Oomba

Oomba, Inc., or Oomba, was a software startup company that was aimated to create a cloud-based social network that would allow users to operate and play in gaming tournaments of any kind. Based in Irvine, California, the company was founded by businessman Michael Williams. The firm folded in the midst of sexual misconduct allegations against Williams as well as assertions of misrpresentation and fraud in terms of the abilities of the produced software.
History
The company was founded in 2012 when CEO Michael Williams changed course from a previous project surrounding digital currency for games to software for tournament organization. In 2013, the business was incorporated and they launched their livestreaming site Oomba.tv with deals to host Supercross, Speed Golfing, and Boxing footage.
Oomba announced they have partnered with Mayfair Games and Cryptozoic Entertainment and will launch their platform during Gen Con 2014. They will be using their software to run several Mayfair and Cryptozoic tournaments, as well as make an official record attempt at the Guinness World Record for largest tournament of Rock, Paper, Scissors while there. The website was launched into private beta at the end of Gen Con.
In 2017, Oomba's TV production arm, OombaTV launched a national tournament series, Unrivaled, with over 250 participating stores and culminating in a Grand Finals in Las Vegas on October 27 - 29 The tournament featured 6 games:
* Munchkin
* Ascension
* King of Tokyo
* Nevermore
*
* Epic Spell Wars II: Rumble at Castle Tentakill
The broadcast was live streamed to the company's website and was available for viewing on Youtube
In October 2017, the company acquired Chatsworth-based GameWorks Entertainment LLC, an entertainment and gaming venues company for $17M. This was done with a $25M loan from ExWorks Capital, a chicago-based lending firm
In June 2018, Michael Williams and Nolan Bushnell left Oomba and ExWorks Capital took ownership of GameWorks.
Products
Oomba is creating a mobile app and website to serve three major functions: tournament organization, webcasting, and social networking. The software records permanent results of events participated in, and allows users to create multiple identities or profiles to engage with different groups and/or games separately.
 
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