List of Guild Wars characters

This is alphabetical list with the major and minor characters in the Guild Wars universe - a fictional universe in which a series of games are set.

The characters featured here have been featured prominently at one time or another in the Guild Wars universe, and commonly depicted as heroes or villains that contributed to the changes in the Guild Wars universe and timeline.





Cast Creation and Influences
Major Characters
King Adelbern
Adelbern is the king of Ascalon and the father of Prince Rurik. He began his career as a warrior in one of Ascalon's most influential guilds, Ascalon's Chosen. Supported by the people of Ascalon, he led the overthrow of the corrupt prior ruling family. Adelbern was appointed as the new king. Although he has witnessed his kingdom reduced to ruin by the Charr, he is convinced in the ability of the remains of his army to keep the Charr from taking the remains of Ascalon.
* Appears in Guild Wars: Prophecies

Prince Ahmtur the Mighty
The only Prince of Vabbi who does not cower from Varesh and the Demons, Ahtmur earned his title through securing the lands of Vabbi from raiding inhuman tribes. The player assists him in making a stand against a combined Kournan and Margonite invasion at his fortress, the Dzagonur Bastion located in North-Eastern Vabbi.
* Appears in Guild Wars: Nightfall

Emperor Angsiyan
Angsiyan was the 27th Emperor of Cantha. He was murdered 200 years prior to the events that transpired in Guild Wars: Factions on the last day of the Harvest Ceremony, by his personal bodyguard, Shiro Tagachi. Shortly after the Emperor's death, Shiro is assassinated himself, but in vengeance, draws upon the Emperor's soul to bring forth The Jade Wind which transforms the continent of Cantha forever
* Appears in Guild Wars: Factions

Prince Bokka the Magnificent
Bokka is first encountered by the player in Guild Wars: Nightfall when arriving in Vabbi, a plutocracy of city states led by its wealthiest merchant princes. He is Goren and Norgu's Master and being one of the most wealthy princes in Vabbi, is a frequent patron of the arts.
* Appears in Guild Wars: Prophecies

Tahnnakai Temple Heroes
Jaizhanju, Kaolai, Karei, Kitah, Naku, Teinai, Vizu and Zojun are former heroes of Cantha ensconced in Tahnnakai Temple. They have chosen to remain in Cantha after death as guides instead of moving on to the Mists. Once the game is beaten Kaolai is replaced with Togo. All of these heroes have skills named after them excluding Vizu, Togo, and Naku.
* Appear in Guild Wars: Factions

Dagnar Stonepate
Dagnar Stonepate, cousin to King Jalis Ironhammer, is a leader of the Stone Summit and the killer of Prince Rurik. Players must help King Jalis Ironhammer by clearing Thunderhead keep of the stone summit and by killing Dagnar.
* Appears in Guild Wars: Prophecies

Shiro Tagachi
Shiro was the former bodyguard of Emperor Angsiyan. At the urgent behest of a demon disguised as a Fortune Teller, he murdered Emperor Angsiyan at the Harvest Ceremony 200 years prior to the present day. He was slain in turn by the Assassin Vizu, The Luxon Champion Archemorus, and the Kurzick Champion Viktor. His death wail triggered the Jade Wind that turned the forests to Stone and the Sea to Jade. In the present day he has returned to Cantha as an Envoy of the Mists and hopes to become mortal again. Defeating Shiro is the primary mission of players in the Factions campaign. It is revealed in the Nightfall Campaign that the Fortune Teller whose words turned Shiro mad was actually an agent of Abaddon.
* Appears in Guild Wars: Factions
* Appears in Guild Wars: Nightfall

Master Togo
Togo is the half-brother of Kisu and the master of Shing Jea Monastery. He was a former teacher of Brother Mhenlo. He leads the players on their quest to defeat Shiro Tagachi and end the Canthan plague, but doesn't see it to the end as he is killed by Shiro. After his death, however, his spirit replaces Kaolai in Tahnnakai Temple as the greatest Ritualist hero of Cantha, where he continues to offer his wisdom to young heroes who come to him.
* Appears in Guild Wars: Factions

Undead Lich
The Undead Lich is an undead sorcerer who works to achieve his goals by manipulating and deceiving others into unknowingly doing his bidding. He is eventually revealed to be the Flameseeker, the powerful foe prophesied by Glint that wishes to release powerful and evil creatures from their long imprisonment, then to control them himself in order to conquer all of Tyria. He dies at the Door of Komalie. He is responsible for the undead that wander in the lands of Tyria and is the final boss in the Prophecies Campaign.

In Guild Wars Nightfall, players will encounter the Undead Lich again and discover that he is a servant of Abaddon.
* Appears in Guild Wars: Prophecies
* Appears in Guild Wars: Nightfall

Minor Characters
Ahtok
He is a Ranger and part of Nerashi's Squad. He is present in the assault on Gandara, The Moon Fortress. He is slain during the battle. His spirit can be found later in the Realm of Torment as part of the primary quests through the areas.
* Appears in Guild Wars: Nightfall

Aidan
Aidan is a male ranger whom players encounter for the first time in an area known as Wizard's Folly. He was born in Borlis Pass on the way from Kryta to Ascalon. His mother died in childbirth, and he was raised by his huntsman father. Due to his upbringing he is adept with the bow and excellent at tracking. Aidan is perhaps the wisest out of the heroes but never feels the need to lecture the party unless absolutely necessary. He is aged 32 years old during the events of Guild Wars: Prophecies.

