Wargame: Red Dragon

Wargame: Red Dragon is an upcoming real-time tactics video game developed by Eugen Systems and published by Focus Home Interactive. Like its last two predecessors, it is set during the Cold War but unlike previous games in the series, it is set in East Asia.
Gameplay
Red Dragon continues the gameplay established in previous Wargame titles, with all features from Wargame: AirLand Battle retained. The gameplay is still revolved around various modes of holding control zones on a large map, with a command vehicle in order to gain reinforcement points. Each faction starts a battle with a deck of units with each unit worth a given number of command points, and the player can place out a limited number of units from that deck on the battlefield. Then as command zones are conquered, command points will be added during the battle at a faster rate, which gives the player opportunity to reinforce. At least two each command zone is reinforcement zones, which the player needs to hold in order to bring in reinforcements.
The Red Dragon single-player will feature a dozen of solo-campaigns spanning from 1975 to 1991.
In Wargame: Red Dragon, a number of nations will be included.
Also, Wargame: Red Dragon will include naval units for the first time.
 
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