Post Haste: The Letter Carrier Game

Post Haste: The Letter Carrier Game is a family-friendly board game designed for 2 to 6 players, ages 8 and up. In the game players portray letter carriers making deliveries. Mishaps, obstacles, and chance events befall the carriers. Players must navigate around distracting circumstances to complete deliveries and return to their home station to win the game.
The game was developed by a retired letter carrier, Frank Kaminski, and his family. It debuted at the National Association of Letter Carriers biannual convention in July 2008.
Game play
The game board is made up of 16 2-sided neighborhoods, each side of which can be rotated every 90 degrees. The boards are shuffled and arranged into a rectangle at the start of each game, ensuring a novel game board each time the game is played.
The initial setup of the game board has more possibilities than any other game in use, at minimum greater than 8 possibilities. Games like Carcassonne and Labyrinth by Ravensburger, are different, because in those games, terrain tiles by rule may not always be set next to one another, because they are one-sided, and because it is part of the play of the game to place new tiles. Post Haste also has variability in the course of the game. It is noteworthy because the initial setup has many more possibilities than other games.
In addition to the large number of combinations of boards that are formed, players make randomly-determined deliveries, optimizing their novel routes along the uniquely arranged neighborhoods for a game. In addition, chance cards cause players to adjust their paths at their discretion.
Post Haste permits players to experience decisions that letter carriers face everyday.
Name Derivation
posthaste is an archaic instruction on letters to have them sent at great speed. The two parts of the word posthaste are post, which implies a way of sending mail, and haste means move with great speed.
 
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