A track on the official Guild Wars: Prophecies soundtrack, "Aidan's Theme" is named after him and is played when the ranger profession is picked on the Guild Wars character selection screen.

* Appears in Guild Wars: Prophecies
* Appears in Guild Wars: Factions
* Appears in Guild Wars: Nightfall
* Appears in Guild Wars: Eye of the North

Anton
Anton has come far since his days as a prisoner in Surmia awaiting execution. While others curse the Charr Anton privately blesses their invasion - without it, he would never have escaped death row. He survived for many years by raiding the Charr, eventually leading to his capture. After being freed from his second imprisonment by Captain Langmar, he joined the Ebon Vanguard and now serves them as a scout, utilising his Assassin skills - for once - for the betterment of more people than just himself. Although he does not consider himself a brave individual, Anton does feel a certain amount of Loyalty to the Ebon Vanguard and has no plans to betray them. However, should Captain Langmar die, that situation could change quickly - and the last they will see of Anton is a sheathed blade melting into the shadows and disappearing completely.
* Appears in Guild Wars: Eye of the North

Archemorus
Archemorus was the Luxon Champion who, along with the Kurzick Champion Saint Viktor, struck down Shiro the Betrayer on the day of the Jade Wind with Shiro's own Swords. The Spear of Archemorus contains his power. The Luxons believe that Archemorus alone defeated Shiro.
* Appears in Guild Wars: Factions

Argo
Argo is the champion of the Turtle Clan of the Luxons, and a close friend of Captain Juno, the Turtle Clan's current leader. He is also the current holder of the legendary Spear of Archemorus.
* Appears in Guild Wars: Factions

Duke Barradin and Lady Althea
Barradin is the brother of the King that was in power before King Adelbern seized the throne and the leader of Ascalon army. His daughter, Lady Althea, is Rurik's betrothed. In the Searing, Althea is captured by the Charr and burned alive.
* Appears in Guild Wars: Prophecies
* Appears in Guild Wars: Eye of the North

General Bayel
One of three Generals of Kourna, though he was born in Ascalon. General Bayel is Varesh's right-hand man throughout much of the Nightfall campaign. He is high ranking in the Kournan army, renowned for his extremely harsh methods, and ready to accept help from Varesh in the form of Abaddon's Demons. He is killed in the Bahdok Caverns by the Sunspears, as they escape into Vabbi.
*Appears in Guild Wars: Nightfall

The Blasphemy
The Blasphemy is one of Abaddon's most powerful demons, and has been instructed by his master to aid Warmarshal Varesh in bringing Nightfall to the world. When Varesh desecrated the Temple of Lyssa in Vabbi, she left behind The Blasphemy to finish corrupting the temple to cripple the Five True Gods' influence on the world. The Blasphemy is destroyed by the Sunspears in the Sebelkeh Basilica before the temple is completely corrupted, though not before Nightfall begins to invade Vabbi.
* Appears in Guild Wars: Nightfall

Cynn
Cynn (age 20) is a female elementalist whom players encounter for the first time in Ascalon City before the Searing. She was born into nobility, but lost her parents when her home in the city of Surmia was incinerated by the Charr during the Searing. She was trapped under the rubble of her home for several days until a Charr looting party dug her out (who were promptly killed by the naturally magically talented Cynn). She is hot-tempered and fiercely independent. She is in love with Mhenlo and is overprotective of him.
* Appears in Guild Wars: Prophecies
* Appears in Guild Wars: Factions
* Appears in Guild Wars: Nightfall
* Appears in Guild Wars: Eye of the North

Devona
Devona (age 24) is a female warrior whom players encounter for the first time in the village of Ashford. Her father, who died while fighting an Orrian guild when she was only a young girl, was a warrior in one of Ascalon's most influential guilds, Ascalon's Chosen. She dedicated her life to perfecting her skill with the hammer, in the hope of one day becoming a great warrior. The concept of honour is integral to Devona's personality and she would be willing to sacrifice her own life for the safety of her friends.
* Appears in Guild Wars: Prophecies
* Appears in Guild Wars: Factions
* Appears in Guild Wars: Nightfall
* Appears in Guild Wars: Eye of the North

The Drought
The Drought is an exceptionally powerful demon in the service of Abaddon. He is sent to Elona to corrupt the River Elon, Elona's primary source of water. It is unknown whether The Drought was placed under the command of Warmarshal Varesh, though Varesh does sense The Drought's death when he is destroyed by the Sunspears, aided by the Master of Whispers.
* Appears in Guild Wars: Nightfall

Dunkoro
Dunkoro is an Istani tactician who also acts as a healing monk for the party. He is the brilliant mind behind many successful raids and defensive missions. He often gives sage advice to the party drawn from his wealth of knowledge and experience. He always has the concept of having a plan for any situation, and when the situation changes, get a new plan.
* Appears in Guild Wars: Nightfall

