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GameStreet Talk is proprietary Voice over IP and Instant Messaging software that allows users to speak in "channels" that can be defined by each user, much like a conference call. Users use a headset with a microphone to speak while in a channel. Users use the client software to connect to the central GameStreet Talk server. Users then build a contact list from other members of GameStreet, at which point they can send instant messages to each other, and/or browse each other's channels.
The target audience for GameStreet Talk is gamers, who use the software to coordinate activities with other players of a multiplayer game with whom they are teamed-up or otherwise allied.
Server
Unlike similar Voice over IP software like TeamSpeak or Ventrilo, GameStreet talk uses a central server that all users connect to at the same time. This eliminates the need of having to pay a hosting service or have your own server to host the server software on. Users and Registration
Users start by creating an account on GameStreet and downloading the software. Once registered, they can login to the GameStreet Talk service using the same credentials as the website.
Client The GameStreet Talk client is used to manage all user, contact, and channel settings related to GameStreet Talk. There is no server administration section so to speak. Users build their contact list and create, modify, and remove their own channels from the user interface.
Permissions Since GameStreet talk uses one large central server, there is no concept of an administrator. Each user is in control of his/her own channels and contact list. See "channels" for channel permissions.
Channels From the client each user can create an infinite number of channels. When creating a channel, the user can specify who can access to that channel. The choice are allow all contacts, require a password, or selectively choose which contacts can use it. If the third option is used, another user can request access to a channel which will notify the channel owner. The channel owner can grant or revoke that access to their channel, or can kick or ban a user from that channel. In order for a user to be able to "see" another user's channels he/she needs to have that user as a contact, which requires either approval by the other user, or for that user to already be in their friends list on GameStreet.
Guild Channels Guild channels are still in development and are reported to be available sometime in September 2007. The general idea is that users will create a guild on GameStreet and manage their members through the website, and each user will automatically be able to see that guild and its channels in the GameStreet Talk channels list. The guild owner and officers will be able to create the channels and be able to specify which guild members can use those channels.
Channel Limits Every user and guild is given a limit of 20 concurrent users across all of that user or guild's channels. Upgrades can be purchased through the GameStreet website to increase the channel capacity for a user or guild.
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