City17: Episode 1

City17: Episode 1 or shorthanded as C17ep1 Is a mod being developed by the Gear Development Team. It is a single player Modification, that plans to include the player within the Half Life 2 World, and scenery's that Gordon Freeman and Alyx Vance Both travel to. Episode 1 is the first in a trilogy that hopes to span across Half Life 2: Episode 1, towards Half-Life 2: Episode Three. C17, will be a host to many new features under the Source Engine, including the SE2 and in-built LUA for various graphical effects. C17 requires that the player, have Half Life 2, and the newly added Orange Box SDK Base. Episode 1 itself is set to be released In June of 2008, however the other episodes have not yet been determined.

Overview

City17: Episode 1 was created as an entirely different mod. With an entire different story-line and gameplay Ideas. Originally, the mod was to take place during the Time that Gordon Freeman and Alyx Vance were trapped in a subspace after the Nova Prospekt Incident. The player was to be Gordon, and have Alyx by their side. However on April 15, 2006, the mod went through an entire makeover, and the was later restructured on May 20, 2006. That date being the official Start date for the Project. Gear, the development Team at that time was also created, with it's only member Cory De La Torre. So far, a [http://geardev.wordpress.com/ 80%] of the mod is completed. And is Nearing for Release date in June of 2008.

On October 6, 2006, The mod was re-built atop the newer version of the Source Engine, from HL2: EP1.

On July 9, 2007, The mod's name Changed from City17 to City17: Episode One. And then became part of a planned trilogy.

On January 24. 2008, The mod was then Re-built once more on the New Orange Box Engine, stated as SE2, for Source Engine 2

On March 20, 2008, A blog style Website was Launched on Blogspot as host. However a day later, the host changed to Wordpress, due to the lack of features of Blogspot.

On April 12, 2008, The Team began development on an Inbuilt LUA Engine and announced it to the public on April 20, 2008.

Plot
Storyline
The main story itself takes place much around the Half Life 2 Universe, and locations that are present in the Half Life 2 Series. The player, plays as a Rebel Citizen named Jack, that is tasked with the duty of clearing out much of the remaining Forces of the Combine, while at the same time, being tasked this to clear a safe path for other citizens to escape City 17 on a Train from the impending doom of the Citadel Destruction. Along the way the Player is tasked with many other side goals, and options that allow the player a more open ended gameplay decision to take different routes towards the main Goal. Aside the Player is a Rebel Ally who joins the player through most of the game, but however is not named, or his name is never presented in the game. Yet he has been referred too as "Unnamed".

Timeline
C17Ep1 takes place at the same time as Half Life 2: Episode 1, yet finishes before the end of HL2 EP1. Throughout this time, much of the Citadel events can be seen much like in HL2 EP1. However no character events from HL2 EP1 are present, and the player does not travel towards those events.

Location

C17Ep1 takes place in the exact same city as Half Life 2. The city being named City 17. However the exact whereabouts and pinpoint locations are not mentioned. The mod takes place in an entire different area of the City, is still part of the City.

Design


The initial design of the game itself was centered and formalized on City 17 layout and Architecture. As a result the maps themselves have been commented on, and have been said to look extremely like Valve's City 17.
Development team

A List of the Current Team can be found at the main page for the Gear Website.
 
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