Eve
Eve (age 20) is a female necromancer and a close friend of Mhenlo. She met the other heroes of Ascalon in the Catacombs under Ashford Abbey when they tracked a group of Charr there. She called for the charr to stop but instead they rounded on her thinking her easy prey; however, she single-handedly wiped out the Charr and raised an undead army in their stead.
* Appears in Guild Wars: Prophecies
* Appears in Guild Wars: Factions
* Appears in Guild Wars: Nightfall
* Appears in Guild Wars: Eye of the North

Evennia and Saidra
Evennia and Saidra are leaders of the Shining Blade, a covert organisation dedicated to opposing the White Mantle. During the course of the story, Saidra sacrifices herself to save Evennia.
* Appears in Guild Wars: Prophecies

Pyre Fierceshot
Pyre is an outcast, persecuted by the Charr Shamans for daring to speak out against their ways. After his warband killed a Shaman and destroyed a temple, Pyre and his companions fled the ruling Shaman caste. Pyre hates them with a fury that only one raised to worship false gods can understand; he has been betrayed, tricked and deceived, and has sworn never to fall under the spell of the Shamans again. Pyre celebrated the demise of the Titans, those who the Shamans called gods, and now watches with a rising anger as the Shamans continue to manipulate his people. The cycle of dominance and slavery must be broken, and Pyre is resolute to free his people by any means necessary. He becomes a hero with the profession ranger and fights alongside you and your party.
* Appears in Guild Wars: Eye of the North

Fortune Teller
An unnamed Fortune Teller who supposedly foresaw the emperor betraying Shiro. This led Shiro to betray the emperor first. This was actually one of Abaddon's demons in disguise, sent to corrupt Shiro.
* Appears in Guild Wars: Factions
* Appears in Guild Wars: Nightfall

Gadd
Gadd is a cantankerous, demanding old Asuran necromancer, who prefers to use "disposable humans" to help him in the lab with his experiments. Though he won't admit it, this is partly out of necessity- many of his own race refuse to work for him. Many unfortunate "accidents" have befallen Gadd's past assistants, and though one is likely to learn much in his employ, most Asura prefer to live a long life. Gadd has recently hired a group of humans willing (or stupid enough) to assist him. He gives them the "privilege" of testing his inventions, and if they survive, he'll let them buy a few.
* Appears in Guild Wars: Eye of the North

Goren
Goren originally served as a bodyguard for the Vabbian prince, Prince Bokka the Magnificent. However after becoming dissatisfied with his work, Goren joins the player on his/her adventures. Usually seen as the all brawn no brains type from the rest of the party, though he is extremely loyal and only wishes to help. He has an attachment to Margrid, and prefers to call her Lady Margrid despite her protests.
* Appears in Guild Wars: Nightfall

Captain Greywind
Greywind is the leader of the Ascalon Settlement, the refugee camp that the Ascalons fleeing the Charr have set up in Kryta.
* Appears in Guild Wars: Prophecies

Gwen
Gwen is a little girl first encountered just outside Ascalon City, playing among the flowers. She disappears after the Searing, however there are several clues littered around the game that point to the possibility of her survival. Several years later, Gwen is encountered again at the Eye of the North, where she has become a Mesmer and is now second in command of the Ebon Vanguard. It is also revealed that she had been held prisoner by the Charr and joined the Vanguard after Langmar rescued her; as a result, Gwen now hates and fears the Charr and takes great pleasure in killing them slowly and painfully, and although her experiences with Pyre Fierceshot allow her to conquer her fear of the Charr, she still hates them just as much as ever. ArenaNet has announced a bonus mission pack for players, part of which will go into more detail about what happened to Gwen during and after the Searing, and before players meet her again at the Eye. Through eye of the north she becomes a hero and fights alongside you and your party.
* Appears in Guild Wars: Prophecies
* Appears in Guild Wars: Eye of the North

Justiciar Hablion
Hablion is a Justiciar of the White Mantle and the protector of the city of Lion's Arch. During the course of the story he is revealed to be an evil murderer, slaying the Chosen of Kryta in cold blood as a sacrifice for the Mursaat.
* Appears in Guild Wars: Prophecies

Hayda
Hayda is a young, vain and impulsive young woman who travels simply for the fun of it. Supremely confident in her abilities, she believes her position as a Paragon sets her apart from others. There is no situation so perilous where her innate charm, skill and natural abilities will not carry the day. Hayda joined the Shining Blade after the Mursaat were revealed as the "unseen gods" of the White Mantle, and she now dreams of being a legendary hero. She bridles against restrictions, especially those set by her superiors in the Shining Blade. Following orders was necessary to gain permission to travel to the Tarnished Coast, and there's so much to be learned here. She will not let this opportunity pass no matter what her orders are.
* Appears in Guild Wars: Eye of the North

The Hunger
The Hunger is another of Abaddon's demons, sent to help Warmarshal Varesh. Varesh assigns The Hunger to General Bayel's detachment, although The Hunger refuses to take orders from Bayel. The Hunger serves only Abaddon and Varesh, and makes it clear to Bayel that the two of them are partners at best until Varesh's orders to kill all of the Sunspears are fully carried out. The Hunger is destroyed by the Sunspears in the Bahdok Caverns, alongside General Bayel.
* Appears in Guild Wars: Nightfall

