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Stick Arena is a free 2D online multiplayer browser-based game, programmed in Macromedia Flash by XGenStudios released in 2005. It was built using the MMOcha server technology. The objective of the game is to kill as many other players as possible before the time limit ends. Ranks Players are assigned ranks based on how many cumulative kills they have made. The more kills the player makes, the higher their rank becomes. Each rank is a separate gold symbol. Gameplay Arenas are maps with weapons that spawn at fixed places, and are the places where gameplay takes place. The sizes of maps vary from small maps, preferred for melee combat, to large, wide open ones to allow for more strategic games. Players can walk around the arena, picking up weapons along the way and using them to kill opponents. As players take damage from opponents' weapons, their health decreases. When one player kills another, the killer is given a "kill" and the victim is given a "death", both of which is recorded on the respective recipient's score. Players are ranked by the number of kills they have; the player with the most kills will place first, the player with the second most kills will place second, etc. The number of deaths a player has is not used in ranking; it is only considered when two or more players have the same number of kills, in which case the player with the fewer deaths will be placed higher. Weapons Each weapon has its advantages and disadvantages. For example, the katana is fast but weak and has no range, and the shotgun is slow but strong and has great range. Weapons are divided into two categories: melee weapons and range weapons. Melee weapons, such as the katana, are used directly on opponents, while range weapons, such as the AK-47, are used from a distance. Each weapon has a Damage Index, or set number of hits that will kill an opponent. Players starts with using their fists. Weapons also have a set damage to health they will cause when hitting an opponent. Melee weapons have a range value that indicates the area they affect. The lower the number, the larger the area. While ranged weapons cannot hit over obstacles, all melee weapons can damage players who are in range but behind obstacles such as walls. A player hiding behind a table, for example, could still easily be attacked by the baseball bat. ==Stick Arena: Go Ballistick!== XGen Studios has released a mandatory expansion for the game, titled "". The game features six new weapons, and twenty eight new Arenas. The game also features a currency system. Some additions include the ability to buy color rings, special pets and names with kill credits. As of November 4, 2008, Stick Arena: Go Ballistick! has been released. A "Lab Pass" is required to use all of the new features of the expansion and allow players to access new weapons, seven space-themed maps and the new Map Editor, which players can use to create their own arenas. Glitches and hacks The game has several glitches in it. Some of these include walking through walls, known as "wall glitching", players losing their ability to type messages during the game, and health bars appearing on different spots on the computer screen. XGen is currently working to fix these glitches. The game is often hacked as well. The hackers can download trainers to move quicker in the game, become invincible, make their spinner/name/pet an unavailable colour (usually black), gain health back when being attacked, and more. Hackers often get vote-kicked out of the games they are in, or reported to one of the XGen moderators to get banned.
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