Project Unreality, created by Michael Tedder and Brian Gordon, was the first Nintendo 64 emulator ever written for Microsoft Windows. The first version came out on November 29, 1997. Its compatibility was almost zero: all it could do was run several public domain demos (like the FireDemo and Pong64), display the N64 logo screen in Wave Race 64 and some opening screens in Mortal Kombat Trilogy. The last version came out on May 25, 1998, and has since been discontinued (it was superseded by UltraHLE, the first Nintendo 64 emulator capable of running commercial games), but the source code is available in the public domain.
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