Acolyte Jin
Jin is a ranger of the Zaishen Order that the player is able to choose for their party. She is a very solemn young woman, dedicated to fighting evil, having lost her parents when she was only a child. Jin views Varesh and the Kournan army as ones without honor and virtue. She considers Istan as her adoptive country and is willing to defend it just as Cantha. She is 17 years old during the events of Nightfall.
* Appears in Guild Wars: Nightfall

Jora
Jora is a younger Norn, beset by tragedy. Like most of her generation, she has been seeking to establish her name and reputation. Only hunters of the greatest prey are considered worthy among her people, and as such she and her brother Svanir trekked through the icy uplands and valleys seeking the most challenging prey. On one of their hunts, Jora and her brother encountered a great, dark power and were transformed by it. She lost her Nornish ability to shapeshift into bear form, while her brother suffered a darker fate. Now, without a family or homestead, she hunts across the Norn lands of the Far Shiverpeaks seeking redemption of her name and forgiveness by the Bear Spirit. To achieve her goals, she will undergo any ritual, complete any quest, and seek any treasure needed. She will even accept the help of any humans.
* Appears in Guild Wars: Eye of the North

Captain Juno
Captain Juno is the current leader of the Turtle Clan of the Luxons in Cantha. Juno is suspected to have risen to her position of authority by killing the previous captain of the clan, and has sent her daughter into exile to keep her safe (or some say, to prevent a repeat of the same scenario).
* Appears in Guild Wars: Factions

Kahmu
Kahmu is an Elonian Dervish native to Vabbi who seeks knowledge through combat. He has travelled across the world honing his skills and matching himself against all manner of challenges, considering no fight to small - or too large. Once Kahmu arrived in Norn territory, he challenged and bested some of the Norn's greatest warriors, and his name has become legend around the capfires. Some claim he is a spirit, others believe he is blessed by the spirits of his homeland, and still others believe he is a Norn born into the wrong body. Kahmu only laughs to hear these whispers, and will simply move on when the hunting becomes stale.
* Appears in Guild Wars: Eye of the North

General Kahyet
One of three Generals of Kourna, and Varesh's dervish mentor. She holds strange religious beliefs, worshipping the fallen god Abaddon. In the Nightfall campaign she attempts to unleash him, along with Varesh. She is killed by the Sunspears when she is discovered hiring corsairs to attack the Istani coastline, plunging already fragile relations between Istan and Kourna into diplomatic chaos.
*Appears in Guild Wars: Nightfall

Priestess Kehanni
Kehanni is a Priestess of Lyssa from Vabbi. She is a close friend of both Tahlkora and General Morgahn, and helps the player arrange meetings with the Princes of Vabbi by securing them invitations to the Festival of Lyss - Vabbi's biggest social event that all of the Princes attend. She also educates the player on Vabbian society and provides numerous leads to follow as the Sunspears attempt to discover Varesh's plans to invade Vabbi. Kehanni is killed when Varesh attacks the Temple of Lyssa.
* Appears in Guild Wars: Nightfall

Koss
The first hero that the player meets during the course of the Nightfall campaign, Koss aids the player through the tutorial and in the liberation of Chahbek Village from the corsairs. Koss is hot-blooded and always eager for a fight although he has a large network of underworld contacts that prove to be useful to the Sunspears throughout the course of the story. Koss is a skilled fighter that should have risen to the ranks of officer in the Order of Sunspears long ago but because of his recklessness and shady dealings Spearmarshal Kormir hasn't given him that honor... yet.
* Appears in Guild Wars: Nightfall

Captain Langmar
A career in the Ascalon military provided Captain Langmar with a crash course in fighting the Charr and dealing with the loss of home, comrades and loved ones. An expert at shutting down her emotions, Langmar never hesitates making tough decisions or sacrifices if it means dealing a blow to the enemies of Ascalon - the Charr. King Adelbern recognised Langmar's stoicism and ability to lead in the face of danger and despair. He gave her command of the Ebon Vanguard and ordered her north, behind enemy lines, on a mission of desperation. If she is not found at the Vanguard's base at the Eye of the North, it is only because she is out slaughtering Charr, fulfilling her mission no matter the cost.
* Appears in Guild Wars: Eye of the North

Livia
While the war between the White Mantle and the Shining Blade tears apart her Krytan homeland, Livia risks everything to keep her people safe. She joined the Shing Blade to protect them; she killed to defend them. Now freed from the control of the deadly Mursaat, Kryta struggles to survive, its leaders destroyed and its population beset by civil disorder. Tasked by her superiors with finding a way to end the civil war, Livia has travelled to the Depths. She seeks a weapon of power - anything that will keep Kryta safe. And she is willing to give her life for it... as well as the lives of those around her.
* Appears in Guild Wars: Eye of the North

Lo Sha
Lo Sha is a talented Canthan mesmer. Headmaster Kaa of Shing Jea Monastery says that the only thing that keeps Lo Sha shy of true greatness is his obsession with Mei Ling, a fellow instructor.
* Appears in Guild Wars: Factions

Lonai
She is part of Nerashi's Squad. A Necromancer who is a part of the Assault on Gandara, The Moon Fortress. Her nerves were shaken after the battle and now is in command of the Sunspears secret base, The Sunspear Sanctuary, in Kourna.
* Appears in Guild Wars: Nightfall

