mindpro, Camins, Southway Square
*Dunkin Donuts - Citimart, La Purisima, Baliwasan, Mindpro (Takeout and Restaurant), Climaco Avenue, Climaco Ave. cor Gov. Lim, Yubenco, Southway Square
*Chowking - La Purisima, Southway Square
*KFC - Nunez Midtown Plaza, Limtown Center
*Mister Donut - La Purisima, A-1, Young Mart, Shoppers' Central, Citimart, Pershing
*Family Fried Chicken- Canelar, Climaco branches
*Chinito's- Mindpro, La Purisima Ateneo, WMSU branches
*Patio Palmeras-Pasonanca, Zamboanga City
*Kintaro 10th High - Best Japanese Restaurant in Mindanao at Skypark Hotel
*Antonio's Steakhouse-Pasonanca, Zamboanga City
*Mano-Mano- Gov. Ramos Avenue, Sta. Maria
*Alavar's Seafood House-Don Alfaro St., Tetuan Zamboanga City
*La Vista Seaside Restaurant- La Vista del Mar Resort, Calarian
*Ducuena (formerly Sunburst)
*Jimmy's Satti- Campaner cor. Brillantes
*Sunflower -Rizal St., Veterans Ave., Brilliantes St. Branches
*ATOA (A Taste of Asia) Restaurant - Unichan Building, Veterans Avenue fronting WMMC
*Park 88- Pasonanca Park
*Z-Beryani Persian Cuisine- Nunez Midtown Plaza
*Food Paradise- Climaco Avenue
*Niel's Fastfood- MCLL Highway, Mercedes Zamboanga City
*Papito's Grille- Lunzuran Road, Tumaga, Zamboanga City (beside Ateneo High School)
*Country Chicken Restaurant and Rebecca's Kitchen- Pasonanca Road
*St. Mary's Grille- Gov. Ramos Avenue fronting Sta. Maria Parish Church
*Village Zamboanga- Gov. Camins Avenue beside Garden Orchid Hotel
*Shamba Grille- Gov. Camins Avenue beside Caltex Gas Station
*Whoopee Burger Haus - Pilar St. and Gov. Lim Avenue
*Mang Inasal- 2nd flr. Southway Square Mall (opens August 10, 2007)
*Manang Terry's Chicken Inato- Mayor Jaldon (Canelar) and Nunez (MP Tower) Branches
*Flavourite Cuisine- Rizal St. and Nuñez Branches
*Kadday Sug-Sta. Cruz Market
*Savoury Panciteria and Restaurant- Mayor Jaldon St., Putik, Tetuan, Santa Maria
*Lejan Ice Cream House and Restaurant- Santa Maria
*ABC Bakery and Restaurant- Beside Shoppers' Central
*Golden Boys Sports Grille- Nunez Extension
Hotels
*Garden Orchid Hotel - Gov. Camins Avenue (a first class hotel)
*Grand Astoria Hotel - Mayor Jaldon Street
*Marcian Garden Hotel - Gov. Camins Avenue
*Marcian Business Hotel - Mayor Cesar Climaco Avenue
*Lantaka Hotel by the Sea - N. Valderossa Street,
*Jardin dela Vina - Gov. Alvarez Avenue
*Hermosa Hotel- Mayor Jaldon St.
*Preciosa Hotel- Mayor Jaldon St.
*Hotel Perlita- Mayor Jaldon St.
*Skypark Hotel- the hotel being the tallest structure in Zamboanga, has the Best Japanese Restaurant in Mindanao
*Azenith Royal Hotel- Gov. Camins Ave.
*Hotel Salwa- the Islamic owned hotel located at Gov. Camins St.
*Mag-V Royal Hotel- San Jose Road
*GC Hotel- Nunez St. beside St. Joseph Church and Mormon Church
*Amil's Tower- Pilar St.
*Yang's Hotel - Tomas Claudio Street
*Blue Shark Hotel- Veterans Avenue
*Pension Royale Hotel, 12 rooms
Mr. Conan Fryer MSc MIFST (born Portsmouth Dec. 1968), is a respected food industry reporter and a successful inventor of new food products and processes.
Conan has combined a long career in gastronomy and the food industry to become a respected writer and speaker on food science, technology, fashions and future trends.
The Food Industry Award for New Product of the Year 2006 was awarded to Conan Fryer by 'Food Processing Magazine' (For the invention and launch of Hovis Invisible Crust).
link:
http://www.fpawardsonthenet.net/winners/2006/index.html
Conan has combined a long career in gastronomy and the food industry to become a respected writer and speaker on food science, technology, fashions and future trends.
The Food Industry Award for New Product of the Year 2006 was awarded to Conan Fryer by 'Food Processing Magazine' (For the invention and launch of Hovis Invisible Crust).
link:
http://www.fpawardsonthenet.net/winners/2006/index.html
The premise of Storycaching is to combine the use of a GPS with an iPod where a user goes to a specific place using map coordinates, then listens to a podcast (audio on demand), usually a story, that takes into account the nature of the area where the listener is now located.
Like geocaching, a cache may be located at the site and can contain some relevant objects that add a physical dimension or symbolism to the cached story. Storycaching is designed to enhance the experience of both the storyteller and the listener. By allowing the storyteller to reference elements in the environment where the listener is located, the listener is provided a third dimension to the story, that of authentic physical feelings and sensory input. Storycaching is a concept created by Dr. Martin Horejsi at The University of Montana-Missoula.
