Disc Hoops

Disc Hoops, or better known as D-Hoops, is a mixture of ultimate and basketball. It is played on indoor or outside regulation courts and utilizes the ready floor markings of a regulation basketball court to define its boundaries and obstacles. It is played with a 145 gram flying sport disc and a specifically designed apparatus called the Disc Hoops Rim. The Disc Hoops Rim attaches and hangs from a regulation basketball rim and is designed with a 45 degree angle which allows an offensive player an opportunity to score from each side of the goal while attempting a shot.
History
D-Hoops is a team sport that is played on a regulation basketball court, indoor or outside, that keeps with the traditions of ultimate and basketball. It is a fast paced sport played with same gender teams or mixed teams. Upon observation of the many outdoor sports that is played with a flying disc; disc golf, ultimate, KanJam, goaltimate to name just a few; it did not take long to see an opportunity for a legitimate flying disc sport that could be played indoors or outside on a basketball court utilizing the court markings and existing basketball goal apparatus. D-Hoops, invented in the US, has its origins in ultimate and basketball and was first conceived in 2009 while viewing some teens throwing a Frisbee on a basketball court, at the end of a youth basketball game. From that, the idea of playing a basketball type game with a flying disc began to take form - official rules were introduced in 2010 and in 2011 an official disc goal apparatus was specially designed and later patented for the sport of D-Hoops. D-Hoops was awarded a full utility patent from the US Patent office in May 2014.
Official rules
D-Hoops can be played as a team sport or hit and miss challenge games like “Horse” or “Disc“. When playing the team sport, D-Hoops is played with 2 or more players on each team. The official team size is 4 players per team. If you are playing a full court game, One D-Hoops rim is attached to each basketball rim. In a half court game, one D-Hoops rim is needed and you must take the disc back to half court on every possession change prior to attempting a shot. There is no “back court” violation in D-Hoops.
At the flip of the disc, one team is designated to be offense, the other team designated to be defense. The offensive team always starts with the disc. After the offensive team selects which rim they wish to score on, they will throw the disc in from the opposite baseline of their D-Hoops rim. The player must throw in the disc within 10 seconds. If they fail to accomplish this, the defensive team is awarded the disc for a throw in opportunity. They will have the same 10 second objective to throw the disc in court.
When a player receives the throw in pass, they are only allowed two steps forward after the catch - they cannot stop and go. From that position, they may establish a pivot foot and throw the disc to another teammate or they can move side-to-side with disc at hand to look for open shot or pass. They may only have possession of the disc for 10 seconds. If a player in possession of the disc does not pass or shoot within 10 seconds, the disc turns over to the opposing team. Note, if offense and defense both have possession of the disc at the same time, the disc will be awarded to the defensive team
Defense must stay arms distance from the offense player. However, Offensive screens are allowed to set a pick as in basketball. Note, a loose disc is up for grabs from either team.
If the disc or player with the disc touches the boundary line, the disc is considered out of bounds and is awarded to the opposite team for a throw in.
The key and foul-line markings on a basketball court is known as the “Fly Zone” in D-Hoops. The “Fly Zone” is off limits to all players. You cannot step into the “Fly Zone” while the game is in play. If you do step into the “Fly Zone“, this will result in a violation and the opposing team is awarded one point for that violation.
The offense team scores one point when the disc is thrown and passes through the D-Hoops rim. You can throw the disc through the D-Hoops rim from anywhere on the playing court, other than the “Fly Zone” designated area. If the disc is thrown from behind the three point line and passes through the D-Hoops rim that team will be awarded two points.
You can speed the pace of the game by adding a 60 second shot clock - any team possessing the disc must attempt a shot within every 60 second period or the disc turns over to the opposing team.
The team with the most points, when the time period expires, is declared the winner of the D-Hoops competition. If a tie at the end of the time period, you play a sudden death match - first to make a point wins the competition.
Additional Information
Official website
 
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