NOX renderer is a free stand-alone rendering engine based on unbiased methods. Light behavior is based on laws of physics, however some simplifications occur. NOX contains a plug-in, that is partly integrated with 3ds Max and allows to export geometry from 3ds Max. There is also a script for Blender that allows to export geometry with materials assignment. NOX Renderer is an application that does not need any 3D host environment to work. Exported scene may work without problems on other machines. First release of NOX renderer was on 12th of July, 2011. Development is currently in beta stage. The developer of NOX renderer is Evermotion studio established in 2005, based in , Poland.
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