Margrid the Sly
Margrid the Sly is a corsair captain that is introduced to the player through Koss. She was born through a longline of famous corsairs and worships only money. She aids the player freeing Spearmarshal Kormir from Gandara Prison (in return for another favour). After seeing the wrath of nightfall, she continues to help the party and prevent Varesh from destroying her few enjoyments in life.
* Appears in Guild Wars: Nightfall

Markis
Markis is a Shining Blade operative and a White Mantle double-agent. He betrays Evennia which leads to the fall of the Henge of Denravi. He is killed in the Iron Mines of Moladune.
* Appears in Guild Wars: Prophecies

Master of Whispers
Little is known about the Master of Whispers but he mysteriously appears once the player arrives in Kourna giving advice on how best to combat Warmarshal Varesh. As the head of the mysterious Order of Whispers, he does everything in his power to keep Elona safe from the darkest of threats; initially joining forces with players and the water djinn to destroy a powerful demon that is attempting to corrupt the River Elon.
The true name of the Master of Whispers is revealed during the Margonite assault on Dzagonur Bastion; his true name is Jurah.
* Appears in Guild Wars: Nightfall

Melonni
Melonni is a female dervish hailing from a small village on Marga Coast in Kourna. She is often seen to be stubborn by others due to her strong beliefs in what is right and wrong, and is usually in conflict with her longtime friend, Koss, much to the rest of the party's dismay. In the end, she just wants what's best for her village and all of Elona. Melonni becomes a dervish hero and fights alongside you and your party.
* Appears in Guild Wars: Nightfall

General Morgahn
A former Kournan general and follower of Lyssa, he joins the players when a temple to Lyssa is desecrated by his superior, Varesh Ossa. Once an enemy to the party, he was blind to the real situation until it was too late. Now he seeks redemption and revenge from being so foolish as to follow Varesh.
* Appears in Guild Wars: Nightfall

Nerashi
Leader of a squad of Sunspears consisting of Lonai, Rojis, and Ahtok. She is a Ranger who takes part in the assault on Gandara, The Moon Fortress. After the assault she helps the players form an alliance with the Veldrunner Centaur.
* Appears in Guild Wars: Nightfall

Nika
Nika is a female assassin, a graduate of Shing Jea Monastery, and a member of the Obsidian Flame guild. She is a descendant of Vizu, the legendary assassin who defeated Shiro Tagachi along with Saint Viktor and Archemorus at the incident of the Harvest Ceremony two hundred years before the present time.
* Appears in Guild Wars: Factions

Norgu
Norgu is a mesmer and leads the acting troupe known as the Lyssan Fools. He decides to join the player on his/her adventures as a source of inspiration for his future plays. Often seen eating Prince Bokka's free buffets, he soon proves to be a useful Mesmer and has a talent for getting out of trouble. Also famous for his tale on how The Hero defeats the god with his "minty-fresh breath." and his work "Springtime for Varesh," a The Producers reference.
* Appears in Guild Wars: Nightfall

Ogden Stonehealer
Ogden is a Dwarf whose talent with healing surfaced early in life, marking him as a chosen of the Great Dwarf from a young age. As a child, he had the uncommon ability to cheer his fellow Dwarves with simple things; a healing hand to those in need, a kind word to ease suffering. He was a boon to his family and a blessing to his friends. yet as he grew older, the very gift that set him apart became a burden to the young Dwarf. Empathy can be terrible, and is a cruel thing on the battlefield. Ogden has retreated into himself, hiding within a shell of determination as strong as mountain rock. Ogden Stonehealer becomes a healer hero and fights alongside you and your party.
* Appears in Guild Wars: Eye of the North

Olaf Olafson
Olaf is an archetypical Norn; a warrior, a sojourner, and a hunter who prays to the spirits of nature and has been given the gift of transformation by the Bear Spirit. Like most Norn, he values freedom and individuality, and continually seeks to challenge himself. For Olaf, there is no greater point in life than to hunt and master the creatures of the wilderness. Olaf has seen many winters and hunted many beasts, and his homestead is a place where many young Norn come to listen to his stories and learn from his great experience. As the Seventh Olaf in his family line, he bears his name with great pride - pride that is diminished by the fact that he only has a daughter of his own. He is the last Olaf Olafson, and unless his deeds become legend, the name may be forgotten forever.
* Appears in Guild Wars: Eye of the North

Olias
Olias was a big White Mantle Necromancer at the time of the events of Guild Wars Prophecies. Three years later, he is on a routine patrol of North Kryta Province when he is attacked by the invading Margonites from the Realm of Torment. He is rescued by Grenth himself, and so Olias becomes Grenth's personal executioner. He takes it upon himself to sail to Elona with Kormir, Zenmai and the two Acolytes and hunt the source of the evil now assaulting Tyria and Cantha. Olias is only available to players who own both the original Guild Wars, as well as the expansion, Guild Wars: Nightfall.
* Appears in Guild Wars: Prophecies
* Appears in Guild Wars: Nightfall