For example, a girl walks to a distinctive place in order to listen to a story on her iPod. Using map coordinates and a GPS, she climbs part way up a hill on the edge of town. When arriving at a specific spot according to the GPS, she locates a small box containing some relics. Sitting on a rock, she holds the objects in her hand listens to a sound file on her iPod. Overlooking the valley, the power of the Native American elder’s words stir her emotions as landmarks, smells, the wind, and other sounds are referenced in the story, all possible because the person telling the story knows that the listener will be in a specific place while listening to the story. Or maybe, the story was recorded years ago when the elder sat in the very spot where the young girl now sits. A connection with the story is forged in a way never before experienced alone.
Another example is where a high school student studying earth science walks through a river drainage with his teacher. But his teacher is not with him in person. Instead his teacher collected the map coordinates of special geologic features, and now teaches the student as he uses his GPS to walk from place to place while listening to the teacher on his iPod, replaying the story several times at each stop ensuring complete understanding. The iPod’s screen shows color pictures of the geologic formations the student is to study. Comparing the words, pictures and the rocks in front of him, he is able to learn and apply the geology at his own pace, on his own time, and as many times as he wants. As an assignment, or if a question arises, the student notes the GPS coordinates, snaps a digital picture and jots some notes.
To access a Storycache, the user downloads the podcast from Storycaching.com . Each podcast has its GPS coordinates as its file name. The user enters the map coordinates as a waypoint into the GPS unit. Details on the website indicate what is involved in locating the specific coordinates (i.e. walking, driving, hiking, etc.) Once the person arrives at the place on the earth corresponding to the coordinates of the podcast, he or she locates the cache object(s) and listens to the podcast.
When the person is ready to move on, the object is put back in its cache, an entry (text, picture, etc.) is added to the cache’s notebook, and the person may also leave behind another object along with the original object and notebook. However, unlike regular geocaching where often the finder takes the cached object and replaces it with a different one, the user of a Storycache leaves the original object since it is important to the story, but may add something additional to the cache as long as it adds to the story element.
In the future, the comments in the notebooks will be posted on the website, and possibly even more related podcasts by those who experienced the original storycache. Further, there will be links between Google Earth and Storycaching in order to make connections back and forth between the Google Earth maps and images and the podcasted stories. Additionally, the map coordinates from Google Earth could be connected to the storycache for uploading and downloading purposes, for the iPod, GPS and computer. Another aspect of combining Google Earth and Storycaching is to increase the potential for users with disabilities that would prevent them from actually visiting the geographic site in person.
Like geocaching, a cache may be located at the site and can contain some relevant objects that add a physical dimension or symbolism to the cached story. Storycaching is designed to enhance the experience of both the storyteller and the listener. By allowing the storyteller to reference elements in the environment where the listener is located, the listener is provided a third dimension to the story, that of authentic physical feelings and sensory input. Storycaching is a concept created by Dr. Martin Horejsi at The University of Montana-Missoula.
For example, a girl walks to a distinctive place in order to listen to a story on her iPod. Using map coordinates and a GPS, she climbs part way up a hill on the edge of town. When arriving at a specific spot according to the GPS, she locates a small box containing some relics. Sitting on a rock, she holds the objects in her hand listens to a sound file on her iPod. Overlooking the valley, the power of the Native American elder’s words stir her emotions as landmarks, smells, the wind, and other sounds are referenced in the story, all possible because the person telling the story knows that the listener will be in a specific place while listening to the story. Or maybe, the story was recorded years ago when the elder sat in the very spot where the young girl now sits. A connection with the story is forged in a way never before experienced alone.
Another example is where a high school student studying earth science walks through a river drainage with his teacher. But his teacher is not with him in person. Instead his teacher collected the map coordinates of special geologic features, and now teaches the student as he uses his GPS to walk from place to place while listening to the teacher on his iPod, replaying the story several times at each stop ensuring complete understanding. The iPod’s screen shows color pictures of the geologic formations the student is to study. Comparing the words, pictures and the rocks in front of him, he is able to learn and apply the geology at his own pace, on his own time, and as many times as he wants. As an assignment, or if a question arises, the student notes the GPS coordinates, snaps a digital picture and jots some notes.
To access a Storycache, the user downloads the podcast from Storycaching.com . Each podcast has its GPS coordinates as its file name. The user enters the map coordinates as a waypoint into the GPS unit. Details on the website indicate what is involved in locating the specific coordinates (i.e. walking, driving, hiking, etc.) Once the person arrives at the place on the earth corresponding to the coordinates of the podcast, he or she locates the cache object(s) and listens to the podcast.
When the person is ready to move on, the object is put back in its cache, an entry (text, picture, etc.) is added to the cache’s notebook, and the person may also leave behind another object along with the original object and notebook. However, unlike regular geocaching where often the finder takes the cached object and replaces it with a different one, the user of a Storycache leaves the original object since it is important to the story, but may add something additional to the cache as long as it adds to the story element.
In the future, the comments in the notebooks will be posted on the website, and possibly even more related podcasts by those who experienced the original storycache. Further, there will be links between Google Earth and Storycaching in order to make connections back and forth between the Google Earth maps and images and the podcasted stories. Additionally, the map coordinates from Google Earth could be connected to the storycache for uploading and downloading purposes, for the iPod, GPS and computer. Another aspect of combining Google Earth and Storycaching is to increase the potential for users with disabilities that would prevent them from actually visiting the geographic site in person.