Palmont

Palmont is a fictional city from the video game Need for Speed: Carbon.

Areas and Districts
Palmont encompasses four major sections: Downtown, Fortuna, Kempton and Silverton. Bordering Palmont are three canyons: East Canyon, West Canyon, and Carbon Canyon, for which the game is named. Although it is inaccessible at the beginning, as the player continues through career mode, Silverton becomes unlocked. San Juan is a special district that is not on the main map but is reachable in races.

Downtown
Downtown made for Tuner cars, is controlled by Kenji's crew, Bushido, and is to the east. Downtown is based on San Francisco, San Diego and other cities. The roads consist on numerous sharp turns with short sprints connecting each turn, favoring the agility of the tuners.
This scene comprises 5 districts:
*Old Quarter: Heavily based on the Gaslamp Quarter of San Diego, California.
*Historic Chinatown: A district of decorative gateways and neon advertisements.
*Mason District: A neighborhood of hotels, resorts, and turn-of-the-century architecture.
*Billing District: The financial hub of Downtown Palmont.
*Kings Park: Loosely based of Balboa Park of San Diego & the Presidio in San Francisco.

Fortuna
Fortuna, made for Exotics, is where Wolf's crew, TFK, controls which is to the west. Fortuna is based on the southern California cities such as Laguna and Beverly Hills. The roads are mostly flowing, with major elevation changes, favoring the exotics. This scene comprises 5 districts:
*Palmont University: A complex of high-tech campus structures adorned in modern art.
*Hills Borough: Based on the Beverly Hills of Los Angeles, California.
*Ocean View: Based on La Jolla, outside of San Diego.
*South Fortuna: An array of theaters, department stores, and brand-name boutiques.
*Fortuna Heights: Home to Palmont's city hall, convention center, and civic structures.

Kempton
Kempton made for Muscle cars, Angie's crew, 21st Streets, control this part of town, which is to the south. It is based on certain parts of Los Angeles. The roads are mostly flat and straight, allowing the favored muscle cars to utilize their acceleration. This scene comprises 5 districts:
*Morgan Beach: A beach-front area based on Long Beach.
*The Projects: Run-down apartments and shady neighborhoods.
*Kempton Holdings: Based on the LA World Port.
*Newport Industrial Park: Large industrial complex in east Kempton
*Eskuri Plaza: Home ot the city's coliseum stadium and Kempton's entertainment.

Silverton
Silverton is a casino area controlled by Darius's crew, Stacked Deck, in the north. Silverton is based on Las Vegas and the hotels are inspired by the other casino themes. For example, the Troy hotel is a spoof of Caesar's Palace, the Mirror hotel is spoof off of the Mirage hotel, the Paradise seems to be based on the Tropicana Resort & Casino, the Star View spoofs the Stratosphere, and the London is based on New York, New York. The roads are a blend of the three previous scenes. This scene comprises 7 districts:
*Starlight Strip: Based on Las Vegas's Freemont Street area of casinos.
*Shady Pine: Relatively decent area, home of Silverton's exhibition halls.
*Silverton Refinery: Oil refinery in northeast Silverton.
*Diamond Hills: High-class estates in the desert foothills.
*Neon Mile: Obviously represents the neon-clad Strip in Las Vegas
*Infinity Park: An area of parking garages and decent apartments.
*Canmor Downs: Silverton's thoroughbred race track and other amities.

San Juan
This is a small district only used in a few races and is not available to drive in during the game. In the demo of the game you can only race in San Juan. The area was originally designed to be a part of the rest of the city, but there was not enough room. San Juan would have been located northeast of Silverton, and is based heavily off of cities such as Albuquerque, Phoenix, and Tucson. the roads are a similar blend of the first three scenes to Silverton.

Canyons
Note that the canyons are not accessible by free roam. Only for Sprint, Drift and Checkpoint races and Duels. The roads are comprised of many sharp turns with extreme elevation changes. Some barriers in Checkpoint, Drift races and Duels on the outside of a turn facing a sheer drop, are knocked loose by a car crashing into them, allowing the car to fly off the road, ending the race with an automatic loss.

This scene comprises 3 areas:
*East Canyon
*West Canyon
*Carbon Canyon

Highways
There are many fictional highways in Palmont City, which also features an Interstate. (Highway 142 & Highway 55).

Geography
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Palmont exists alongside of Rockport, which was used in Need for Speed: Most Wanted; and Bayview, which was used in Need for Speed: Underground 2. On the canyon race Eternity Pass, you can see the all of Palmont and, in the shadows, Rockport, the island to the left; and Bayview, the island to the right, by breaking the first barrier you come across.

Palmont is probably somewhere in the Western part of the U.S.A., possibly Arizona.

There are three major canyons in Palmont, East, West and Carbon canyon. A major coastal area covers the southwestern part of the city. There are also some major rivers and a lake near Carbon Canyon. A dam can be seen spoofing Hoover Dam as it's near casinos.

It is also speculated that Palmont was the city used in Need for Speed: Underground.

In the police chase at the begining of the game, look at your surroundings. there is a waterfall and a bridge simaler to a brige and a waterfall found in Jackson Heights, Bayveiw.

Police force
Much like Rockport, little is known about Palmont's police department, except for its patrol cars. Like their Rockport counterparts, the force has been known to be highly aggressive when pursuing highly wanted suspects on the road, employing multiple tactics to stop suspects. The police vehicles issued to the city are listed as followed:
* Standard and Undercover Ford Crown Victoria-like police cars (civic/local police).
* Pursuit specific police cars, including Pontiac GTOs (state issue) and Chevrolet Corvette Z06s (federal issue).
* Police "Rhino" SUVs possibly representing a hybrid mix of various SUV's.

However, unlike in Most Wanted, Undercover Federal Corvette units are regulated to two Challenge Series tasks and Police Helicopters are never seen in Pursuit except in the arrest of the player should the player get busted by the police.

Also in the game, when you "recruit" Samson, he explains that a Chrysler 300C that aided your escape in the beginning was actually an undercover police car.

Police vehicles are split into five levels, which get tougher and tougher with each level, and are also split into Undercover levels. The police can also for example throw out spike strips in their quest to arrest the driver.



Palmont
 
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