Oola
Oola is a brilliant Asura who specialises in creating constructs - humanoid magical creations, of which golems are one. She is aware of her own abilities and, like many Asura, gets frustrated when others disturb her research. To that end she has squirreled herself away where she can work in peace. She has few assistants and welcomes no visitors, treating them all as inferiors and interlopers. Her security measures are said to be among the finest, and her fierce ability to keep her lab safe has gained the respect of many of her peers.
* Appears in Guild Wars: Eye of the North

Turai Ossa
Turai came into prominence during the occupation of Elona under Palawa Joko, also known as The Scourge of Vabbi, over two hundred years before the events of Guild Wars: Nightfall. Warmashal Turai used hit-and-run tactics to harass Palawa Joko's minions but would eventually get surrounded at the Grand Cataract of Jahai. After several days of fighting, with the Kournan renegades receiving heavy losses, Turai challenged Palawa Joko to a duel in determining the final outcome of the battle. Palawa Joko accepted. Turai would win the duel and the people of Elona would praise him for their renewed freedom. He would eventually become King of Elona, uniting Istan, Kourna and Vabbi as one nation .

Many of his denizens thought the gods themselves must've favoured him and these very thoughts would compel him to make a pilgrimage in 868 AE to the Crystal Desert in Tyria. There he hoped to "Ascend" which would allow him to commune with the gods. After abdicating as king and appointing his son, Kunai as his successor, Turai set off to the Crystal Desert and never returned. He and his followers would ultimately perish in the desert and fail to ascend, their ghosts still roaming the desert by the time of Guild Wars: Prophecies (1072AE).

In Guild Wars: Prophecies, Turai is simply known as "The Ghostly Hero" and he aids players through the Trials of Ascension in the Crystal Desert. In Guild Wars: Nightfall, his descendant, Varesh Ossa is the leader of Kourna and a major antagonist in the game .
* Appears in Guild Wars: Prophecies

Razah
Razah is a Ritualist Hero from the Realm of Torment, more specifically the Domain of Anguish. He is not human, and is formed from the same ethereal protomatter that forms demons. Razah joins the player to forge an identity for himself and learn what it means to be a hero, and in doing so to avoid becoming a demon himself.
* Appears in Guild Wars: Nightfall

Elder Rhea
Rhea is the head of the Council of Elders, the governing body of the Luxons. She is thus the leader of the Luxons.
* Appears in Guild Wars: Factions

Rojis
He is part of Nerashi's Squad. A very rough looking Elementalist who the players must convince to return to the Sunpears. Upon his return, he assists the players in the assault on Gandara, The Moon Fortress. After the assault, he can be found in the mission location, Venta Cemetery, helping injured Sunspears get back to Istan.
* Appears in Guild Wars: Nightfall

Armin Saberlin
Armin Saberlin is a lieutenant of Ascalon's Vanguard, the organization headed by Prince Rurik. He accompanies Rurik to Kryta after his banishment.
* Appears in Guild Wars: Prophecies

Zhed Shadowhoof
Zhed is a Centaur elementalist that agrees to join the player's party once he/she's agreed to help him free his Centaur clan from their common enemy, the Kournans. Usually rude and brash to the rest of the party at first, with his "Two-Legs" talk, he eventually begins to trust the humans in the party, despite his low opinion on Humanity as a whole. He talks tough, but has a distinct phobia of small places. He is 17 years old during the events of Guild Wars: Nightfall .
* Appears in Guild Wars: Nightfall

Sif Shadowhunter
Sif is a Norn hero who makes her homestead to the north of Drakkar Lake in the Far Shiverpeaks. She is a legendary figure who has established her name through her love of the hunt. Sif prefers to take down the greatest of the fell creatures that roam through the wintry range, for nothing else is a sufficient challenge. She will on occasion take on lesser hunters as pupils, but these would-be-students must be gifted, experiences hunters in their own right. Sif also challenges the player to match her hunting prowess by slaying some of the most dangerous creatures that roam the areas around her homestead.
* Appears in Guild Wars: Eye of the North

Talon Silverwing
Talon Silverwing is a Tengu from Shing Jea Island. He is a hero of the Tengu Wars which he was instrumental in bringing to an end. In the Factions story he teaches new Warriors the basics of combat, and later accompanies the players in their quest.
* Appears in Guild Wars: Factions
* Appears in Guild Wars: Eye of the North

Acolyte Sousuke
Sousuke is an elementalist of the Zaishen Order that the player is able to choose for their party. His continuous advice, wisecracks and commentary grates on the nerves of his fellow Zaishen acolyte, Jin. Sousuke also has an amused look on life, unrestrained curiosity and a quirky sense of humour which are unusual traits in a Zaishen but he doesn't see why you must restrain enthusiasm in whatever you do. He is aged 27 during the events of Guild Wars: Nightfall .
* Appears in Guild Wars: Nightfall

Kilroy Stonekin
When foreigners think of Dwarves, most picture a stereotypical image of a drunken brawler, rushing into battle, screaming a strange battle cry and fighting to the death over age-old grudges, uncollected debts, or ancestral vendettas. Kilroy Stonekin is that Dwarf. A veteran of glorious battles against the Stone Summit and campaigns deep within Sorrow's Furnace, Kilroy has travelled north looking for new adventures and new challenges. He is most likely based off of Leeroy Jenkins, a World of Warcraft player from a video who charges into battle while yelling his name.
*Appears in Guild Wars: Prophecies and Guild Wars: Eye of the North

