PzKpfw LXVIII Super Tiger

The Panzerkampfwagen LXVIII Super Tiger is a Main Battle Tank developed in the sandbox game Garry's Mod in September of 2007, using a popular in-game tool known as GCombat eXtended as its system of combat. Its combat record has consisted of almost a hundred kills and under fifteen losses. Since its time of creation, there have been 4 variants produced over the course of a year.
Overview
The design is a placing of props in a simplistic manner, and still maintaining a low profile. It is broken down into as little props as possible for each aspect of the tank, the front, rear, sides and top of the hull. All of the hull props (armor) are weighted to 5000 for maximum armor to protect against the threat of the 120mm GCombat eXtended Anti-Tank HEAT which was the primary tank armament of the time.

The Supertiger was designed as a main battle tank, and a wide one at that. The extreme width of tank was to protect against the 120mm HEAT from damaging the vulnerable electronics, control systems, ammunition, and turret connections inside the hull, as the Source engine does not support the physics for protection against explosive force. It was designed to be as combat efficient as possible during its era, and it surpassed expectations in fire back survivability.

At a height of 2.1 meters, the Supertiger was able to exploit other tanks' aiming systems inability to be precise in certain situations, giving the Supertiger the ability to last longer than its opponent. The thin and low design of the turret also further aided in protection from side impacts from HEAT shells. The Supertiger was able to absorb up to 5 consecutive 120mm HEAT rounds in one area before terminal damage to the vehicle's mobility and fire back options were compromised. Due to the large width, the Supertiger was an easy target for aircraft. At the time, being able to absorb such a barrage was astounding. However, due to the heavy nature of the armor, the tank suffered from high speed maneuvering, as stop and shoot scenarios were deadly to the tank as the tank would spin out from braking or turning, putting the turret off target.

The tank did not have a stabilized gun, that technology was not available at the time, so the tank used Wiremod Weld Latches to stop the turret after moving it. Firing on the move was impossible unless moving slowly over flat terrain.

The Supertiger was armed with a 120mm multiammunition anti-tank main gun, accompanied by a 12.7mm coaxial. The 120mm could fire HEAT and APFSDS rounds, although the APFSDS was near useless due to its inability to penetrate medium to heavy armor, so HEAT because the main ammunition used by tanks. Its primitive sights hindered combat performance, but at this time proper calibrated sights did not exist, so operators learned to fire and adjust, and became seasoned in this practice.

Some time after the Supertiger's initial design, an uparmored version was developed, known as the Supertiger Ausf. B. It featured a new paint scheme (rendered distasteful by many) and an array of external armor plating on the hull and turret to further aid in protection from HEAT projectiles. The sides of the hull were given armor plating similar to the Panzer IV Ausf. H's spaced external plating, further widening the tank and protecting from the blast radius.

In the summer of 2008, another Supertiger was perfectly replicated by builder Mamba Zamba, using only images.

The original Supertiger Ausf. B was found and taken apart and rebuilt for modern combat. The tank shed several tons in weight and a more modern sighting system was implemented, which enabled the gunner to accurately engage targets. This Supertiger still featured the weld latch turret control, but it was heavily refined and optimized. The server load was reduced from 120 entities and 191 constraints to 110 entities and 145 constraints. The new Supertiger was all around optimized, however with more modern combat systems the Supertiger did not perform as well as it once did, falling victim to armor-piercing rounds and plagued by the sight system failing. A version was also tested with a primitive stabilization system for elevation only, but was scrapped due to constant wobble problems.
 
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