The Stone of Anamara

The Stone of Anamara (also known as "La piedra de Anamara" and "La pietra di Anamara") is a free creepy point-and-click online adventure game, created by Gabriel Rodríguez (Córdoba, Argentina), that spans multiple chapters.

In this first chapter, you uncover the story behind the asylum doctor, Alexander Graves, and the mysterious illness of one of his patients.

By moving the mouse gently, the scene will scroll slightly in all directions thus giving the illusion of being able to see all around you. To move, click on the arrows that appear as you move the mouse around. Use the hand cursor to pick up and activate various items and objects, enter doors, etc.

Story
“Be sober, be vigilant; because your adversary the devil, as a roaring lion, walketh about seeking whom he may devour.” -- 1 Peter 5:8


In the early 1900s, a young guy named Ezequiel escapes from the police after robbing at a marketplace. He arrives at a Mental Asylum for Children used to treat mental diseases in young patients.

Afraid that the police may find him, he decides to hide inside the Asylum. As he makes his way into the building, strange things begin to happen.

Wondering around Ezequiel finds out that the place is deserted, and that a creepy murder took place there days ago. A little child died in a mysterious way inside the Asylum.

Characters
*Ezequiel — A young guy escaping from the police after robbing at a marketplace. He is the character you control through the game.

*Dr. Alexander Graves — He was in charge of the Asylum until he was arrested for the savage murder of a little girl.

*Anamara — A child abandoned by her parents, patient of Dr. Graves. She was found murdered at the Asylum.

Chapters
Chapter 1 - Release Date: August 2004. Gameplay: about 20 mins.

Chapter 2 - Release Date: Not released yet. Gameplay: n/a.

Contests and awards
* (2005).
* - San José, California (March 9-11, 2005).
* [http://www.adva.com.ar/codear/ 1st Prize Winner Concurso de Desarrollo Argentino de Juegos CODEAR (EVA04)] (2004).
 
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