Suun
Suun is the Oracle of the Mists and custodian of Tahnnakai Temple. He guides the players in an important step in their quest.
* Appears in Guild Wars: Factions

Tahlkora
Tahlkora is the daughter of Prince Mehtu the Wise, making her Vabbian royalty. She became bored with her sedentary lifestyle and inspired by her diligent reading of tales of romance and heroism, decides to run away in search of adventure. She quickly uncovers that Warmarshal Varesh is not all what she seems to be and attempts to alert the player of the impending crisis. As she joins the party to fight aganist Varesh, she soon learns that being an adventurer and a hero takes more then just an ideal dream. During the player's adventures, Tahlkora develops an infatuation for Koss but this is never reciprocated. After the securing of Palawa Joko's Bone Palace, Tahlkora finally decides that any hope of her being with Koss is misplaced and she finally decides to move on. At the conclusion of Guild Wars: Nightfall she decides to continue on exploring with her long term goal being able to see the entire world. She is 18 years old during the events of Guild Wars: Nightfall and her profession is a monk .
* Appears in Guild Wars: Nightfall

Tydus
Tydus is a warmaster and captain in Ascalon's Army.
* Appears in Guild Wars: Prophecies

Lukas Vasburg
Lukas Vasburg is a warrior mercenary of the Kurzick heritage, deeply in love with Danika zu Heltzer trying at every available opportunity to impress her to no avail.
* Appears in Guild Wars: Factions

Vekk
Vekk is an eager young Asura, a highly intelligent race that lives underground in the Depths of Tyria. He and his people have been driven to the surface by the Destroyers, and Vekk is both curious and interested by this new development. Vekk has also found himself working with the Dwarves to maintain a network of magical gateways that stretch under Tyria. Although he may not seem daring or even particularly outgoing, his clever mind and agile fingers can create amazing magical items and explosive assistance when his companions are in need. If you can overlook his grouchy and slightly condescending nature... he's actually a very good friend. Vekk becomes an elementalist hero and fights alongside you and your party.
* Appears in Guild Wars: Eye of the North

Saint Viktor
Saint Viktor, was the Kurzick Champion who, along with the Luxon Champion Archemorus, struck down Shiro the Betrayer on the day of the Jade Wind with Shiro's own Swords. The Urn of Saint Viktor contains his power. The Kurzicks believe that Viktor alone defeated Shiro.
* Appears in Guild Wars: Factions

Vizu
Vizu the assassin supposedly wounded Shiro Tagachi, allowing the Luxon Champion Archemorus and the Kurzick Champion Saint Viktor to strike simultaneous death blows with Shiro's Own Swords. In the opening Cinematic for Guild Wars: Factions, it shows Vizu Shadow Stepping behind Shiro and sticking her daggers into his Shoulders, disarming him. The Missions Outpost, Vizunah Square is named after her.
* Appears in Guild Wars: Factions

Xandra
Xandra is the daughter of Juno, leader of the Turtle Clan, from the lands of the Luxon people in Cantha. Trouble in her homeland forced Xandra to leave the area at her mother's behest, travelling to the far lands of Ascalon on what was called an ambassadorial tenure - but which Canthans know to be exile. Xandra thinks well of her mother despite the unexpected travel, realising that an intricate web of politics is what keeps her so far from home. And despite all this, she is determined to make the best of the situation and to honor the Turtle Clan with brave actions in these strange, wild lands.
* Appears in Guild Wars: Eye of the North

Zenmai
Zenmai is a rogue assassin having left the Am Fah Gang when she saw how they were exploiting the Canthan Plague to their favour, claiming the Plague as a "gift from the gods". She requests the player's help retrieving captured citizens in the Undercity of Kaineng. After witnessing the demonic forces, she agrees to follow the player to Elona, as long as she makes some money along the way. She is only available to players who own Guild Wars: Factions in addition to Guild Wars: Nightfall. She is 23 years old during the events of Guild Wars: Nightfall
* Appears in Guild Wars: Factions
* Appears in Guild Wars: Nightfall

Countess Danika zu Heltzer
Danika was born in the Kurzick settlement of Arborstone and is the daughter of Count zu Heltzer. She has respect for the ways of her people and for her lineage, but she has become frustrated with her people's isolationist tendencies and tired of what she sees as "imprisonment" in the Cathedral and has turned to reading any tomes she can find in the Kurzick libraries to alleviate her boredom - especially those that tell of other lands and cultures. She is sympathetic to the plight of the victims of the Canthan plague, and willing to broker a deal with the Luxons, the perennial enemies of the Kurzicks, if it will mean an end to the suffering. She is 22 years old during the events of Guild Wars: Factions and is a monk by profession .
* Appears in Guild Wars: Factions

Count Petrov zu Heltzer
Count zu Heltzer, as he is commonly known, is the head of House zu Heltzer, making him the leader of the Kurzicks. He is conservative in his ways, being close-minded towards non-Kurzicks and other Kurzick Houses, especially their longtime rivals, House Vasburg. The player first meets Count zu Heltzer when Brother Mhenlo is granted an audience with him to discuss the retrieval of the Urn of Saint Viktor.
* Appears in Guild Wars: Factions

