Eben Myers

Eben Myers is an American video game designer. He is most noted for the development of the simcoach framework, a training and coaching model used for game development. It is a concept Eben developed through his work as the Vice-President of Game Design at Etcetera Edutainment in Pittsburgh, PA.
With nearly a decade of game development and
learning design experience, Eben shapes learning experiences using the tools of a game designer, engaging learners in the skills and knowledge that drive quality, productivity and safety in their work. He speaks and publishes work on video games and learning and periodically teaches a course on the Design of Educational Games at Carnegie Mellon University.
Career
Since 2005, Eben Myers is Vice President of Design at Etcetera Edutainment, where he leads production and oversees the creation of game-based learning applications.
Through his work with Etcetera, Eben has helped create game-based training for a broad range of customers within retail, manufacturing, utilities and healthcare, addressing diverse topics such as Loading Docks, Slips Trips & Falls, Electrical Safety, Human Performance and Ergonomics.
Prior to Etcetera, Eben engaged in both theoretical research and hands-on design of games, educational experiences and related systems for many companies and organizations, including Alcoa, the International Spy Museum, NiSource, Kodak, Electronic Arts, and NASA.
Eben serves on the Advisory Committees of the Sprout Fund Spark Initiative (a fund that energizes the creativity of children through support for technology and new media projects).
Education
Eben earned a bachelors in Studio Art from Swathmore College in Swarthmore, PA. He also has earned a masters degree in Entertainment Technology from Carnegie Mellon University's Entertainment Technology Center.
simcoach Framework
Developing out of the experiences Eben gained from his work designing games over the last ten years, Eben designed a framework for Game design based on five core principals. These principals include goal directed activity, active participation, immediate application, focused feedback and regular accountability. Eben has found that games that exhibit all of these characteristics are much more effective in helping facilitating learning.
Notable game credits
# simcoach Cashier Safety
# Alcoa Safe Dock
# Electrical Safety Low Voltage
# CrowdPlay Platform
Notable Publications
Toward A Framework for the Analysis and Design of Educational Games (Research Paper for 2010 IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning)
Emergent Stories in Massively Multiplayer Online Games: Using Improvisational Techniques to Design for Emotional Impact(Research Paper, Carnegie Mellon University, 2005)
 
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