Diadem of Maunstraut

Diadem of Maunstraut is the first full-length King's Field fangame made with Sword of Moonlight to be in the English language. The game has a concept similar to the traditional King's Field games (and other games of the series) as well as its own original soundtrack.

History
Before a concept for a game was created, there was the musical project Maunstraut done by Tom Eversole, which used MIDI to emulate an instrumental orchestra. Major influences for the Maunstraut sound were gothic video game soundtracks from series such as Legacy of Kain, the Myst games and King’s Field. Once JDO Translations translated the Japanese-only Sword of Moonlight to English, Diadem of Maunstraut went under development at end of June 2008, and was completed with its first version mid August 2008. A major highlight of the game was the original soundtrack.

Story
The royal crown, a mystical diadem, repels evil in the land of Maunstraut. It begins to crack and a great source of evil is soon discovered to be the cause. Lord Schnell, the reigning King of Maunstraut, decides to sent his most trusted servant, Zeir Grimholdt, to the darkest corners of the land, in hopes to seek out and destroy the source of evil and aid in the diadem’s repair. Zeir is to seek out the “signs and swords” of the land, to build his power and destroy evil once and for all.
The Death of King’s Field
A major motivator in Diadem of Maunstraut's production was the death of the King's Field series. On June 2nd 2006, Mark Johnson head of Agetec announced that, until further notice, there will not be any other King’s Field (type) games being developed. This was hard news to take amongst diehard fans. A select few began to seek out Sword of Moonlight, an almost forgotten PC relic, with attempts to make their own games.
The full version of Diadem of Maunstraut is free for anyone to download. It is an ode to all King’s Field type games created by From Software and published to the US by Agetec. It is also a gift to the fans of this series who are craving a new game of this genre.
Acknowledgements & Credits
Tom Eversole - Map design & item/object/enemy placement and schematics, soundtrack and artwork

John Osborne - Sword of Moonlight translations, patches and fixes, additional Diadem of Maunstraut objects and items

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