Deities
Abaddon
Abaddon was a former member of the pantheon, the god of knowledge and water, but is now exiled to the Realm of Torment by the five other Old Gods. He desires to return and bring about the Nightfall in Guild Wars Nightfall. The Margonites, an ancient race of transformed humans, worship Abaddon and function as his army.
* Appears in Guild Wars: Nightfall

Balthazar
Balthazar is the god of war and fire, and the patron god of Warriors, Pyromancers, Paragons, and Monks using Smiting and Protection Prayers. He observes all combat and awards faction for excellence in the battlefield. He is depicted usually as a warrior with a greatsword under his hands "FactionsManual" />"NightfallManual" />. Dervishes that transform into Balthazar gains armour as "resilient as heavy plate" and a weapon "as lethal as the deity's greatsword". The Fissure of Woe, home to the Temple of War and the Eternal Forgemaster, is his domain.
* Appears in Guild Wars: Prophecies
* Appears in Guild Wars: Factions
* Appears in Guild Wars: Nightfall
* Appears in "Guild Wars: Eye of the North"

Dhuum
Dhuum was the former god of death and chaos, but was defeated by Grenth. Echoes of his presence linger in the Underworld. In Guild Wars Nightfall, Dhuum aids Abbadon in his plot to defeat the five gods.
* Appears in Guild Wars: Prophecies
* Appears in Guild Wars: Nightfall

Dwayna
Dwayna is the goddess of life and air, and the patron goddess of Monks using Healing Prayers, wind Dervishes and Aeromancers.
She is depicted as a young, tall and slender woman with feathered wings. Dwayna is also the leader of the Gods "PropheciesManual" />. Dervishes who assume the form of Dwayna "tower over mortal men" and grow wings. "NightfallManual" />
* Appears in Guild Wars: Prophecies
* Appears in Guild Wars: Factions
* Appears in Guild Wars: Nightfall

The Great Destroyer
The Great Destroyer opposes the Great Dwarf. Among the dwarves, his name is forbidden. He is the main antagonist of the Guild Wars: Eye of the North expansion pack.
* Appears in Guild Wars: Prophecies
* Appears in Guild Wars: Eye of the North

The Great Dwarf
The Great Dwarf is the patron god of all dwarves in the Guild Wars universe. His abode is the Great Forge in the Mists.
* Appears in Guild Wars: Prophecies
* Appears in Guild Wars: Eye of the North

Grenth
Grenth is the god of death and ice. He is the patron god of Necromancers, Hydromancers and Ritualists"FactionsManual" />"NightfallManual" /> . He is depicted as a tall, narrow man with a skeletal head of a beast. Grenth bears some similarities to the Grim Reaper, both having responsibility over the dead. People facing death or facing hopeless situations, pray to him for a less painful voyage to the afterlife - known as The Mists. A Dervish who assumes the form of Grenth transforms into his likeness, complete with a bestial skull. The Underworld is his domain.
* Appears in Guild Wars: Prophecies
* Appears in Guild Wars: Factions
* Appears in Guild Wars: Nightfall

Lyssa
Lyssa is the goddess of beauty and illusion, and the patron goddess of Mesmers and Assassins. "FactionsManual" />. She is also associated with Energy, with the Elementalist attribute of Energy Storage and the Dervish attribute of Mysticism. She is depicted similarly across all continents as twin figures of beauty who are in an eternal dance "PropheciesManual" />"FactionsManual" />"NightfallManual" />.

In Guild Wars: Nightfall, when a Dervish assumes Lyssa's form, she wears multiple masks that is said to channel "mayhem and magic" . Lyssa plays a pivotal role as a goddess in Guild Wars: Nightfall as it is the desecration of her temple in Vabbi that finally convinces Morgahn to change sides in the battle between the Sunspears and Varesh's forces. Lyssa is also the representative of the five Old Gods that gives guidance to the player and Kormir before their final confrontation with the evil god, Abaddon.

* Appears in Guild Wars: Prophecies
* Appears in Guild Wars: Factions
* Appears in Guild Wars: Nightfall

Melandru
Melandru is the goddess of nature and earth, and the patron of Rangers, earth Dervishes and Geomancers. She is often depicted as a tall winged dryad from the waist up, usually having a plant as the lower half.
In Guild Wars: Prophecies she is claimed to have been worshipped by the long dead druids of the Maguuma Jungle "PropheciesManual" /> while in Guild Wars: Factions, she has less followers, mainly amongst the Luxons and Kurzicks, ever since The Jade Wind ruined the landscape. "FactionsManual" />
In Guild Wars: Nightfall, dervishes can transform into an Avatar of Melandru which has an arboreal appearance.
* Appears in Guild Wars: Prophecies
* Appears in Guild Wars: Factions
* Appears in Guild Wars: Nightfall

Menzies
Menzies is a half-brother of Balthazar and the lord of destruction. His shadow army is forever at war with Balthazar's army in the Fissure of Woe.
* Appears in Guild Wars: Prophecies
* Appears in Guild Wars: Factions
* Appears in Guild Wars: Nightfall
 
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