LCR, or Left Center Right, is a dice game for three or more players, published by George & Company LLC in 1992. It is entirely a game of chance. The players make no decisions of any kind, even as to wagering. Gameplay Each player receives at least 3 chips. Players take it in turn to roll three six-sided dice, each of which is marked with "L", "C", "R" on one side, and a single dot on the three remaining sides. For each "L" or "R" thrown, the player must pass one chip to the player to their left or right, respectively. A "C" indicates a chip to the center (pot). A dot has no effect. If a player has fewer than three chips left, they are still in the game but their number of chips is the number of dice they roll on their turn, rather than rolling all three. When a player has zero chips, they pass the dice on their turn, but may receive chips from others and take their next turn accordingly. The player who does not receive chips after two passes is out of the game. The winner is the last player with chips left. Variants An LCR card game is available, as well as an LCR Wild Dice game variant by George & Company.
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