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In the fictional universe of Myst, Ahyoheek (often just "Heek") is a played by the ancient D'ni. It is a complex variation on Rock, Paper, Scissors, played at an advanced holographic table by 2 to 5 players. The Ahyoheek game can be played as a mini-game in Uru Live.
The Table The Ahyoheek table was first found in Uru Live, the online portion of Uru. The table is found in the neighborhood, down the stairs from the link-in area, near the light garden. When Live closed down, the hoods and the Ahyoheek table went with it.
The first Uru expansion, To D'ni included a hood called "Bevin", which contained a smashed, unoperational Ahyoheek table. When Untìl Uru and later Uru Live launched, the original hoods and the table were back.
Uru Live keeps live Ahyoheek scores for each hood, displayed on the imager board closest to the stairs.
The game Ahyoheek is played on a special pentagonal table with electronic scorekeeping and holographic display built in.
The three "throws" are Pen, Book, and Beetle: Pen writes in Book, Book crushes Beetle, Beetle provides ink to Pen. (These are analogous to Rock, Paper, and Scissors from the more well-known game.)
It is played by 2 to 5 people simultaneously, each person sitting at one side of the table. Each side of the table has a concealed panel of three buttons, each corresponding to a throw. A game of Ahyoheek consists of multiple rounds; the goal is to win three rounds with the same throw.
A round begins when one person chooses his throw: other players must choose their throw before a timer displayed in the center of the table reaches zero. Any players who fail to choose by the time the timer runs out will sit out that round and be unable to win a point.
At the end of a round, every player's throw is revealed. For each player, the table tallies how many other players he beat, and subtracts from that tally the number of players who beat him. The player(s) with the highest tally count each win a point for their respective throws.
The game ends when one or more players gain three points for the same throw. When this happens, those players are the winners.
Although it is possible for a player to join a game in play, players who do so will begin with scores of zero and be at a disadvantage.
Ladder Scoring The imager up the stairs from the Ahyoheek table in Untìl Uru keeps a ladder for all games played in the current hood. All new players begin with 100 points, and players are ranked numerically based upon the number of games they have won. Each win increases a player's score by the sum of the ranks of the players he was playing against. Each loss decreases a player's score by his rank. This system makes Ahyoheek a Zero-sum game.
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